mirror of
https://github.com/italicsjenga/slang-shaders.git
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1688 lines
68 KiB
Plaintext
1688 lines
68 KiB
Plaintext
#version 450
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/*
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A shader that tries to emulate a sony PVM type aperture grille screen but with full brightness.
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The novel thing about this shader is that it relies on the HDR shaders to brighten up the image so that when
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we apply this shader which emulates the apperture grille the resulting screen isn't left too dark.
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I think you need at least a DisplayHDR 600 monitor but to get close to CRT levels of brightness I think DisplayHDR 1000.
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Please Enable HDR in RetroArch 1.10+
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NOTE: when this shader is envoked the Contrast, Peak Luminance and Paper White Luminance in the HDR menu do nothing instead set those values through the shader parameters
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For this shader set Paper White Luminance to above 700 and Peak Luminance to the peak luminance of your monitor.
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Also try to use a integer scaling - its just better - overscaling is fine.
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This shader doesn't do any geometry warping or bouncing of light around inside the screen etc - I think these effects just add unwanted noise, I know people disagree. Please feel free to make you own and add them
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Dont use this shader directly - use the hdr\crt-make-model-hdr.slangp where make and model are the make and model of the CRT you want.
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THIS SHADER DOES NOT SUPPORT WRGB OLED (Due to the sub pixel layout of WRGB - RGB QD-OLED or LCD (and variants thereof screens are fine)
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*/
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#pragma format A2B10G10R10_UNORM_PACK32
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layout(push_constant) uniform Push
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{
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// User Settings
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float hcrt_hdr;
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float hcrt_colour_space;
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float hcrt_max_nits;
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float hcrt_paper_white_nits;
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float hcrt_expand_gamut;
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float hcrt_gamma_out;
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float hcrt_colour_accurate;
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float hcrt_lcd_resolution;
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float hcrt_lcd_subpixel;
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float hcrt_red_vertical_convergence;
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float hcrt_green_vertical_convergence;
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float hcrt_blue_vertical_convergence;
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float hcrt_red_horizontal_convergence;
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float hcrt_green_horizontal_convergence;
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float hcrt_blue_horizontal_convergence;
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// Developer Settings
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float hcrt_crt_screen_type;
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float hcrt_crt_resolution;
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// Vertical Settings
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float hcrt_red_scanline_min;
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float hcrt_red_scanline_max;
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float hcrt_red_scanline_attack;
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float hcrt_green_scanline_min;
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float hcrt_green_scanline_max;
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float hcrt_green_scanline_attack;
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float hcrt_blue_scanline_min;
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float hcrt_blue_scanline_max;
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float hcrt_blue_scanline_attack;
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// Horizontal Settings
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float hcrt_red_beam_sharpness;
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float hcrt_red_beam_attack;
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float hcrt_green_beam_sharpness;
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float hcrt_green_beam_attack;
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float hcrt_blue_beam_sharpness;
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float hcrt_blue_beam_attack;
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} params;
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layout(std140, set = 0, binding = 0) uniform UBO
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{
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mat4 MVP;
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vec4 SourceSize;
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vec4 OriginalSize;
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vec4 OutputSize;
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uint FrameCount;
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float hcrt_h_size;
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float hcrt_v_size;
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float hcrt_h_cent;
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float hcrt_v_cent;
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float hcrt_pin_phase;
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float hcrt_pin_amp;
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} global;
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#include "include/parameters.h"
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#define HCRT_HDR params.hcrt_hdr
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#define HCRT_OUTPUT_COLOUR_SPACE params.hcrt_colour_space
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#define HCRT_MAX_NITS params.hcrt_max_nits
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#define HCRT_PAPER_WHITE_NITS params.hcrt_paper_white_nits
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#define HCRT_EXPAND_GAMUT params.hcrt_expand_gamut
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#define HCRT_GAMMA_OUT params.hcrt_gamma_out
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#define HCRT_COLOUR_ACCURATE params.hcrt_colour_accurate
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#define HCRT_LCD_RESOLUTION params.hcrt_lcd_resolution
