The goal here is to center fullscreen views when they are both too small
for the output and refuse to resize to the output's dimensions. It has
the side effect of also centering the view when it's too small for its
container.
Example clients that have this behaviour are emersion's hello-wayland
and weston.
It works by introducing surface_{x,y,width,height} properties to the
container struct. The x and y represent layout-local coordinates where
the surface will be rendered. The width and height are only used to
track the surface's previous dimensions so we can detect when the client
has resized it and recenter and apply damage accordingly.
The new surface properties are calculated when a transaction is applied,
as well as when a view resizes itself unexpectedly. The latter is done
in view_update_size. This function was previously restricted to views
which are floating, but can now be called for any views.
For views which refuse to resize *smaller* than a particular size, such
as gnome-calculator, the surface is still anchored to the top left as
per the current behaviour.
Modifier handling functions were moved into sway/input/keyboard.c;
opposite_direction for enum wlr_direction into sway/tree/output.c;
and get_parent_pid into sway/tree/root.c .
This happens if you plug in more outputs than supported by your GPU.
This patch makes it so outputs without CRTCs appear as disabled. As soon as
they get a CRTC (signalled via the mode event), we can enable them.
This modifies `bar_cmd_tray_bindsym` to use `get_mouse_bindsym` for
parsing mouse buttons. This also introduces `bar_cmd_tray_bindcode`,
which will use `get_mouse_bindcode` for parsing mouse buttons. Like with
sway bindings, the two commands are encapsulated in a single file to
maximize shared code.
This also modifies tray bindings to work off of events codes rather than
x11 buttons, which allows for any mouse buttons to be used.
For `get_bar_config`, `event_code` has been added to the `tray_bindings`
section and will include to event code for the button. If the event code
can be mapped to a x11 button, `input_code` will still be the x11 button
number. Otherwise, `input_code` will be `0`.
For example, create layout V[view view view] and resize the leftmost
view using mod+rightclick. Previously, the edge between view 2 and 3
would be adjusted as well. Now this edge will remain constant, which
matches the behaviour of i3.
To do this operation correctly, the resize tiling seatop now keeps track
of two containers, as the container that resizes horizontally will be a
different container to the one which resizes vertically (one will be an
ancestor). The tiling resize seatop now figures out these containers
during the start of the operation and keeps references to them in the
event. A new function container_find_resize_parent has been introduced
to do this. This function is also used by the resize command.
During cursor motion, the seatop logic is similar to before, but now has
to choose the correct container to resize.
In resize.c, container_resize_tiled and resize_tiled have been merged
into one. One of them originally did nothing except pass the values
through to the other.
container_resize_tiled now takes a simplified approach where it just
finds the immediate siblings on either side and resizes them without
worrying about the others. The parellel_coord and parallel_size
functions are no longer needed and have been removed.
When resetting the keyboard during reload, disarm the key repeat on all
keyboards since the bindings (and possibly keyboard) will be freed before
the key repeat can go off.
Patch tested by compiling with `__attribute__ ((format (printf, 2, 3)))`
applied to `cmd_results_new`.
String usage constants have been converted from pointers to arrays when
encountered. General handler format strings were sometimes modified to
include the old input string, especially for unknown command errors.
This field is not in i3 and provides imprecise and redundant information.
(Specifically, when swaymsg is given a list of commands, the IPC return
array already indicates precisely which number command failed; knowing
the name of the command is not useful when multiple commands of the
same type are provided.)
Adds the bar subcommand `status_padding <padding>` which allows setting
the padding used for swaybar. If `status_padding` is set to `0`, blocks
will be able to take up the full height of the bar.
This modifies `bar_cmd_bindsym` to use `get_mouse_bindsym` for parsing
mouse buttons. This also introduces `cmd_bar_bindcode`, which will use
`get_mouse_bindcode` for parsing mouse buttons. Like sway bindings, the
two commands are encapsulated in a single file with shared code.
This also modifies swaybar to operate off of event codes rather than x11
button numbers, which allows for any mouse button to be used.
This introduces two new IPC properties:
- For `get_bar_config`, `event_code` has been added to the `bindings`
section and will include to event code for the button. If the event code
can be mapped to a x11 button, `input_code` will still be the x11 button
number. Otherwise, `input_code` will be `0`.
- Likewise for `click_events`, `event` has been added and will include
the event code for the button clicked. If the event code can be mapped
to a x11 button, `button` will still be the x11 button number.
Otherwise, `button` will be `0`.
This modifies `seat_cmd_cursor` to utilize `get_mouse_button` when
parsing mouse buttons for the `press` and `release` operations. All x11
buttons, button event names, and button event codes are supported.
For x11 axis buttons, `dispatch_cursor_axis` is used instead of
`dispatch_cursor_button`. However the `press`/`release` state is ignored
and the either axis event is processed. This also removes support for
`left` and `right` in favor of `BTN_LEFT` and `BTN_RIGHT`.
This splits each seat operation (drag/move tiling/floating etc) into a
separate file and introduces a struct sway_seatop_impl to abstract the
operation.
The move_tiling_threshold operation has been merged into move_tiling.
The main logic for each operation is untouched aside from variable
renames.
The following previously-static functions have been made public:
* node_at_coords
* container_raise_floating
* render_rect
* premultiply_alpha
* scale_box
This modifies `bindcode` and `bindsym` to use `get_mouse_bindcode` and
`get_mouse_bindsym`, respectively, to parse mouse buttons. Additionally,
the `BINDING_MOUSE` type has been split into `BINDING_MOUSECODE` and
`BINDING_MOUSESYM` to match keys and allow for mouse bindcodes to be
used. Between the two commands, all button syms and codes should be
supported, including x11 axis buttons.
