fix: smart_corners with shadow and titlebars
This commit is contained in:
parent
15db638ccb
commit
74e7012b21
|
@ -880,7 +880,10 @@ static void render_view(struct sway_output *output, pixman_region32_t *damage,
|
|||
box.width = state->width;
|
||||
box.height = state->height;
|
||||
scale_box(&box, output_scale);
|
||||
int scaled_corner_radius = (con->corner_radius + state->border_thickness) * output_scale;
|
||||
int corner_radius = config->smart_corner_radius &&
|
||||
output->current.active_workspace->current_gaps.top == 0
|
||||
? 0 : con->corner_radius;
|
||||
int scaled_corner_radius = (corner_radius + state->border_thickness) * output_scale;
|
||||
render_box_shadow(output, damage, &box, config->shadow_color, config->shadow_blur_sigma,
|
||||
scaled_corner_radius);
|
||||
}
|
||||
|
@ -1421,9 +1424,6 @@ static void render_containers_linear(struct sway_output *output,
|
|||
}
|
||||
|
||||
bool has_titlebar = state->border == B_NORMAL;
|
||||
int corner_radius = config->smart_corner_radius &&
|
||||
output->current.active_workspace->current_gaps.top == 0
|
||||
? 0 : child->corner_radius;
|
||||
|
||||
struct decoration_data deco_data = {
|
||||
.alpha = child->alpha,
|
||||
|
@ -1432,7 +1432,9 @@ static void render_containers_linear(struct sway_output *output,
|
|||
: config->dim_inactive_colors.unfocused,
|
||||
.dim = child->current.focused || parent->focused ? 0.0f : child->dim,
|
||||
// no corner radius if no gaps (allows smart_gaps to work as expected)
|
||||
.corner_radius = corner_radius,
|
||||
.corner_radius = config->smart_corner_radius &&
|
||||
output->current.active_workspace->current_gaps.top == 0
|
||||
? 0 : child->corner_radius,
|
||||
.saturation = child->saturation,
|
||||
.has_titlebar = has_titlebar,
|
||||
.blur = child->blur_enabled,
|
||||
|
@ -1472,6 +1474,21 @@ static void render_containers_tabbed(struct sway_output *output,
|
|||
struct border_colors *current_colors = &config->border_colors.unfocused;
|
||||
int tab_width = parent->box.width / parent->children->length;
|
||||
|
||||
struct decoration_data deco_data = {
|
||||
.alpha = current->alpha,
|
||||
.dim_color = view_is_urgent(current->view)
|
||||
? config->dim_inactive_colors.urgent
|
||||
: config->dim_inactive_colors.unfocused,
|
||||
.dim = current->current.focused || parent->focused ? 0.0f : current->dim,
|
||||
// no corner radius if no gaps (allows smart_gaps to work as expected)
|
||||
.corner_radius = config->smart_corner_radius &&
|
||||
output->current.active_workspace->current_gaps.top == 0
|
||||
? 0 : current->corner_radius,
|
||||
.saturation = current->saturation,
|
||||
.has_titlebar = true,
|
||||
.blur = current->blur_enabled,
|
||||
};
|
||||
|
||||
// Render tabs
|
||||
for (int i = 0; i < parent->children->length; ++i) {
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
|
@ -1525,7 +1542,7 @@ static void render_containers_tabbed(struct sway_output *output,
|
|||
}
|
||||
|
||||
render_titlebar(output, damage, child, x, parent->box.y, tab_width, colors,
|
||||
child->alpha, child->corner_radius, corner_location, title_texture, marks_texture);
|
||||
deco_data.alpha, deco_data.corner_radius, corner_location, title_texture, marks_texture);
|
||||
|
||||
if (child == current) {
|
||||
current_colors = colors;
|
||||
|
@ -1534,17 +1551,6 @@ static void render_containers_tabbed(struct sway_output *output,
|
|||
|
||||
// Render surface and left/right/bottom borders
|
||||
if (current->view) {
|
||||
struct decoration_data deco_data = {
|
||||
.alpha = current->alpha,
|
||||
.dim_color = view_is_urgent(current->view)
|
||||
? config->dim_inactive_colors.urgent
|
||||
: config->dim_inactive_colors.unfocused,
|
||||
.dim = current->current.focused || parent->focused ? 0.0f : current->dim,
|
||||
.corner_radius = current->corner_radius,
|
||||
.saturation = current->saturation,
|
||||
.has_titlebar = true,
|
||||
.blur = current->blur_enabled,
|
||||
};
|
||||
render_view(output, damage, current, current_colors, deco_data);
|
||||
} else {
|
||||
render_container(output, damage, current,
|
||||
|
@ -1564,6 +1570,20 @@ static void render_containers_stacked(struct sway_output *output,
|
|||
struct border_colors *current_colors = &config->border_colors.unfocused;
|
||||
size_t titlebar_height = container_titlebar_height();
|
||||
|
||||
struct decoration_data deco_data = {
|
||||
.alpha = current->alpha,
|
||||
.dim_color = view_is_urgent(current->view)
|
||||
? config->dim_inactive_colors.urgent
|
||||
: config->dim_inactive_colors.unfocused,
|
||||
.dim = current->current.focused || parent->focused ? 0.0f : current->dim,
|
||||
.saturation = current->saturation,
|
||||
.corner_radius = config->smart_corner_radius &&
|
||||
output->current.active_workspace->current_gaps.top == 0
|
||||
? 0 : current->corner_radius,
|
||||
.has_titlebar = true,
|
||||
.blur = current->blur_enabled,
|
||||
};
|
||||
|
||||
// Render titles
|
||||
for (int i = 0; i < parent->children->length; ++i) {
|
||||
struct sway_container *child = parent->children->items[i];
|
||||
|
@ -1598,9 +1618,9 @@ static void render_containers_stacked(struct sway_output *output,
|
|||
}
|
||||
|
||||
int y = parent->box.y + titlebar_height * i;
|
||||
int corner_radius = i != 0 ? 0 : child->corner_radius;
|
||||
int corner_radius = i != 0 ? 0 : deco_data.corner_radius;
|
||||
render_titlebar(output, damage, child, parent->box.x, y, parent->box.width,
|
||||
colors, child->alpha, corner_radius, ALL, title_texture, marks_texture);
|
||||
colors, deco_data.alpha, corner_radius, ALL, title_texture, marks_texture);
|
||||
|
||||
if (child == current) {
|
||||
current_colors = colors;
|
||||
|
@ -1609,17 +1629,6 @@ static void render_containers_stacked(struct sway_output *output,
|
|||
|
||||
// Render surface and left/right/bottom borders
|
||||
if (current->view) {
|
||||
struct decoration_data deco_data = {
|
||||
.alpha = current->alpha,
|
||||
.dim_color = view_is_urgent(current->view)
|
||||
? config->dim_inactive_colors.urgent
|
||||
: config->dim_inactive_colors.unfocused,
|
||||
.dim = current->current.focused || parent->focused ? 0.0f : current->dim,
|
||||
.saturation = current->saturation,
|
||||
.corner_radius = current->corner_radius,
|
||||
.has_titlebar = true,
|
||||
.blur = current->blur_enabled,
|
||||
};
|
||||
render_view(output, damage, current, current_colors, deco_data);
|
||||
} else {
|
||||
render_container(output, damage, current,
|
||||
|
|
Loading…
Reference in a new issue