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#define HCRT_LCD_SUBPIXEL params.hcrt_lcd_subpixel
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#define HCRT_RED_VERTICAL_CONVERGENCE params.hcrt_red_vertical_convergence
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#define HCRT_GREEN_VERTICAL_CONVERGENCE params.hcrt_green_vertical_convergence
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#define HCRT_BLUE_VERTICAL_CONVERGENCE params.hcrt_blue_vertical_convergence
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#define HCRT_RED_HORIZONTAL_CONVERGENCE params.hcrt_red_horizontal_convergence
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#define HCRT_GREEN_HORIZONTAL_CONVERGENCE params.hcrt_green_horizontal_convergence
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#define HCRT_BLUE_HORIZONTAL_CONVERGENCE params.hcrt_blue_horizontal_convergence
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#define HCRT_CRT_SCREEN_TYPE params.hcrt_crt_screen_type
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#define HCRT_CRT_RESOLUTION params.hcrt_crt_resolution
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#define HCRT_RED_SCANLINE_MIN params.hcrt_red_scanline_min
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#define HCRT_RED_SCANLINE_MAX params.hcrt_red_scanline_max
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#define HCRT_RED_SCANLINE_ATTACK params.hcrt_red_scanline_attack
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#define HCRT_GREEN_SCANLINE_MIN params.hcrt_green_scanline_min
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#define HCRT_GREEN_SCANLINE_MAX params.hcrt_green_scanline_max
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#define HCRT_GREEN_SCANLINE_ATTACK params.hcrt_green_scanline_attack
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#define HCRT_BLUE_SCANLINE_MIN params.hcrt_blue_scanline_min
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#define HCRT_BLUE_SCANLINE_MAX params.hcrt_blue_scanline_max
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#define HCRT_BLUE_SCANLINE_ATTACK params.hcrt_blue_scanline_attack
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#define HCRT_RED_BEAM_SHARPNESS params.hcrt_red_beam_sharpness
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#define HCRT_RED_BEAM_ATTACK params.hcrt_red_beam_attack
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#define HCRT_GREEN_BEAM_SHARPNESS params.hcrt_green_beam_sharpness
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#define HCRT_GREEN_BEAM_ATTACK params.hcrt_green_beam_attack
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#define HCRT_BLUE_BEAM_SHARPNESS params.hcrt_blue_beam_sharpness
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#define HCRT_BLUE_BEAM_ATTACK params.hcrt_blue_beam_attack
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#define HCRT_H_SIZE global.hcrt_h_size
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#define HCRT_V_SIZE global.hcrt_v_size
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#define HCRT_H_CENT global.hcrt_h_cent
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#define HCRT_V_CENT global.hcrt_v_cent
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#define HCRT_PIN_PHASE global.hcrt_pin_phase
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#define HCRT_PIN_AMP global.hcrt_pin_amp
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#define COMPAT_TEXTURE(c, d) texture(c, d)
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#pragma stage vertex
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layout(location = 0) in vec4 Position;
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layout(location = 1) in vec2 TexCoord;
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layout(location = 0) out vec2 vTexCoord;
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void main()
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{
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gl_Position = global.MVP * Position;
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vTexCoord = TexCoord * vec2(1.00001); // To resolve rounding issues when sampling
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}
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#pragma stage fragment
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layout(location = 0) in vec2 vTexCoord;
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layout(location = 0) out vec4 FragColor;
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layout(set = 0, binding = 2) uniform sampler2D SourceSDR;
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layout(set = 0, binding = 3) uniform sampler2D SourceHDR;
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#define kChannelMask 3
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#define kFirstChannelShift 2
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#define kSecondChannelShift 4
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#define kThirdChannelShift 6
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#define kRedId 0
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#define kGreenId 1
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#define kBlueId 2
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#define kRed (1 | (kRedId << kFirstChannelShift))
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#define kGreen (1 | (kGreenId << kFirstChannelShift))
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#define kBlue (1 | (kBlueId << kFirstChannelShift))
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#define kMagenta (2 | (kRedId << kFirstChannelShift) | (kBlueId << kSecondChannelShift))
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#define kYellow (2 | (kRedId << kFirstChannelShift) | (kGreenId << kSecondChannelShift))
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#define kCyan (2 | (kGreenId << kFirstChannelShift) | (kBlueId << kSecondChannelShift))
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#define kWhite (3 | (kRedId << kFirstChannelShift) | (kGreenId << kSecondChannelShift) | (kBlueId << kThirdChannelShift))
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#define kBlack 0
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#define kRedChannel vec3(1.0, 0.0, 0.0)
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#define kGreenChannel vec3(0.0, 1.0, 0.0)
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#define kBlueChannel vec3(0.0, 0.0, 1.0)
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const vec3 kColourMask[3] = { kRedChannel, kGreenChannel, kBlueChannel };
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#define kApertureGrille 0
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#define kShadowMask 1
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#define kSlotMask 2
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#define kBlackWhiteMask 3
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#define kBGRAxis 3
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#define kTVLAxis 4
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#define kResolutionAxis 3
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// APERTURE GRILLE MASKS
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const float kApertureGrilleMaskSize[kResolutionAxis * kTVLAxis] = {
