mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-23 08:11:29 +11:00
f37ed772ba
- Improve dithering treatment.
22 lines
475 B
Plaintext
22 lines
475 B
Plaintext
shaders = "3"
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shader0 = shaders/xbr-lv2-multipass/xbr-lv2-pass0.slang
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scale_type0 = "source"
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scale0 = "1.000000"
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shader1 = shaders/xbr-lv2-multipass/xbr-lv2-pass1.slang
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scale_type1 = "source"
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scale1 = "3.000000"
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shader2 = "shaders/support/b-spline.slang"
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filter_linear2 = false
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filter_linear0 = "false"
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filter_linear1 = "false"
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parameters = "XBR_LV2_COEFFICIENT;XBR_EQ_THRESHOLD;SMALL_DETAILS"
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XBR_LV2_COEFFICIENT = "0.0
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XBR_EQ_THRESHOLD = "0.22"
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SMALL_DETAILS = "1.0"
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