Monroe88
|
de93a3b37c
|
Add gameboy-light and gameboy-pocket presets
|
2016-08-13 11:03:25 -05:00 |
|
Monroe88
|
26f4ccad95
|
Rearrange handheld folder to match common-shaders layout
|
2016-08-13 11:02:02 -05:00 |
|
Tatsuya79
|
aaf7a99e55
|
GBA border better lighting effect and scaling.
|
2016-08-07 12:42:05 +02:00 |
|
Arzed Five
|
ffc0db1243
|
(handheld) Add parameters to lcd-grid-v2 and port a Cg preset that uses
it.
|
2016-08-07 00:15:10 +01:00 |
|
Tatsuya79
|
11f79872ad
|
console-border: Display border on top.
|
2016-08-06 15:06:04 +02:00 |
|
Arzed Five
|
e1dddbc3e0
|
(console-border) The presets had wrong paths, they're all fixed now.
Deleted the gb-pass#.slang files from the shader-files folder; we'll
just use what's in ../gameboy/shader-files instead.
|
2016-08-05 22:25:21 +01:00 |
|
hunterk
|
2455dacc69
|
add game gear console borders
|
2016-08-05 15:19:50 -05:00 |
|
hunterk
|
5cdda18c5c
|
add dmg and gbp console-borders and fix gameboy shader
|
2016-08-05 15:07:34 -05:00 |
|
hunterk
|
09f0cdd84c
|
add neo geo pocket color console-borders
|
2016-08-05 12:12:46 -05:00 |
|
hunterk
|
7e7414103b
|
add gba console-borders
|
2016-08-05 12:00:29 -05:00 |
|
hunterk
|
cc9d9efefc
|
add gbc console borders
|
2016-08-05 11:36:34 -05:00 |
|
hunterk
|
ae4d9317c9
|
update gameboy with parameters and push constants
|
2016-08-02 12:55:54 -05:00 |
|
hunterk
|
e3767d39bc
|
switch gameboy shader to use LUTs again
|
2016-08-02 12:32:59 -05:00 |
|
hunterk
|
e3e6c7b93d
|
get gameboy shader working
|
2016-07-25 09:57:15 -05:00 |
|
Arzed Five
|
70d30ead4b
|
A couple of MAD optimizations, some formatting and ensure the shader
works a little bit better.
If the blending_mode macro on gb-pass1 is set to 0, we'll get only the
green background color.
|
2016-07-24 03:59:55 +01:00 |
|
hizzlekizzle
|
14c6533193
|
remove extraneous originalhistorysizes
|
2016-07-21 08:43:59 -05:00 |
|
hizzlekizzle
|
354d0b8b43
|
couple of changes related to previous pass
currently broken but whatever
|
2016-07-21 08:42:22 -05:00 |
|
hunterk
|
762dfe1cb5
|
add lcd-cgwg and dot shaders to handheld
|
2016-07-21 08:39:08 -05:00 |
|
Arzed Five
|
a61f86864f
|
More MAD optimizations
|
2016-07-20 23:25:20 +01:00 |
|
Arzed Five
|
18a6182b0d
|
Some MAD optimizations.
Style nits: Replaced tabs with spaces, 4-space tabs, 80 char general
limit, etc.
|
2016-07-20 22:50:07 +01:00 |
|
hizzlekizzle
|
9c30c6dc03
|
access pass 1 correctly
|
2016-07-19 19:52:03 -05:00 |
|
hunterk
|
e060625eef
|
add broken gameboy shader
|
2016-07-19 15:17:23 -05:00 |
|
Arzed Five
|
d0ef0cc60c
|
Translated gba-color.cg.
No obvious bugs were spotted.
|
2016-07-18 15:28:57 +01:00 |
|