mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-22 07:41:31 +11:00
259ff81f4b
* Move initial batch of shaders and presets to smoothing subdirectory * Rename smoothing to edge enhancement * Move cubic and windowed into interpolation * Fix some presets * Fix rest of presets * Rename edge-enhancement to edge-smoothing * Move pixel art scalers into separate directory separate from 'interpolation' * Flatten interpolation/cubic into interpolation/
38 lines
827 B
Plaintext
38 lines
827 B
Plaintext
shaders = "7"
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shader0 = "shaders/support/linearize.slang"
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filter_linear0 = false
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scale_type0 = "source"
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scale0 = "1.000000"
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alias0 = XbrSource
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shader1 = "shaders/super-xbr/super-xbr-pass0.slang"
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filter_linear1 = false
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scale_type1 = "source"
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scale1 = "1.000000"
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shader2 = "shaders/super-xbr/super-xbr-pass1.slang"
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filter_linear2 = false
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scale_type2 = "source"
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scale2 = "2.000000"
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shader3 = "shaders/super-xbr/super-xbr-pass2.slang"
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filter_linear3 = false
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scale_type3 = "source"
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scale3 = "1.000000"
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shader4 = "shaders/support/spline16-x.slang"
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filter_linear4 = false
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scale_type_x4 = "viewport"
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scale_type_y4 = "source"
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scale4 = "1.000000"
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shader5 = "shaders/support/spline16-y.slang"
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filter_linear5 = false
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scale_type5 = "viewport"
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scale5 = "1.000000"
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shader6 = "shaders/support/delinearize.slang"
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filter_linear6 = false
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