swayfx/include/sway/input/cursor.h

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#ifndef _SWAY_INPUT_CURSOR_H
#define _SWAY_INPUT_CURSOR_H
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#include <stdint.h>
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#include "sway/input/seat.h"
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struct sway_cursor {
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struct sway_seat *seat;
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struct wlr_cursor *cursor;
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struct {
double x, y;
} previous;
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struct wlr_xcursor_manager *xcursor_manager;
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struct wl_client *image_client;
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struct wl_listener motion;
struct wl_listener motion_absolute;
struct wl_listener button;
struct wl_listener axis;
struct wl_listener touch_down;
struct wl_listener touch_up;
struct wl_listener touch_motion;
struct wl_listener tool_axis;
struct wl_listener tool_tip;
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struct wl_listener tool_button;
uint32_t tool_buttons;
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struct wl_listener request_set_cursor;
};
void sway_cursor_destroy(struct sway_cursor *cursor);
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struct sway_cursor *sway_cursor_create(struct sway_seat *seat);
void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
bool allow_refocusing);
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void dispatch_cursor_button(struct sway_cursor *cursor, uint32_t time_msec,
uint32_t button, enum wlr_button_state state);
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#endif