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4.0f, 2.0f, 1.0f, 1.0f , // 1080p: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
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7.0f, 4.0f, 3.0f, 2.0f , // 4K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
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13.0f, 7.0f, 5.0f, 4.0f }; // 8K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
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// SHADOW MASKS
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const float kShadowMaskSizeX[kResolutionAxis * kTVLAxis] = { 6.0f, 2.0f, 1.0f, 1.0f , 12.0f, 6.0f, 2.0f, 2.0f , 12.0f, 12.0f, 6.0f, 6.0f };
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const float kShadowMaskSizeY[kResolutionAxis * kTVLAxis] = { 4.0f, 2.0f, 1.0f, 1.0f , 8.0f, 4.0f, 2.0f, 2.0f , 8.0f, 8.0f, 4.0f, 4.0f };
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// SLOT MASKS
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const float kSlotMaskSizeX[kResolutionAxis * kTVLAxis] = { 4.0f, 2.0f, 1.0f, 1.0f , 7.0f, 4.0f, 3.0f, 2.0f , 7.0f, 7.0f, 5.0f, 4.0f }; //1080p: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 4K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 8K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
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const float kSlotMaskSizeY[kResolutionAxis * kTVLAxis] = { 4.0f, 4.0f, 1.0f, 1.0f , 8.0f, 6.0f, 4.0f, 4.0f , 6.0f, 6.0f, 4.0f, 4.0f }; //1080p: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 4K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL 8K: 300 TVL, 600 TVL, 800 TVL, 1000 TVL
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#include "include/scanline_generation.h"
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#include "include/gamma_correct.h"
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#define k1080p 0
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#define k4K 1
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#define k8K 2
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#define k300TVL 0
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#define k600TVL 1
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#define k800TVL 2
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#define k1000TVL 3
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void main()
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{
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const uint screen_type = uint(HCRT_CRT_SCREEN_TYPE);
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const uint crt_resolution = uint(HCRT_CRT_RESOLUTION);
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const uint lcd_resolution = uint(HCRT_LCD_RESOLUTION);
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const uint lcd_subpixel_layout = uint(HCRT_LCD_SUBPIXEL);
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const vec2 source_size = global.SourceSize.xy;
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const vec2 output_size = global.OutputSize.xy;
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vec2 tex_coord = vTexCoord - vec2(0.5f);
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tex_coord = tex_coord * vec2(1.0f + (HCRT_PIN_PHASE * tex_coord.y), 1.0f);
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tex_coord = tex_coord * vec2(HCRT_H_SIZE, HCRT_V_SIZE);
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tex_coord = tex_coord + vec2(0.5f);
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tex_coord = tex_coord + (vec2(HCRT_H_CENT, HCRT_V_CENT) / output_size);
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const vec2 current_position = vTexCoord * output_size;
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uint colour_mask = 0;
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switch(screen_type)
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{
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case kApertureGrille:
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{
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uint mask = uint(floor(mod(current_position.x, kApertureGrilleMaskSize[(lcd_resolution * kTVLAxis) + crt_resolution])));
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switch(lcd_resolution)
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{
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case k1080p:
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{
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switch(crt_resolution)
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{
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case k300TVL:
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{
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#define kRGBX (kRed << 0) | (kGreen << 4) | (kBlue << 8) | (kBlack << 12)
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#define kRBGX (kRed << 0) | (kBlue << 4) | (kGreen << 8) | (kBlack << 12)
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#define kBGRX (kBlue << 0) | (kGreen << 4) | (kRed << 8) | (kBlack << 12)
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const uint rgb_mask[kBGRAxis] = { kRGBX, kRBGX, kBGRX };
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colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 4)) & 0xF;
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#undef kRGBX
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#undef kRBGX
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#undef kBGRX
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break;
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}
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case k600TVL:
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{
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#define kMG (kMagenta << 0) | (kGreen << 6)
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#define kYB (kYellow << 0) | (kBlue << 6)
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#define kGM (kGreen << 0) | (kMagenta << 6)
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const uint rgb_mask[kBGRAxis] = { kMG, kYB, kGM };
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colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 6)) & 0x3F;
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#undef kMG
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#undef kYB
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#undef kGM
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break;
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}
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case k800TVL:
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{
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colour_mask = kWhite;
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break;
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}
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case k1000TVL:
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{
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colour_mask = kWhite;
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break;
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}
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default:
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{
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break;
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}
