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2016-09-27 08:58:03 -05:00
3dfx add leilei's 3dfx shader 2016-09-27 08:58:03 -05:00
anti-aliasing add fxaa to anti-aliasing shaders 2016-09-17 20:33:10 -05:00
blurs more crt-royale work 2016-09-01 11:26:09 -05:00
border Change SGBA shader to output 320x240 2016-09-09 20:10:44 -05:00
crt add easymode's crt-aperture 2016-09-26 15:43:42 -05:00
cubic Add basic gamma corrected linear and cubic filters. 2016-02-23 22:03:33 +01:00
eagle add scalehq and supereagle 2016-07-21 08:37:37 -05:00
handheld fix gba console-borders 2016-09-06 22:55:30 -05:00
hqx fix hqx shaders 2016-08-09 09:14:03 -05:00
include more crt-royale work 2016-09-01 11:26:09 -05:00
linear Add basic gamma corrected linear and cubic filters. 2016-02-23 22:03:33 +01:00
misc add color-mangler 2016-08-04 07:36:29 -05:00
motionblur (motionblur) Everything ported to slang. 2016-08-03 20:04:57 +01:00
ntsc add parameters and push constants to ntsc-gauss-pass 2016-08-02 11:30:14 -05:00
pal Added parameters to all modified files. 2016-08-03 06:24:41 +01:00
presets (lottes-trinitron) Fix path of shader5 2016-09-20 11:41:09 +01:00
procedural Added 2 more example raymarch shaders. 2016-07-29 16:10:55 +10:00
retro add pixellate preset 2016-09-02 21:32:20 -05:00
scalehq add scalehq and supereagle 2016-07-21 08:37:37 -05:00
sharpen add adaptive-sharpen 2016-08-12 10:53:17 -05:00
spec Fix wrong comparison in spec. 2016-08-02 16:05:07 +02:00
test some cleanups, still not working 2016-09-16 15:04:16 -05:00
xbr add nonfunctional dir, add gtu-famicom and super-xbr to it 2016-08-10 16:04:38 -05:00
stock.slang update stock with push constants; makes it easier to work from 2016-08-19 15:28:03 -05:00