hunterk
|
8e0b10aa2d
|
port 4xbr-hybrid-crt shader from Cg
|
2021-04-07 20:12:17 +02:00 |
|
hizzlekizzle
|
d26ad30362
|
Merge pull request #155 from hunterk/master
move/add stereoscopic-3D shaders to match glsl repo
|
2020-12-16 12:54:59 -06:00 |
|
hunterk
|
35f3d10d25
|
add Hyllian's xbr updates and anime4k port
|
2020-10-30 14:22:42 -05:00 |
|
JS Deck
|
22d496dcc2
|
Add 'Reduce Artifact' option to xbr-lv2-3d.slang
|
2020-09-11 09:10:16 -03:00 |
|
hunterk
|
7ee4fe8de0
|
fix divide by zero error with JINC; hat-tip to NAVras-Z
|
2019-08-01 15:48:39 -05:00 |
|
hunterk
|
6722097415
|
fix super-*xbr-3d shaders
|
2019-07-11 10:15:45 -05:00 |
|
hizzlekizzle
|
67682d470a
|
texcoord rounding change to fix some artifacts
|
2018-04-06 13:44:11 -05:00 |
|
hizzlekizzle
|
b953ba4f07
|
fix typo that broke xbr-mlv4-multipass on d3d11
|
2018-04-06 13:43:20 -05:00 |
|
hunterk
|
44c0a731de
|
fix xbr-mlv4-multipass on AMD cards. GPU-specific rounding behavior strikes again
|
2017-11-17 08:43:44 -06:00 |
|
hunterk
|
6a5b182294
|
add xbr-mlv4-multipass finally working w00t
|
2017-11-16 21:23:39 -06:00 |
|
hunterk
|
56d8fd0c5f
|
add super-xbr-6p-adaptive
|
2017-09-15 12:08:33 -05:00 |
|
hunterk
|
de7b2d8859
|
add xbr-lv2-3d shader and preset
|
2017-09-14 16:02:33 -05:00 |
|
hunterk
|
918be8f752
|
add small detail preservation to xbr-lv2
|
2017-09-14 11:47:13 -05:00 |
|
hunterk
|
41c5464d12
|
make nonfunctional xbr-ml4-multipass more like Cg version
|
2017-09-14 11:03:28 -05:00 |
|
hunterk
|
fd722c66cc
|
fix some nits with super-8xbr shaders
|
2017-09-07 13:51:03 -05:00 |
|
hunterk
|
e97af5efe7
|
add super-8xbr-3d shaders and preset
|
2017-09-07 13:11:53 -05:00 |
|
hunterk
|
e9315c669e
|
add Hyllian's detail-preserving super-xbr parameters and presets
|
2017-07-27 09:44:14 -05:00 |
|
hunterk
|
179395d58f
|
update super-xbr to hyllian's latest settings
|
2017-07-21 21:17:14 -05:00 |
|
hunterk
|
4f300648dd
|
update super-xbr settings to match Hyllian's latest
|
2017-07-17 10:36:02 -05:00 |
|
hunterk
|
fb6cfff937
|
add some more xbr-related shaders and presets
|
2017-06-30 14:33:49 -05:00 |
|
hunterk
|
8ed075bc7f
|
add xbr-hybrid shaders and presets
|
2017-05-18 16:24:05 -05:00 |
|
hunterk
|
cf22fd9c42
|
add xbr-lv3 shader and preset
|
2017-04-13 08:07:00 -05:00 |
|
hunterk
|
0424ec969d
|
add AMD texcoord fix to super-xbr shaders
|
2017-04-07 15:00:42 -05:00 |
|
hunterk
|
e071050ed0
|
forgot one branch in super-4xbr-3d
|
2017-04-07 08:17:03 -05:00 |
|
hunterk
|
6a9f22741c
|
add super-xbr shaders and presets
|
2017-04-06 15:42:27 -05:00 |
|
hunterk
|
c144d3d1aa
|
blind port of xbr-lv2.glsl
|
2017-01-15 17:14:52 -06:00 |
|
hunterk
|
748440e43f
|
add nonfunctional dir, add gtu-famicom and super-xbr to it
|
2016-08-10 16:04:38 -05:00 |
|
hunterk
|
99b786a13c
|
fix stupid problem with 2xBR-multipass
|
2016-08-08 12:25:33 -05:00 |
|
Arzed Five
|
f911cffd3f
|
(super-xbr) Use 'Original' instead of 'OriginalHistory1'. The latter
introduces unintended motion blur.
Move the slang preset to the correct location.
|
2016-07-30 22:45:38 +01:00 |
|
hunterk
|
16dc63625e
|
add broken 2xBR-multipass
|
2016-07-21 08:35:13 -05:00 |
|
Arzed Five
|
5de3ce96a2
|
Translated all of the shaders to allow the super-xbr-2p preset to work.
Final image doesn't seem to be quite right - horizontal lines are bumpy.
|
2016-07-19 18:04:16 +01:00 |
|