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}
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break;
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}
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case k4K:
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{
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switch(crt_resolution)
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{
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case k300TVL:
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{
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#define kRRGGBBX (kRed << 0) | (kRed << 4) | (kGreen << 8) | (kGreen << 12) | (kBlue << 16) | (kBlue << 20) | (kBlack << 24)
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#define kRRBBGGX (kRed << 0) | (kRed << 4) | (kBlue << 8) | (kBlue << 12) | (kGreen << 16) | (kGreen << 20) | (kBlack << 24)
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#define kBBGGRRX (kBlue << 0) | (kBlue << 4) | (kGreen << 8) | (kGreen << 12) | (kRed << 16) | (kRed << 20) | (kBlack << 24)
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const uint rgb_mask[kBGRAxis] = { kRRGGBBX, kRRBBGGX, kBBGGRRX };
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colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 4)) & 0xF;
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#undef kRRGGBBX
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#undef kRRBBGGX
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#undef kBBGGRRX
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break;
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}
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case k600TVL:
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{
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#define kRGBX (kRed << 0) | (kGreen << 4) | (kBlue << 8) | (kBlack << 12)
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#define kRBGX (kRed << 0) | (kBlue << 4) | (kGreen << 8) | (kBlack << 12)
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#define kBGRX (kBlue << 0) | (kGreen << 4) | (kRed << 8) | (kBlack << 12)
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const uint rgb_mask[kBGRAxis] = { kRGBX, kRBGX, kBGRX };
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colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 4)) & 0xF;
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#undef kRGBX
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#undef kRBGX
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#undef kBGRX
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break;
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}
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case k800TVL:
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{
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#define kBGR (kBlue << 0) | (kGreen << 4) | (kRed << 8)
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#define kGBR (kGreen << 0) | (kBlue << 4) | (kRed << 8)
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#define kRGB (kRed << 0) | (kGreen << 4) | (kBlue << 8)
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const uint rgb_mask[kBGRAxis] = { kBGR, kGBR, kRGB };
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colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 4)) & 0xF;
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#undef kRGB
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#undef kGBR
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#undef kBGR
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break;
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}
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case k1000TVL:
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{
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#define kMG (kMagenta << 0) | (kGreen << 6)
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#define kYB (kYellow << 0) | (kBlue << 6)
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#define kGM (kGreen << 0) | (kMagenta << 6)
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const uint rgb_mask[kBGRAxis] = { kMG, kYB, kGM };
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colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 6)) & 0x3F;
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#undef kMG
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#undef kYB
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#undef kGM
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break;
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}
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default:
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{
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break;
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}
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}
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break;
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}
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case k8K:
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{
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switch(crt_resolution)
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{
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case k300TVL:
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{
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#define kMaxApertureGrilleSize 13
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#define kRRRRGGGGBBBBX kRed, kRed, kRed, kRed, kGreen, kGreen, kGreen, kGreen, kBlue, kBlue, kBlue, kBlue, kBlack
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#define kRRRRBBBBGGGGX kRed, kRed, kRed, kRed, kBlue, kBlue, kBlue, kBlue, kGreen, kGreen, kGreen, kGreen, kBlack
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#define kBBBBGGGGRRRRX kBlue, kBlue, kBlue, kBlue, kGreen, kGreen, kGreen, kGreen, kRed, kRed, kRed, kRed, kBlack
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const uint kApertureGrilleMasks8K300TVL[kBGRAxis * kMaxApertureGrilleSize] =
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{
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kRRRRGGGGBBBBX, kRRRRBBBBGGGGX, kBBBBGGGGRRRRX
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};
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colour_mask = kApertureGrilleMasks8K300TVL[(lcd_subpixel_layout * kMaxApertureGrilleSize) + mask];
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#undef kMaxApertureGrilleSize
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#undef kRRRRGGGGBBBBX
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#undef kRRRRBBBBGGGGX
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#undef kBBBBGGGGRRRRX
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break;
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}
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case k600TVL:
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{
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#define kRRGGBBX (kRed << 0) | (kRed << 4) | (kGreen << 8) | (kGreen << 12) | (kBlue << 16) | (kBlue << 20) | (kBlack << 24)
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#define kRRBBGGX (kRed << 0) | (kRed << 4) | (kBlue << 8) | (kBlue << 12) | (kGreen << 16) | (kGreen << 20) | (kBlack << 24)
