mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2025-02-16 23:17:43 +11:00
No description
CURVATURE is now working. The problem was due to the replacement of ´´´IN.video_size / IN.texture_size´´´ (a small number representing the scale between the two sizes) with ´´´global.SourceSize.xy ´´´ (much bigger than the previous number). SHARPER was made to work too. @hizzlekizzle: I deleted your vec2 angle variable, which was hardcoded to (0, 0) while I was trying to fix the curvature stuff. Feel free to revert that. |
||
---|---|---|
crt | ||
cubic | ||
handheld | ||
linear | ||
misc | ||
ntsc | ||
retro | ||
spec | ||
test | ||
stock.slang |