mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-25 08:51:32 +11:00
51 lines
1 KiB
Plaintext
51 lines
1 KiB
Plaintext
shaders = 7
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shader0 = shaders/bloom/BloomPass0.slang
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alias0 = Bloom1
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float_framebuffer0 = true
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shader1 = shaders/bloom/BloomPass1.slang
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alias1 = Bloom2
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float_framebuffer1 = true
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shader2 = shaders/bloom/BloomPass2.slang
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alias2 = Bloom3
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float_framebuffer2 = true
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scale2 = 0.5
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scale_type2 = source
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shader3 = shaders/bloom/BloomPass3.slang
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alias3 = Bloom4
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float_framebuffer3 = true
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scale3 = 0.5
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scale_type3 = source
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shader4 = shaders/bloom/BloomPass4.slang
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alias4 = Bloom5
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float_framebuffer4 = true
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scale4 = 0.5
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scale_type4 = source
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shader5 = shaders/bloom/LensFlarePass0.slang
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alias5 = LensFlare1
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float_framebuffer5 = true
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scale5 = 4.0
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scale_type5 = source
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#shader6 = shaders/bloom/LensFlarePass1.slang
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#alias6 = LensFlare2
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#float_framebuffer6 = true
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#shader7 = shaders/bloom/LensFlarePass2.slang
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#alias7 = LensFlare3
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#float_framebuffer7 = true
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shader6 = shaders/bloom/LightingCombine.slang
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scale6 = 2.0
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scale_type6 = source
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filter_linear6 = true
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textures = "Dirt;Sprite"
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Dirt = shaders/bloom/LensDB.png
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Sprite = shaders/bloom/LensSprite.png
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