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#define kBBGGRRX (kBlue << 0) | (kBlue << 4) | (kGreen << 8) | (kGreen << 12) | (kRed << 16) | (kRed << 20) | (kBlack << 24)
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const uint rgb_mask[kBGRAxis] = { kRRGGBBX, kRRBBGGX, kBBGGRRX };
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colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 4)) & 0xF;
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#undef kRRGGBBX
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#undef kRRBBGGX
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#undef kBBGGRRX
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break;
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}
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case k800TVL:
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{
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#define kRYCBX (kRed << 0) | (kYellow << 6) | (kCyan << 12) | (kBlue << 18) | (kBlack << 24)
|
|
#define kRMCGX (kRed << 0) | (kMagenta << 6) | (kCyan << 12) | (kGreen << 18) | (kBlack << 24)
|
|
#define kBCYRX (kBlue << 0) | (kCyan << 6) | (kYellow << 12) | (kRed << 18) | (kBlack << 24)
|
|
|
|
const uint rgb_mask[kBGRAxis] = { kRYCBX, kRMCGX, kBCYRX };
|
|
colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 6)) & 0x3F;
|
|
|
|
#undef kRYCBX
|
|
#undef kRMCGX
|
|
#undef kBCYRX
|
|
|
|
break;
|
|
}
|
|
case k1000TVL:
|
|
{
|
|
#define kRGBX (kRed << 0) | (kGreen << 4) | (kBlue << 8) | (kBlack << 12)
|
|
#define kRBGX (kRed << 0) | (kBlue << 4) | (kGreen << 8) | (kBlack << 12)
|
|
#define kBGRX (kBlue << 0) | (kGreen << 4) | (kRed << 8) | (kBlack << 12)
|
|
|
|
const uint rgb_mask[kBGRAxis] = { kRGBX, kRBGX, kBGRX };
|
|
|
|
colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 4)) & 0xF;
|
|
|
|
#undef kRGBX
|
|
#undef kRBGX
|
|
#undef kBGRX
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case kShadowMask:
|
|
{
|
|
uint shadow_y = uint(floor(mod(current_position.y, kShadowMaskSizeY[(lcd_resolution * kTVLAxis) + crt_resolution])));
|
|
|
|
uint mask = uint(floor(mod(current_position.x, kShadowMaskSizeX[(lcd_resolution * kTVLAxis) + crt_resolution])));
|
|
|
|
switch(lcd_resolution)
|
|
{
|
|
case k1080p:
|
|
{
|
|
switch(crt_resolution)
|
|
{
|
|
case k300TVL:
|
|
{
|
|
#define kGRRBBG (kGreen << 0) | (kRed << 4) | (kRed << 8) | (kBlue << 12) | (kBlue << 16) | (kGreen << 20)
|
|
#define kBBGGRR (kBlue << 0) | (kBlue << 4) | (kGreen << 8) | (kGreen << 12) | (kRed << 16) | (kRed << 20)
|
|
|
|
#define kBRRGGB (kBlue << 0) | (kRed << 4) | (kRed << 8) | (kGreen << 12) | (kGreen << 16) | (kBlue << 20)
|
|
#define kGGBBRR (kGreen << 0) | (kGreen << 4) | (kBlue << 8) | (kBlue << 12) | (kRed << 16) | (kRed << 20)
|
|
|
|
#define kGBBRRG (kGreen << 0) | (kBlue << 4) | (kBlue << 8) | (kRed << 12) | (kRed << 16) | (kGreen << 20)
|
|
#define kRRGGBB (kRed << 0) | (kRed << 4) | (kGreen << 8) | (kGreen << 12) | (kBlue << 16) | (kBlue << 20)
|
|
|
|
/*
|
|
kGRRBBG
|
|
kGRRBBG
|
|
kBBGGRR
|
|
kBBGGRR
|
|
|
|
kBRRGGB
|
|
kBRRGGB
|
|
kGGBBRR
|
|
kGGBBRR
|
|
|
|
kGBBRRG
|
|
kGBBRRG
|
|
kRRGGBB
|
|
kRRGGBB
|
|
*/
|
|
|
|
const uint rgb_mask[kBGRAxis * 2] = { kGRRBBG, kBBGGRR, kBRRGGB, kGGBBRR, kGBBRRG, kRRGGBB };
|
|
|
|
if(shadow_y < 2)
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 0] >> (mask * 4)) & 0xF;
|
|
}
|
|
else
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 1] >> (mask * 4)) & 0xF;
|
|
}
|
|
|
|
#undef kGRRBBG
|
|
#undef kBBGGRR
|
|
|
|
#undef kBRRGGB
|
|
#undef kGGBBRR
|
|
|
|
#undef kGBBRRG
|
|
#undef kRRGGBB
|
|
|
|
break;
|
|
}
|
|
case k600TVL:
|
|
{
|
|
#define kMG (kMagenta << 0) | (kGreen << 6)
|
|
#define kGM (kGreen << 0) | (kMagenta << 6)
|
|
|
|
#define kYB (kYellow << 0) | (kBlue << 6)
|
|
#define kBY (kBlue << 0) | (kYellow << 6)
|
|
|
|
/*
|
|
kMG
|
|
kGM
|
|
|
|
kYB
|
|
kBY
|
|
|
|
kGM
|
|
kMG
|
|
*/
|
|
|
|
const uint rgb_mask[kBGRAxis * 2] = { kMG, kGM, kYB, kBY, kGM, kMG };
|
|
|
|
if(shadow_y < 1)
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 0] >> (mask * 6)) & 0x3F;
|
|
}
|
|
else
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 1] >> (mask * 6)) & 0x3F;
|
|
}
|
|
|
|
#undef kMG
|
|
#undef kGM
|
|
|
|
#undef kYB
|
|
#undef kBY
|
|
|
|
break;
|
|
}
|
|
case k800TVL:
|
|
{
|
|
colour_mask = kWhite;
|
|
|
|
break;
|
|
}
|
|
case k1000TVL:
|
|
{
|
|
colour_mask = kWhite;
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case k4K:
|
|
{
|
|
switch(crt_resolution)
|
|
{
|
|
case k300TVL:
|
|
{
|
|
#define kMaxShadowMaskSizeX 12
|
|
#define kMaxShadowMaskSizeY 8
|
|
|
|
#define kGGRRRRBBBBGG kGreen, kGreen, kRed, kRed, kRed, kRed, kBlue, kBlue, kBlue, kBlue, kGreen, kGreen
|
|
#define kBBBBGGGGRRRR kBlue, kBlue, kBlue, kBlue, kGreen, kGreen, kGreen, kGreen, kRed, kRed, kRed, kRed
|
|
|
|
#define kBBRRRRGGGGBB kBlue, kBlue, kRed, kRed, kRed, kRed, kGreen, kGreen, kGreen, kGreen, kBlue, kBlue
|
|
#define kGGGGBBBBRRRR kGreen, kGreen, kGreen, kGreen, kBlue, kBlue, kBlue, kBlue, kRed, kRed, kRed, kRed
|
|
|
|
#define kGGBBBBRRRRGG kGreen, kGreen, kBlue, kBlue, kBlue, kBlue, kRed, kRed, kRed, kRed, kGreen, kGreen
|
|
#define kRRRRGGGGBBBB kRed, kRed, kRed, kRed, kGreen, kGreen, kGreen, kGreen, kBlue, kBlue, kBlue, kBlue
|
|
|
|
/*
|
|
kGGRRRRBBBBGG
|
|
kGGRRRRBBBBGG
|
|
kGGRRRRBBBBGG
|
|
kGGRRRRBBBBGG
|
|
kBBBBGGGGRRRR
|
|
kBBBBGGGGRRRR
|
|
kBBBBGGGGRRRR
|
|
kBBBBGGGGRRRR
|
|
|
|
kBBRRRRGGGGBB
|
|
kBBRRRRGGGGBB
|
|
kBBRRRRGGGGBB
|
|
kBBRRRRGGGGBB
|
|
kGGGGBBBBRRRR
|
|
kGGGGBBBBRRRR
|
|
kGGGGBBBBRRRR
|
|
kGGGGBBBBRRRR
|
|
|
|
kGGBBBBRRRRGG
|
|
kGGBBBBRRRRGG
|
|
kGGBBBBRRRRGG
|
|
kGGBBBBRRRRGG
|
|
kRRRRGGGGBBBB
|
|
kRRRRGGGGBBBB
|
|
kRRRRGGGGBBBB
|
|
kRRRRGGGGBBBB
|
|
*/
|
|
|
|
if(shadow_y < 4)
|
|
{
|
|
const uint rgb_mask[kBGRAxis * kMaxShadowMaskSizeX] = { kGGRRRRBBBBGG, kBBRRRRGGGGBB, kGGBBBBRRRRGG };
|
|
colour_mask = rgb_mask[(lcd_subpixel_layout * kMaxShadowMaskSizeX) + mask];
|
|
}
|
|
else
|
|
{
|
|
const uint rgb_mask[kBGRAxis * kMaxShadowMaskSizeX] = { kBBBBGGGGRRRR, kGGGGBBBBRRRR, kRRRRGGGGBBBB };
|
|
colour_mask = rgb_mask[(lcd_subpixel_layout * kMaxShadowMaskSizeX) + mask];
|
|
}
|
|
|
|
#undef kMaxShadowMaskSizeX
|
|
#undef kMaxShadowMaskSizeY
|
|
|
|
#undef kGGRRRRBBBBGG
|
|
#undef kBBBBGGGGRRRR
|
|
|
|
#undef kBBRRRRGGGGBB
|
|
#undef kGGGGBBBBRRRR
|
|
|
|
#undef kGGBBBBRRRRGG
|
|
#undef kRRRRGGGGBBBB
|
|
|
|
break;
|
|
}
|
|
case k600TVL:
|
|
{
|
|
#define kGRRBBG (kGreen << 0) | (kRed << 4) | (kRed << 8) | (kBlue << 12) | (kBlue << 16) | (kGreen << 20)
|
|
#define kBBGGRR (kBlue << 0) | (kBlue << 4) | (kGreen << 8) | (kGreen << 12) | (kRed << 16) | (kRed << 20)
|
|
|
|
#define kBRRGGB (kBlue << 0) | (kRed << 4) | (kRed << 8) | (kGreen << 12) | (kGreen << 16) | (kBlue << 20)
|
|
#define kGGBBRR (kGreen << 0) | (kGreen << 4) | (kBlue << 8) | (kBlue << 12) | (kRed << 16) | (kRed << 20)
|
|
|
|
#define kGBBRRG (kGreen << 0) | (kBlue << 4) | (kBlue << 8) | (kRed << 12) | (kRed << 16) | (kGreen << 20)
|
|
#define kRRGGBB (kRed << 0) | (kRed << 4) | (kGreen << 8) | (kGreen << 12) | (kBlue << 16) | (kBlue << 20)
|
|
|
|
/*
|
|
kGRRBBG
|
|
kGRRBBG
|
|
kBBGGRR
|
|
kBBGGRR
|
|
|
|
kBRRGGB
|
|
kBRRGGB
|
|
kGGBBRR
|
|
kGGBBRR
|
|
|
|
kGBBRRG
|
|
kGBBRRG
|
|
kRRGGBB
|
|
kRRGGBB
|
|
*/
|
|
|
|
const uint rgb_mask[kBGRAxis * 2] = { kGRRBBG, kBBGGRR, kBRRGGB, kGGBBRR, kGBBRRG, kRRGGBB };
|
|
|
|
if(shadow_y < 2)
