slang-shaders/handheld
2018-03-24 16:17:10 -05:00
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console-border console-border: Add some alternative presets for Game Boy systems 2018-02-22 20:43:53 -06:00
shaders Make indentation consistent on mGBA LCD shaders 2018-03-24 16:17:10 -05:00
agb001-gba-color-motionblur.slangp Newline nits 2018-03-23 18:44:32 -05:00
agb001.slangp Newline nits 2018-03-23 18:44:32 -05:00
ags001-gba-color-motionblur.slangp Add AGB-001 and AGS-001 LCD shaders ported from mGBA 2018-03-23 18:39:00 -05:00
ags001.slangp Add AGB-001 and AGS-001 LCD shaders ported from mGBA 2018-03-23 18:39:00 -05:00
dot.slangp Rearrange handheld folder to match common-shaders layout 2016-08-13 11:02:02 -05:00
ds-hybrid-sabr.slangp add ds-hybrid shader and sabr presets 2016-10-19 11:36:45 -05:00
gameboy-light.slangp Add gameboy-light and gameboy-pocket presets 2016-08-13 11:03:25 -05:00
gameboy-pocket.slangp Add gameboy-light and gameboy-pocket presets 2016-08-13 11:03:25 -05:00
gameboy.slangp Rearrange handheld folder to match common-shaders layout 2016-08-13 11:02:02 -05:00
gb-palette-dmg.slangp Add Game Boy palette shader 2018-01-25 23:06:30 -06:00
gb-palette-light.slangp Add Game Boy palette shader 2018-01-25 23:06:30 -06:00
gb-palette-pocket.slangp Add Game Boy palette shader 2018-01-25 23:06:30 -06:00
gba-color.slangp Update handheld color shaders to version 9.0 2017-07-29 23:18:29 -05:00
gbc-color.slangp Add GBC color shader and presets 2018-02-03 14:27:36 -06:00
gbc-gambatte-color.slangp Add preset for Gambatte color shader 2018-02-10 16:53:12 -06:00
lcd-grid-v2-gba-color-motionblur.slangp lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple 2018-02-18 16:16:39 -06:00
lcd-grid-v2-gba-color.slangp Update handheld color shaders to version 9.0 2017-07-29 23:18:29 -05:00
lcd-grid-v2-gbc-color-motionblur.slangp lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple 2018-02-18 16:16:39 -06:00
lcd-grid-v2-gbc-color.slangp Don't use BGR for lcd-grid-v2 presets for GBC 2018-02-10 16:20:53 -06:00
lcd-grid-v2-motionblur.glslp lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple 2018-02-18 16:16:39 -06:00
lcd-grid-v2-nds-color-motionblur.slangp lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple 2018-02-18 16:16:39 -06:00
lcd-grid-v2-nds-color.slangp Update handheld color shaders to version 9.0 2017-07-29 23:18:29 -05:00
lcd-grid-v2-palm-color-motionblur.slangp lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple 2018-02-18 16:16:39 -06:00
lcd-grid-v2-palm-color.slangp Update handheld color shaders to version 9.0 2017-07-29 23:18:29 -05:00
lcd-grid-v2-psp-color-motionblur.slangp lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple 2018-02-18 16:16:39 -06:00
lcd-grid-v2-psp-color.slangp Update handheld color shaders to version 9.0 2017-07-29 23:18:29 -05:00
lcd-grid-v2-vba-color-motionblur.slangp lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple 2018-02-18 16:16:39 -06:00
lcd-grid-v2-vba-color.slangp Update handheld color shaders to version 9.0 2017-07-29 23:18:29 -05:00
lcd-grid-v2.slangp Add parameters to lcd-grid-v2.slangp 2018-02-18 16:19:32 -06:00
lcd-grid.slangp Rearrange handheld folder to match common-shaders layout 2016-08-13 11:02:02 -05:00
lcd3x.slangp add lcd3x and tweak ds-hybrid-view 2016-10-19 15:16:58 -05:00
nds-color.slangp Update handheld color shaders to version 9.0 2017-07-29 23:18:29 -05:00
palm-color.slangp Update handheld color shaders to version 9.0 2017-07-29 23:18:29 -05:00
psp-color.slangp Update handheld color shaders to version 9.0 2017-07-29 23:18:29 -05:00
sameboy-lcd-gbc-color-motionblur.slangp Newline nits 2018-03-23 18:44:32 -05:00
sameboy-lcd.slangp Add LCD shader ported from SameBoy 2018-03-23 18:40:15 -05:00
vba-color.slangp Update handheld color shaders to version 9.0 2017-07-29 23:18:29 -05:00