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https://github.com/italicsjenga/slang-shaders.git
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29 lines
573 B
C++
29 lines
573 B
C++
#define PI 3.14159265
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#if defined(TWO_PHASE)
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#define CHROMA_MOD_FREQ (4.0 * PI / 15.0)
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#elif defined(THREE_PHASE)
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#define CHROMA_MOD_FREQ (PI / 3.0)
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#endif
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#if defined(COMPOSITE)
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#define SATURATION 1.0
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#define BRIGHTNESS 1.0
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#define ARTIFACTING 1.0
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#define FRINGING 1.0
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#elif defined(SVIDEO)
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#define SATURATION 1.0
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#define BRIGHTNESS 1.0
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#define ARTIFACTING 0.0
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#define FRINGING 0.0
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#endif
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#if defined(COMPOSITE) || defined(SVIDEO)
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mat3 mix_mat = mat3(
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BRIGHTNESS, FRINGING, FRINGING,
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ARTIFACTING, 2.0 * SATURATION, 0.0,
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ARTIFACTING, 0.0, 2.0 * SATURATION
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);
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#endif
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