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 0] >> (mask * 4)) & 0xF;
|
|
}
|
|
else
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 1] >> (mask * 4)) & 0xF;
|
|
}
|
|
|
|
#undef kGRRBBG
|
|
#undef kBBGGRR
|
|
|
|
#undef kBRRGGB
|
|
#undef kGGBBRR
|
|
|
|
#undef kGBBRRG
|
|
#undef kRRGGBB
|
|
|
|
break;
|
|
}
|
|
case k800TVL:
|
|
{
|
|
#define kMG (kMagenta << 0) | (kGreen << 6)
|
|
#define kGM (kGreen << 0) | (kMagenta << 6)
|
|
|
|
#define kYB (kYellow << 0) | (kBlue << 6)
|
|
#define kBY (kBlue << 0) | (kYellow << 6)
|
|
|
|
/*
|
|
kMG
|
|
kGM
|
|
|
|
kYB
|
|
kBY
|
|
|
|
kGM
|
|
kMG
|
|
*/
|
|
|
|
const uint rgb_mask[kBGRAxis * 2] = { kMG, kGM, kYB, kBY, kGM, kMG };
|
|
|
|
if(shadow_y < 1)
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 0] >> (mask * 6)) & 0x3F;
|
|
}
|
|
else
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 1] >> (mask * 6)) & 0x3F;
|
|
}
|
|
|
|
#undef kMG
|
|
#undef kGM
|
|
|
|
#undef kYB
|
|
#undef kBY
|
|
|
|
break;
|
|
}
|
|
case k1000TVL:
|
|
{
|
|
#define kMG (kMagenta << 0) | (kGreen << 6)
|
|
#define kGM (kGreen << 0) | (kMagenta << 6)
|
|
|
|
#define kYB (kYellow << 0) | (kBlue << 6)
|
|
#define kBY (kBlue << 0) | (kYellow << 6)
|
|
|
|
/*
|
|
kMG
|
|
kGM
|
|
|
|
kYB
|
|
kBY
|
|
|
|
kGM
|
|
kMG
|
|
*/
|
|
|
|
const uint rgb_mask[kBGRAxis * 2] = { kMG, kGM, kYB, kBY, kGM, kMG };
|
|
|
|
if(shadow_y < 1)
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 0] >> (mask * 6)) & 0x3F;
|
|
}
|
|
else
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 1] >> (mask * 6)) & 0x3F;
|
|
}
|
|
|
|
#undef kMG
|
|
#undef kGM
|
|
|
|
#undef kYB
|
|
#undef kBY
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case k8K:
|
|
{
|
|
switch(crt_resolution)
|
|
{
|
|
case k300TVL:
|
|
{
|
|
#define kMaxShadowMaskSizeX 12
|
|
#define kMaxShadowMaskSizeY 8
|
|
|
|
#define kGGRRRRBBBBGG kGreen, kGreen, kRed, kRed, kRed, kRed, kBlue, kBlue, kBlue, kBlue, kGreen, kGreen
|
|
#define kBBBBGGGGRRRR kBlue, kBlue, kBlue, kBlue, kGreen, kGreen, kGreen, kGreen, kRed, kRed, kRed, kRed
|
|
|
|
#define kBBRRRRGGGGBB kBlue, kBlue, kRed, kRed, kRed, kRed, kGreen, kGreen, kGreen, kGreen, kBlue, kBlue
|
|
#define kGGGGBBBBRRRR kGreen, kGreen, kGreen, kGreen, kBlue, kBlue, kBlue, kBlue, kRed, kRed, kRed, kRed
|
|
|
|
#define kGGBBBBRRRRGG kGreen, kGreen, kBlue, kBlue, kBlue, kBlue, kRed, kRed, kRed, kRed, kGreen, kGreen
|
|
#define kRRRRGGGGBBBB kRed, kRed, kRed, kRed, kGreen, kGreen, kGreen, kGreen, kBlue, kBlue, kBlue, kBlue
|
|
|
|
/*
|
|
kGGRRRRBBBBGG
|
|
kGGRRRRBBBBGG
|
|
kGGRRRRBBBBGG
|
|
kGGRRRRBBBBGG
|
|
kBBBBGGGGRRRR
|
|
kBBBBGGGGRRRR
|
|
kBBBBGGGGRRRR
|
|
kBBBBGGGGRRRR
|
|
|
|
kBBRRRRGGGGBB
|
|
kBBRRRRGGGGBB
|
|
kBBRRRRGGGGBB
|
|
kBBRRRRGGGGBB
|
|
kGGGGBBBBRRRR
|
|
kGGGGBBBBRRRR
|
|
kGGGGBBBBRRRR
|
|
kGGGGBBBBRRRR
|
|
|
|
kGGBBBBRRRRGG
|
|
kGGBBBBRRRRGG
|
|
kGGBBBBRRRRGG
|
|
kGGBBBBRRRRGG
|
|
kRRRRGGGGBBBB
|
|
kRRRRGGGGBBBB
|
|
kRRRRGGGGBBBB
|
|
kRRRRGGGGBBBB
|
|
*/
|
|
|
|
if(shadow_y < 4)
|
|
{
|
|
const uint rgb_mask[kBGRAxis * kMaxShadowMaskSizeX] = { kGGRRRRBBBBGG, kBBRRRRGGGGBB, kGGBBBBRRRRGG };
|
|
colour_mask = rgb_mask[(lcd_subpixel_layout * kMaxShadowMaskSizeX) + mask];
|
|
}
|
|
else
|
|
{
|
|
const uint rgb_mask[kBGRAxis * kMaxShadowMaskSizeX] = { kBBBBGGGGRRRR, kGGGGBBBBRRRR, kRRRRGGGGBBBB };
|
|
colour_mask = rgb_mask[(lcd_subpixel_layout * kMaxShadowMaskSizeX) + mask];
|
|
}
|
|
|
|
#undef kMaxShadowMaskSizeX
|
|
#undef kMaxShadowMaskSizeY
|
|
|
|
#undef kGGRRRRBBBBGG
|
|
#undef kBBBBGGGGRRRR
|
|
|
|
#undef kBBRRRRGGGGBB
|
|
#undef kGGGGBBBBRRRR
|
|
|
|
#undef kGGBBBBRRRRGG
|
|
#undef kRRRRGGGGBBBB
|
|
|
|
break;
|
|
}
|
|
case k600TVL:
|
|
{
|
|
#define kMaxShadowMaskSizeX 12
|
|
#define kMaxShadowMaskSizeY 8
|
|
|
|
#define kGGRRRRBBBBGG kGreen, kGreen, kRed, kRed, kRed, kRed, kBlue, kBlue, kBlue, kBlue, kGreen, kGreen
|
|
#define kBBBBGGGGRRRR kBlue, kBlue, kBlue, kBlue, kGreen, kGreen, kGreen, kGreen, kRed, kRed, kRed, kRed
|
|
|
|
#define kBBRRRRGGGGBB kBlue, kBlue, kRed, kRed, kRed, kRed, kGreen, kGreen, kGreen, kGreen, kBlue, kBlue
|
|
#define kGGGGBBBBRRRR kGreen, kGreen, kGreen, kGreen, kBlue, kBlue, kBlue, kBlue, kRed, kRed, kRed, kRed
|
|
|
|
#define kGGBBBBRRRRGG kGreen, kGreen, kBlue, kBlue, kBlue, kBlue, kRed, kRed, kRed, kRed, kGreen, kGreen
|
|
#define kRRRRGGGGBBBB kRed, kRed, kRed, kRed, kGreen, kGreen, kGreen, kGreen, kBlue, kBlue, kBlue, kBlue
|
|
|
|
/*
|
|
kGGRRRRBBBBGG
|
|
kGGRRRRBBBBGG
|
|
kGGRRRRBBBBGG
|
|
kGGRRRRBBBBGG
|
|
kBBBBGGGGRRRR
|
|
kBBBBGGGGRRRR
|
|
kBBBBGGGGRRRR
|
|
kBBBBGGGGRRRR
|
|
|
|
kBBRRRRGGGGBB
|
|
kBBRRRRGGGGBB
|
|
kBBRRRRGGGGBB
|
|
kBBRRRRGGGGBB
|
|
kGGGGBBBBRRRR
|
|
kGGGGBBBBRRRR
|
|
kGGGGBBBBRRRR
|
|
kGGGGBBBBRRRR
|
|
|
|
kGGBBBBRRRRGG
|
|
kGGBBBBRRRRGG
|
|
kGGBBBBRRRRGG
|
|
kGGBBBBRRRRGG
|
|
kRRRRGGGGBBBB
|
|
kRRRRGGGGBBBB
|
|
kRRRRGGGGBBBB
|
|
kRRRRGGGGBBBB
|
|
*/
|
|
|
|
if(shadow_y < 4)
|
|
{
|
|
const uint rgb_mask[kBGRAxis * kMaxShadowMaskSizeX] = { kGGRRRRBBBBGG, kBBRRRRGGGGBB, kGGBBBBRRRRGG };
|
|
colour_mask = rgb_mask[(lcd_subpixel_layout * kMaxShadowMaskSizeX) + mask];
|
|
}
|
|
else
|
|
{
|
|
const uint rgb_mask[kBGRAxis * kMaxShadowMaskSizeX] = { kBBBBGGGGRRRR, kGGGGBBBBRRRR, kRRRRGGGGBBBB };
|
|
colour_mask = rgb_mask[(lcd_subpixel_layout * kMaxShadowMaskSizeX) + mask];
|
|
}
|
|
|
|
#undef kMaxShadowMaskSizeX
|
|
#undef kMaxShadowMaskSizeY
|
|
|
|
#undef kGGRRRRBBBBGG
|
|
#undef kBBBBGGGGRRRR
|
|
|
|
#undef kBBRRRRGGGGBB
|
|
#undef kGGGGBBBBRRRR
|
|
|
|
#undef kGGBBBBRRRRGG
|
|
#undef kRRRRGGGGBBBB
|
|
|
|
break;
|
|
}
|
|
case k800TVL:
|
|
{
|
|
#define kGRRBBG (kGreen << 0) | (kRed << 4) | (kRed << 8) | (kBlue << 12) | (kBlue << 16) | (kGreen << 20)
|
|
#define kBBGGRR (kBlue << 0) | (kBlue << 4) | (kGreen << 8) | (kGreen << 12) | (kRed << 16) | (kRed << 20)
|
|
|
|
#define kBRRGGB (kBlue << 0) | (kRed << 4) | (kRed << 8) | (kGreen << 12) | (kGreen << 16) | (kBlue << 20)
|
|
#define kGGBBRR (kGreen << 0) | (kGreen << 4) | (kBlue << 8) | (kBlue << 12) | (kRed << 16) | (kRed << 20)
|
|
|
|
#define kGBBRRG (kGreen << 0) | (kBlue << 4) | (kBlue << 8) | (kRed << 12) | (kRed << 16) | (kGreen << 20)
|
|
#define kRRGGBB (kRed << 0) | (kRed << 4) | (kGreen << 8) | (kGreen << 12) | (kBlue << 16) | (kBlue << 20)
|
|
|
|
/*
|
|
kGRRBBG
|
|
kGRRBBG
|
|
kBBGGRR
|
|
kBBGGRR
|
|
|
|
kBRRGGB
|
|
kBRRGGB
|
|
kGGBBRR
|
|
kGGBBRR
|
|
|
|
kGBBRRG
|
|
kGBBRRG
|
|
kRRGGBB
|
|
kRRGGBB
|
|
*/
|
|
|
|
const uint rgb_mask[kBGRAxis * 2] = { kGRRBBG, kBBGGRR, kBRRGGB, kGGBBRR, kGBBRRG, kRRGGBB };
|
|
|
|
if(shadow_y < 2)
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 0] >> (mask * 4)) & 0xF;
|
|
}
|
|
else
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 1] >> (mask * 4)) & 0xF;
|
|
}
|
|
|
|
#undef kGRRBBG
|
|
#undef kBBGGRR
|
|
|
|
#undef kBRRGGB
|
|
#undef kGGBBRR
|
|
|
|
#undef kGBBRRG
|
|
#undef kRRGGBB
|
|
|
|
break;
|
|
}
|
|
case k1000TVL:
|
|
{
|
|
#define kGRRBBG (kGreen << 0) | (kRed << 4) | (kRed << 8) | (kBlue << 12) | (kBlue << 16) | (kGreen << 20)
|
|
#define kBBGGRR (kBlue << 0) | (kBlue << 4) | (kGreen << 8) | (kGreen << 12) | (kRed << 16) | (kRed << 20)
|
|
|
|
#define kBRRGGB (kBlue << 0) | (kRed << 4) | (kRed << 8) | (kGreen << 12) | (kGreen << 16) | (kBlue << 20)
|
|
#define kGGBBRR (kGreen << 0) | (kGreen << 4) | (kBlue << 8) | (kBlue << 12) | (kRed << 16) | (kRed << 20)
|
|
|
|
#define kGBBRRG (kGreen << 0) | (kBlue << 4) | (kBlue << 8) | (kRed << 12) | (kRed << 16) | (kGreen << 20)
