color
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add more blurs, ss-gamma-ramp, updated nds color (#176)
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2021-05-27 21:41:42 -05:00 |
gameboy
|
Losslessly compress LUTs
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2022-04-16 18:56:18 +10:00 |
gb-palette
|
Losslessly compress LUTs
|
2022-04-16 18:56:18 +10:00 |
lcd-shader
|
Losslessly compress LUTs
|
2022-04-16 18:56:18 +10:00 |
mgba
|
Make indentation consistent on mGBA LCD shaders
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2018-03-24 16:17:10 -05:00 |
simpletex_lcd
|
Losslessly compress LUTs
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2022-04-16 18:56:18 +10:00 |
gbc_pokemon_modernizer.slang
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fixes for various compiler nits
|
2019-01-29 16:32:54 -06:00 |
lcd1x.slang
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Add lcd1x shaders
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2020-06-29 12:11:21 +01:00 |
lcd1x_psp.slang
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Add lcd1x shaders
|
2020-06-29 12:11:21 +01:00 |
lcd3x.slang
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add lcd3x and tweak ds-hybrid-view
|
2016-10-19 15:16:58 -05:00 |
sameboy-lcd.slang
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sameboy-lcd: Add parameters
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2018-03-24 16:08:00 -05:00 |
zfast_lcd.slang
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add zfast_lcd shader by popular demand
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2021-12-25 17:31:10 -06:00 |