Commit graph

6 commits

Author SHA1 Message Date
MajorPainTheCactus e0fa8ba1f3 Fixed colour issues when skipping phosphor gamuts Fixed gamma curves cropping dark colours (as per spec but not wanted early on in colour correction) Fixed up SDR presets to have zero values for main colour controls apart from gamma which is moved up to try and compensate for the dimmness 2022-04-15 16:19:16 +01:00
MajorPainTheCactus 372ef75e5c Fixed phosphor gamut being applied when sRGB colour space is used Reorganised shader parameters to be more intuitive Moved base crt-sony-megatron.slngp into the shader directory to edge users away from using it directly Passed in texcoord to functions Added vertical center, vertical size, horizontal center, horizontal size, pin phase, pin amp Added gamm_correct.h for easier integration 2022-04-09 21:53:37 +01:00
MajorPainTheCactus 2237891c65 Optimised sony megatron shader by adding a three stage process and colour grading at lower source resolution
Fixed include path slashes
2022-03-14 23:22:02 +00:00
MajorPainTheCactus b2162f07af Added SDR mode Added saturation colour grade Fixed sondy pvm shader brightness 2022-03-11 00:01:10 +00:00
MajorPainTheCactus 248f0a775c Added gamma, brightness and contrast controls 2022-03-07 21:57:58 +00:00
MajorPainTheCactus 55e0796400 Fixed gamma curve - was using sRGB now using rec.601 / rec.709 gamma curve Added NTSC-U, NTSC-J, PAL colour systems and corresponding default white points Added colour grading: white temperature, brightness, contrast 2022-03-05 15:40:20 +00:00