|
|
#define kRRGGBB (kRed << 0) | (kRed << 4) | (kGreen << 8) | (kGreen << 12) | (kBlue << 16) | (kBlue << 20)
|
|
|
|
/*
|
|
kGRRBBG
|
|
kGRRBBG
|
|
kBBGGRR
|
|
kBBGGRR
|
|
|
|
kBRRGGB
|
|
kBRRGGB
|
|
kGGBBRR
|
|
kGGBBRR
|
|
|
|
kGBBRRG
|
|
kGBBRRG
|
|
kRRGGBB
|
|
kRRGGBB
|
|
*/
|
|
|
|
const uint rgb_mask[kBGRAxis * 2] = { kGRRBBG, kBBGGRR, kBRRGGB, kGGBBRR, kGBBRRG, kRRGGBB };
|
|
|
|
if(shadow_y < 2)
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 0] >> (mask * 4)) & 0xF;
|
|
}
|
|
else
|
|
{
|
|
colour_mask = (rgb_mask[(lcd_subpixel_layout * 2) + 1] >> (mask * 4)) & 0xF;
|
|
}
|
|
|
|
#undef kGRRBBG
|
|
#undef kBBGGRR
|
|
|
|
#undef kBRRGGB
|
|
#undef kGGBBRR
|
|
|
|
#undef kGBBRRG
|
|
#undef kRRGGBB
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case kSlotMask:
|
|
{
|
|
#define kMaxSlotSizeX 2
|
|
|
|
uint slot_x = uint(floor(mod(current_position.x / kSlotMaskSizeX[(lcd_resolution * kTVLAxis) + crt_resolution], kMaxSlotSizeX)));
|
|
uint slot_y = uint(floor(mod(current_position.y, kSlotMaskSizeY[(lcd_resolution * kTVLAxis) + crt_resolution])));
|
|
|
|
uint element = (slot_y * kMaxSlotSizeX) + slot_x;
|
|
|
|
uint mask = uint(floor(mod(current_position.x, kSlotMaskSizeX[(lcd_resolution * kTVLAxis) + crt_resolution])));
|
|
|
|
switch(lcd_resolution)
|
|
{
|
|
case k1080p:
|
|
{
|
|
switch(crt_resolution)
|
|
{
|
|
case k300TVL:
|
|
{
|
|
#define kRGBX (kRed << 0) | (kGreen << 4) | (kBlue << 8) | (kBlack << 12)
|
|
#define kRBGX (kRed << 0) | (kBlue << 4) | (kGreen << 8) | (kBlack << 12)
|
|
#define kBGRX (kBlue << 0) | (kGreen << 4) | (kRed << 8) | (kBlack << 12)
|
|
|
|
/*
|
|
kRGBX, kRGBX
|
|
kRGBX, kXXXX
|
|
kRGBX, kRGBX
|
|
kXXXX, kRGBX
|
|
|
|
kRBGX, kRBGX
|
|
kRBGX, kXXXX
|
|
kRBGX, kRBGX
|
|
kXXXX, kRBGX
|
|
|
|
kBGRX, kBGRX
|
|
kBGRX, kXXXX
|
|
kBGRX, kBGRX
|
|
kXXXX, kBGRX
|
|
*/
|
|
|
|
if((element == 3) || (element == 6))
|
|
{
|
|
colour_mask = kBlack;
|
|
}
|
|
else
|
|
{
|
|
const uint rgb_mask[kBGRAxis] = { kRGBX, kRBGX, kBGRX };
|
|
colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 4)) & 0xF;
|
|
}
|
|
|
|
#undef kRGBX
|
|
#undef kRBGX
|
|
#undef kBGRX
|
|
|
|
break;
|
|
}
|
|
case k600TVL:
|
|
{
|
|
#define kMG (kMagenta << 0) | (kGreen << 6)
|
|
#define kYB (kYellow << 0) | (kBlue << 6)
|
|
#define kGM (kGreen << 0) | (kMagenta << 6)
|
|
|
|
/*
|
|
kMG, kMG
|
|
kMG, kXX
|
|
kMG, kMG
|
|
kXX, kMG
|
|
|
|
kYB, kYB
|
|
kYB, kXX
|
|
kYB, kYB
|
|
kXX, kYB
|
|
|
|
kGM, kGM
|
|
kGM, kXX
|
|
kGM, kGM
|
|
kXX, kGM
|
|
*/
|
|
|
|
if((element == 3) || (element == 6))
|
|
{
|
|
colour_mask = kBlack;
|
|
}
|
|
else
|
|
{
|
|
const uint rgb_mask[kBGRAxis] = { kMG, kYB, kGM };
|
|
colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 6)) & 0x3F;
|
|
}
|
|
|
|
#undef kMG
|
|
#undef kYB
|
|
#undef kGM
|
|
|
|
break;
|
|
}
|
|
case k800TVL:
|
|
{
|
|
#define kMaxSlotMaskSize 1
|
|
#define kMaxSlotSizeY 4
|
|
|
|
#define kX kBlack
|
|
#define kW kWhite
|
|
|
|
/*
|
|
kW, kW
|
|
kW, kX
|
|
kW, kW
|
|
kX, kW
|
|
*/
|
|
|
|
if((element == 3) || (element == 6))
|
|
{
|
|
colour_mask = kBlack;
|
|
}
|
|
else
|
|
{
|
|
colour_mask = kWhite;
|
|
}
|
|
|
|
#undef kMaxSlotMaskSize
|
|
#undef kMaxSlotSizeY
|
|
|
|
#undef kX
|
|
#undef kW
|
|
|
|
break;
|
|
}
|
|
case k1000TVL:
|
|
{
|
|
#define kMaxSlotMaskSize 1
|
|
#define kMaxSlotSizeY 4
|
|
|
|
#define kX kBlack
|
|
#define kW kWhite
|
|
|
|
/*
|
|
kW, kW
|
|
kW, kX
|
|
kW, kW
|
|
kX, kW
|
|
*/
|
|
|
|
if((element == 3) || (element == 6))
|
|
{
|
|
colour_mask = kBlack;
|
|
}
|
|
else
|
|
{
|
|
colour_mask = kWhite;
|
|
}
|
|
|
|
#undef kMaxSlotMaskSize
|
|
#undef kMaxSlotSizeY
|
|
|
|
#undef kX
|
|
#undef kW
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case k4K:
|
|
{
|
|
switch(crt_resolution)
|
|
{
|
|
case k300TVL:
|
|
{
|
|
#define kRRGGBBX (kRed << 0) | (kRed << 4) | (kGreen << 8) | (kGreen << 12) | (kBlue << 16) | (kBlue << 20) | (kBlack << 24)
|
|
#define kRRBBGGX (kRed << 0) | (kRed << 4) | (kBlue << 8) | (kBlue << 12) | (kGreen << 16) | (kGreen << 20) | (kBlack << 24)
|
|
#define kBBGGRRX (kBlue << 0) | (kBlue << 4) | (kGreen << 8) | (kGreen << 12) | (kRed << 16) | (kRed << 20) | (kBlack << 24)
|
|
|
|
/*
|
|
kRRGGBBX, kRRGGBBX
|
|
kRRGGBBX, kRRGGBBX
|
|
kRRGGBBX, kRRGGBBX
|
|
kRRGGBBX, kXXXXXXX
|
|
kRRGGBBX, kRRGGBBX
|
|
kRRGGBBX, kRRGGBBX
|
|
kRRGGBBX, kRRGGBBX
|
|
kXXXXXXX, kRRGGBBX
|
|
|
|
kRRBBGGX, kRRBBGGX
|
|
kRRBBGGX, kRRBBGGX
|
|
kRRBBGGX, kRRBBGGX
|
|
kRRBBGGX, kXXXXXXX
|
|
kRRBBGGX, kRRBBGGX
|
|
kRRBBGGX, kRRBBGGX
|
|
kRRBBGGX, kRRBBGGX
|
|
kXXXXXXX, kRRBBGGX
|
|
|
|
kBBGGRRX, kBBGGRRX
|
|
kBBGGRRX, kBBGGRRX
|
|
kBBGGRRX, kBBGGRRX
|
|
kBBGGRRX, kXXXXXXX
|
|
kBBGGRRX, kBBGGRRX
|
|
kBBGGRRX, kBBGGRRX
|
|
kBBGGRRX, kBBGGRRX
|
|
kXXXXXXX, kBBGGRRX
|
|
*/
|
|
|
|
if((element == 7) || (element == 14))
|
|
{
|
|
colour_mask = kBlack;
|
|
}
|
|
else
|
|
{
|
|
const uint rgb_mask[kBGRAxis] = { kRRGGBBX, kRRBBGGX, kBBGGRRX };
|
|
colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 4)) & 0xF;
|
|
}
|
|
|
|
#undef kRRGGBBX
|
|
#undef kRRBBGGX
|
|
#undef kBBGGRRX
|
|
|
|
break;
|
|
}
|
|
case k600TVL:
|
|
{
|
|
#define kRGBX (kRed << 0) | (kGreen << 4) | (kBlue << 8) | (kBlack << 12)
|
|
#define kRBGX (kRed << 0) | (kBlue << 4) | (kGreen << 8) | (kBlack << 12)
|
|
#define kBGRX (kBlue << 0) | (kGreen << 4) | (kRed << 8) | (kBlack << 12)
|
|
|
|
/*
|
|
kRGBX, kRGBX
|
|
kRGBX, kXXXX
|
|
kRGBX, kRGBX
|
|
kXXXX, kRGBX
|
|
|
|
kRBGX, kRBGX
|
|
kRBGX, kXXXX
|
|
kRBGX, kRBGX
|
|
kXXXX, kRBGX
|
|
|
|
kBGRX, kBGRX
|
|
kBGRX, kXXXX
|
|
kBGRX, kBGRX
|
|
kXXXX, kBGRX
|
|
*/
|
|
|
|
if((element == 5) || (element == 10))
|
|
{
|
|
colour_mask = kBlack;
|
|
}
|
|
else
|
|
{
|
|
const uint rgb_mask[kBGRAxis] = { kRGBX, kRBGX, kBGRX };
|
|
colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 4)) & 0xF;
|
|
}
|
|
|
|
#undef kRGBX
|
|
#undef kRBGX
|
|
#undef kBGRX
|
|
|
|
break;
|
|
}
|
|
case k800TVL:
|
|
{
|
|
#define kBGR (kBlue << 0) | (kGreen << 4) | (kRed << 8)
|
|
#define kGBR (kGreen << 0) | (kBlue << 4) | (kRed << 8)
|
|
#define kRGB (kRed << 0) | (kGreen << 4) | (kBlue << 8)
|
|
|
|
/*
|
|
kBGR, kBGR
|
|
kBGR, kXXX
|
|
kBGR, kBGR
|
|
kXXX, kBGR
|
|
|
|
kGBR, kGBR
|
|
kGBR, kXXX
|
|
kGBR, kGBR
|
|
kXXX, kGBR
|
|
|
|
kRGB, kRGB
|
|
kRGB, kXXX
|
|
kRGB, kRGB
|
|
kXXX, kRGB
|
|
*/
|
|
|
|
if((element == 3) || (element == 6))
|
|
{
|
|
colour_mask = kBlack;
|
|
}
|
|
else
|
|
{
|
|
const uint rgb_mask[kBGRAxis] = { kBGR, kGBR, kRGB };
|
|
colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 4)) & 0xF;
|
|
}
|
|
|
|
#undef kBGR
|
|
#undef kGBR
|
|
#undef kRGB
|
|
|
|
break;
|
|
}
|
|
case k1000TVL:
|
|
{
|
|
#define kMG (kMagenta << 0) | (kGreen << 6)
|
|
#define kYB (kYellow << 0) | (kBlue << 6)
|
|
#define kGM (kGreen << 0) | (kMagenta << 6)
|
|
|
|
/*
|
|
kMG, kMG
|
|
kMG, kXX
|
|
kMG, kMG
|
|
kXX, kMG
|
|
|
|
kYB, kYB
|
|
kYB, kXX
|
|
kYB, kYB
|
|
kXX, kYB
|
|
|
|
kGM, kGM
|
|
kGM, kXX
|
|
kGM, kGM
|
|
kXX, kGM
|
|
*/
|
|
|
|
if((element == 3) || (element == 6))
|
|
{
|
|
colour_mask = kBlack;
|
|
}
|
|
else
|
|
{
|
|
const uint rgb_mask[kBGRAxis] = { kMG, kYB, kGM };
|
|
colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 6)) & 0x3F;
|
|
}
|
|
|
|
#undef kMG
|
|
#undef kYB
|
|
#undef kGM
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case k8K:
|
|
{
|
|
switch(crt_resolution)
|
|
{
|
|
case k300TVL:
|
|
{
|
|
