slang-shaders/anti-aliasing/shaders
Jonatas Esteves a4da0992bb New port of SMAA
Adds a new port of SMAA. This includes the original sources unmodified. The original does a great job of ensuring compatibility with any shader compiler, so no need to modify it.

- Add a runtime toggle to choose edge detection technique;
- Position independent, doesn't need to be the first shader in a chain anymore.
2021-09-02 02:40:09 -03:00
..
aa-shader-4.0-level2 add sharpsmoother, aa-shader-4.0-level2 shaders and presets 2017-06-14 10:26:50 -05:00
reverse-aa-post3x add rAA shaders and preset 2018-10-26 20:27:37 -05:00
smaa New port of SMAA 2021-09-02 02:40:09 -03:00
aa-shader-4.0.slang prevent rounding errors caused by floor() 2019-05-28 10:48:18 -05:00
advanced-aa.slang move antialiasing into main directory 2016-08-11 08:50:07 -05:00
ewa_curvature.slang switch to torridgristle's curvature, add dotmask to ewa 2019-06-12 22:56:55 -05:00
fxaa.slang add fxaa to anti-aliasing shaders 2016-09-17 20:33:10 -05:00
reverse-aa.slang couple of cleanups on reverse-aa 2018-04-05 15:27:44 -05:00
shock.slang add shock shader 2018-12-13 22:21:55 -06:00