#define kRRGGBBX (kRed << 0) | (kRed << 4) | (kGreen << 8) | (kGreen << 12) | (kBlue << 16) | (kBlue << 20) | (kBlack << 24)
|
|
#define kRRBBGGX (kRed << 0) | (kRed << 4) | (kBlue << 8) | (kBlue << 12) | (kGreen << 16) | (kGreen << 20) | (kBlack << 24)
|
|
#define kBBGGRRX (kBlue << 0) | (kBlue << 4) | (kGreen << 8) | (kGreen << 12) | (kRed << 16) | (kRed << 20) | (kBlack << 24)
|
|
|
|
/*
|
|
kRRGGBBX, kRRGGBBX
|
|
kRRGGBBX, kRRGGBBX
|
|
kRRGGBBX, kXXXXXXX
|
|
kRRGGBBX, kRRGGBBX
|
|
kRRGGBBX, kRRGGBBX
|
|
kXXXXXXX, kRRGGBBX
|
|
|
|
kRRBBGGX, kRRBBGGX
|
|
kRRBBGGX, kRRBBGGX
|
|
kRRBBGGX, kXXXXXXX
|
|
kRRBBGGX, kRRBBGGX
|
|
kRRBBGGX, kRRBBGGX
|
|
kXXXXXXX, kRRBBGGX
|
|
|
|
kBBGGRRX, kBBGGRRX
|
|
kBBGGRRX, kBBGGRRX
|
|
kBBGGRRX, kXXXXXXX
|
|
kBBGGRRX, kBBGGRRX
|
|
kBBGGRRX, kBBGGRRX
|
|
kXXXXXXX, kBBGGRRX
|
|
*/
|
|
|
|
if((element == 5) || (element == 10))
|
|
{
|
|
colour_mask = kBlack;
|
|
}
|
|
else
|
|
{
|
|
const uint rgb_mask[kBGRAxis] = { kRRGGBBX, kRRBBGGX, kBBGGRRX };
|
|
colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 4)) & 0xF;
|
|
}
|
|
|
|
#undef kRRGGBBX
|
|
#undef kRRBBGGX
|
|
#undef kBBGGRRX
|
|
|
|
break;
|
|
}
|
|
case k600TVL:
|
|
{
|
|
#define kRRGGBBX (kRed << 0) | (kRed << 4) | (kGreen << 8) | (kGreen << 12) | (kBlue << 16) | (kBlue << 20) | (kBlack << 24)
|
|
#define kRRBBGGX (kRed << 0) | (kRed << 4) | (kBlue << 8) | (kBlue << 12) | (kGreen << 16) | (kGreen << 20) | (kBlack << 24)
|
|
#define kBBGGRRX (kBlue << 0) | (kBlue << 4) | (kGreen << 8) | (kGreen << 12) | (kRed << 16) | (kRed << 20) | (kBlack << 24)
|
|
|
|
/*
|
|
kRRGGBBX, kRRGGBBX
|
|
kRRGGBBX, kRRGGBBX
|
|
kRRGGBBX, kXXXXXXX
|
|
kRRGGBBX, kRRGGBBX
|
|
kRRGGBBX, kRRGGBBX
|
|
kXXXXXXX, kRRGGBBX
|
|
|
|
kRRBBGGX, kRRBBGGX
|
|
kRRBBGGX, kRRBBGGX
|
|
kRRBBGGX, kXXXXXXX
|
|
kRRBBGGX, kRRBBGGX
|
|
kRRBBGGX, kRRBBGGX
|
|
kXXXXXXX, kRRBBGGX
|
|
|
|
kBBGGRRX, kBBGGRRX
|
|
kBBGGRRX, kBBGGRRX
|
|
kBBGGRRX, kXXXXXXX
|
|
kBBGGRRX, kBBGGRRX
|
|
kBBGGRRX, kBBGGRRX
|
|
kXXXXXXX, kBBGGRRX
|
|
*/
|
|
|
|
if((element == 5) || (element == 10))
|
|
{
|
|
colour_mask = kBlack;
|
|
}
|
|
else
|
|
{
|
|
const uint rgb_mask[kBGRAxis] = { kRRGGBBX, kRRBBGGX, kBBGGRRX };
|
|
colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 4)) & 0xF;
|
|
}
|
|
|
|
#undef kMaxSlotMaskSize
|
|
#undef kMaxSlotSizeY
|
|
|
|
#undef kRRGGBBX
|
|
#undef kRRBBGGX
|
|
#undef kBBGGRRX
|
|
|
|
break;
|
|
}
|
|
case k800TVL:
|
|
{
|
|
#define kRYCBX (kRed << 0) | (kYellow << 6) | (kCyan << 12) | (kBlue << 18) | (kBlack << 24)
|
|
#define kRMCGX (kRed << 0) | (kMagenta << 6) | (kCyan << 12) | (kGreen << 18) | (kBlack << 24)
|
|
#define kBCYRX (kBlue << 0) | (kCyan << 6) | (kYellow << 12) | (kRed << 18) | (kBlack << 24)
|
|
|
|
/*
|
|
kRYCBX, kRYCBX
|
|
kRYCBX, kXXXXX
|
|
kRYCBX, kRYCBX
|
|
kXXXXX, kRYCBX
|
|
|
|
kRMCGX, kRMCGX
|
|
kRMCGX, kXXXXX
|
|
kRMCGX, kRMCGX
|
|
kXXXXX, kRMCGX
|
|
|
|
kBCYRX, kBCYRX
|
|
kBCYRX, kXXXXX
|
|
kBCYRX, kBCYRX
|
|
kXXXXX, kBCYRX
|
|
*/
|
|
|
|
if((element == 3) || (element == 6))
|
|
{
|
|
colour_mask = kBlack;
|
|
}
|
|
else
|
|
{
|
|
const uint rgb_mask[kBGRAxis] = { kRYCBX, kRMCGX, kBCYRX };
|
|
colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 6)) & 0x3F;
|
|
}
|
|
|
|
#undef kRYCBX
|
|
#undef kRMCGX
|
|
#undef kBCYRX
|
|
|
|
break;
|
|
}
|
|
case k1000TVL:
|
|
{
|
|
#define kRGBX (kRed << 0) | (kGreen << 4) | (kBlue << 8) | (kBlack << 12)
|
|
#define kRBGX (kRed << 0) | (kBlue << 4) | (kGreen << 8) | (kBlack << 12)
|
|
#define kBGRX (kBlue << 0) | (kGreen << 4) | (kRed << 8) | (kBlack << 12)
|
|
|
|
/*
|
|
kRGBX, kRGBX
|
|
kRGBX, kXXXX
|
|
kRGBX, kRGBX
|
|
kXXXX, kRGBX
|
|
|
|
kRBGX, kRBGX
|
|
kRBGX, kXXXX
|
|
kRBGX, kRBGX
|
|
kXXXX, kRBGX
|
|
|
|
kBGRX, kBGRX
|
|
kBGRX, kXXXX
|
|
kBGRX, kBGRX
|
|
kXXXX, kBGRX
|
|
*/
|
|
|
|
if((element == 5) || (element == 10))
|
|
{
|
|
colour_mask = kBlack;
|
|
}
|
|
else
|
|
{
|
|
const uint rgb_mask[kBGRAxis] = { kRGBX, kRBGX, kBGRX };
|
|
colour_mask = (rgb_mask[lcd_subpixel_layout] >> (mask * 4)) & 0xF;
|
|
}
|
|
|
|
#undef kRGBX
|
|
#undef kRBGX
|
|
#undef kBGRX
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
const float scanline_size = output_size.y / source_size.y;
|
|
|
|
const vec3 horizontal_convergence = vec3(HCRT_RED_HORIZONTAL_CONVERGENCE, HCRT_GREEN_HORIZONTAL_CONVERGENCE, HCRT_BLUE_HORIZONTAL_CONVERGENCE);
|
|
const vec3 vertical_convergence = vec3(HCRT_RED_VERTICAL_CONVERGENCE, HCRT_GREEN_VERTICAL_CONVERGENCE, HCRT_BLUE_VERTICAL_CONVERGENCE);
|
|
const vec3 beam_sharpness = vec3(HCRT_RED_BEAM_SHARPNESS, HCRT_GREEN_BEAM_SHARPNESS, HCRT_BLUE_BEAM_SHARPNESS);
|
|
const vec3 beam_attack = vec3(HCRT_RED_BEAM_ATTACK, HCRT_GREEN_BEAM_ATTACK, HCRT_BLUE_BEAM_ATTACK);
|
|
const vec3 scanline_min = vec3(HCRT_RED_SCANLINE_MIN, HCRT_GREEN_SCANLINE_MIN, HCRT_BLUE_SCANLINE_MIN);
|
|
const vec3 scanline_max = vec3(HCRT_RED_SCANLINE_MAX, HCRT_GREEN_SCANLINE_MAX, HCRT_BLUE_SCANLINE_MAX);
|
|
const vec3 scanline_attack = vec3(HCRT_RED_SCANLINE_ATTACK, HCRT_GREEN_SCANLINE_ATTACK, HCRT_BLUE_SCANLINE_ATTACK);
|
|
|
|
const uint channel_count = colour_mask & 3;
|
|
|
|
vec3 scanline_colour = vec3(0.0f);
|
|
|
|
if(channel_count > 0)
|
|
{
|
|
const uint channel_0 = (colour_mask >> kFirstChannelShift) & 3;
|
|
|
|
const float scanline_channel_0 = GenerateScanline( channel_0,
|
|
tex_coord,
|
|
source_size.xy,
|
|
scanline_size,
|
|
horizontal_convergence[channel_0],
|
|
vertical_convergence[channel_0],
|
|
beam_sharpness[channel_0],
|
|
beam_attack[channel_0],
|
|
scanline_min[channel_0],
|
|
scanline_max[channel_0],
|
|
scanline_attack[channel_0]);
|
|
|
|
scanline_colour = scanline_channel_0 * kColourMask[channel_0];
|
|
}
|
|
|
|
if(channel_count > 1)
|
|
{
|
|
const uint channel_1 = (colour_mask >> kSecondChannelShift) & 3;
|
|
|
|
const float scanline_channel_1 = GenerateScanline(channel_1,
|
|
tex_coord,
|
|
source_size.xy,
|
|
scanline_size,
|
|
horizontal_convergence[channel_1],
|
|
vertical_convergence[channel_1],
|
|
beam_sharpness[channel_1],
|
|
beam_attack[channel_1],
|
|
scanline_min[channel_1],
|
|
scanline_max[channel_1],
|
|
scanline_attack[channel_1]);
|
|
|
|
scanline_colour += scanline_channel_1 * kColourMask[channel_1];
|
|
}
|
|
|
|
if(channel_count > 2)
|
|
{
|
|
const uint channel_2 = (colour_mask >> kThirdChannelShift) & 3;
|
|
|
|
const float scanline_channel_2 = GenerateScanline(channel_2,
|
|
tex_coord,
|
|
source_size.xy,
|
|
scanline_size,
|
|
horizontal_convergence[channel_2],
|
|
vertical_convergence[channel_2],
|
|
beam_sharpness[channel_2],
|
|
beam_attack[channel_2],
|
|
scanline_min[channel_2],
|
|
scanline_max[channel_2],
|
|
scanline_attack[channel_2]);
|
|
|
|
scanline_colour += scanline_channel_2 * kColourMask[channel_2];
|
|
}
|
|
|
|
vec3 transformed_colour;
|
|
|
|
if(HCRT_COLOUR_ACCURATE >= 1.0f)
|
|
{
|
|
if(HCRT_HDR >= 1.0f)
|
|
{
|
|
const vec3 rec2020 = scanline_colour * k2020Gamuts[uint(HCRT_EXPAND_GAMUT)];
|
|
transformed_colour = rec2020 * (HCRT_PAPER_WHITE_NITS / kMaxNitsFor2084);
|
|
}
|
|
else if(HCRT_OUTPUT_COLOUR_SPACE == 2.0f)
|
|
{
|
|
transformed_colour = (scanline_colour * k709_to_XYZ) * kXYZ_to_DCIP3;
|
|
}
|
|
else
|
|
{
|
|
transformed_colour = scanline_colour;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
transformed_colour = scanline_colour;
|
|
}
|
|
|
|
vec3 gamma_corrected;
|
|
|
|
GammaCorrect(transformed_colour, gamma_corrected);
|
|
|
|
FragColor = vec4(gamma_corrected, 1.0f);
|
|
}
|