The following helper functions have been added to aid with parsing mouse
buttons from a string:
1. `get_mouse_bindsym`: attempts to parse the string as an x11 button
(button[1-9]) or as an event name (ex BTN_LEFT or BTN_SIDE)
2. `get_mouse_bindcode`: attempts to parse the string as an event code
and validates that the event code is a button (starts with `BTN_`).
3. `get_mouse_button`: this is a conveniency function for callers that
do not care whether a bindsym or bindcode are used and attempts to parse
the string as a bindsym and then bindcode.
None of these functions are used in this commit. The sole purpose of
this commit is to make the larger set more granular and easier to
review/manipulate. There will be a series of commits following this one
that will modify any command which uses a mouse button to use these
helpers.
Implements `tiling_drag_threshold <threshold>` to prevent accidental
dragging of tiling containers. If a container (and all of its
descendants) are unfocused and the tile bar is pressed, a threshold
will be used before actually starting the drag. Once the threshold has
been exceeded, the cursor will change to the grab icon and the operation
will switch from `OP_MOVE_TILING_THRESHOLD` to `OP_MOVE_TILING`.
This fixes an issue where on reload, all input devices that were added
via an implicit fallback to the default seat would be removed from the
default seat and applications would crash due to the seat having no
capabilities.
On reload, there is a query for a seat config with the fallback setting
set (it can either be true or false). If no such seat config exists, the
default seat is created (if needed) and has the implicit fallback true
applied to its seat config. This is the same procedure that occurs when
a new input is detected.
This makes seat configs work like output and input configs do. This also
adds support for wildcard seat configs. A seat config is still created
in the main seat command handler, but instead of creating a new one in
the subcommands and destroying the main seat command's instance, the
seat subcommands modify the main one. The seat config is then stored,
where it is merged appropriately. The seat config returned from
`store_seat_config` is then applied. When attempting to apply a wildcard
seat config, a seat specific config is queried for and if found, that is
used. Otherwise, the wildcard config is applied directly.
Additionally, instead of adding input devices to the default seat
directly when there is no seat configs, a seat config for the default
seat is created with only fallback set to true, which is more explicit.
It also fixes an issue where running a seat command at runtime (with no
seat config in the sway config), would result in all input devices being
removed from the default seat and leaving sway in an unusable state.
Also, instead of checking for any seat config, the search is for a seat
config with a fallback option seat. This makes it so if there are only
seat configs with fallback set to -1, the default seat is still created
since there is no explicit notion on what to do regarding fallbacks.
However, if there is even a single fallback 0, then the default seat is
not used as a fallback. This will be needed for seat subcommands like
hide_cursor where the user may only want to set that property without
effecting anything else.
This modifies the way mouse bindings are parsed. Instead of adding to
BTN_LEFT, which results in button numbers that may not be expected,
buttons will be parsed in one of the following ways:
1. `button[1-9]` will now map to their x11 equivalents. This is already
the case for bar bindings. This adds support for binding to axis events,
which was not possible in the previous approach.
2. Anything that starts with `BTN_` will be parsed as an event code name
using `libevdev_event_code_from_name`. This allows for any button to be
mapped to instead of limiting usage to the ones near BTN_LEFT. This also
adds a dependency on libevdev, but since libevdev is already a dependency
of libinput, this should be fine. If needed, this option can have dependency
guards added.
Binding changes:
- button1: BTN_LEFT -> BTN_LEFT
- button2: BTN_RIGHT -> BTN_MIDDLE
- button3: BTN_MIDDLE -> BTN_RIGHT
- button4: BTN_SIDE -> SWAY_SCROLL_UP
- button5: BTN_EXTRA -> SWAY_SCROLL_DOWN
- button6: BTN_FORWARD -> SWAY_SCROLL_LEFT
- button7: BTN_BACK -> SWAY_SCROLL_RIGHT
- button8: BTN_TASK -> BTN_SIDE
- button9: BTN_JOYSTICK -> BTN_EXTRA
Since the axis events need to be mapped to an event code, this uses the
following mappings to avoid any conflicts:
- SWAY_SCROLL_UP: KEY_MAX + 1
- SWAY_SCROLL_DOWN: KEY_MAX + 2
- SWAY_SCROLL_LEFT: KEY_MAX + 3
- SWAY_SCROLL_RIGHT: KEY_MAX + 4
This combines `output_by_name` and `output_by_identifier` into a single
function called `output_by_name_or_id`. This allows for output
identifiers to be used in all commands, simplifies the logic of the
callers, and is more efficient since worst case is a single pass through
the output list.
Default output configs were generated on reload to reset an output to
its default settings. The idea was that anything that was removed from
the config or changed at runtime and not in the config should be reset
on reload. Originally, they were created using the output name. Recently,
they were changed to use the output identifier. It turns out that there
are issues of shadowing with that solution as well. This should fix
those issues.
Instead of generating the default output configs on reload and storing
them in the output config list to merge on top of, they are now only
generated when retrieving the output config for an output during a
reload. This means that the default output configs are never stored
anywhere and just used as a base to merge unaltered user configs on top
of during a reload.
Starting with a blank output config, merges get applied in the following
order:
1. Default output config (only during a reload)
2. Wildcard config (only if neither output name or output identifier
exist)
3. Output name config
4. Output identifier config
Adds the bar subcommand `gaps <amount>|<horizontal> <vertical>|<top>
<right> <bottom> <left>` to set gaps for swaybar. Due to restrictions on
margins for a layer_surface, only the sides that are anchored to an edge
of the screen can have gaps. Since there is support for per-side outer
gaps for workspaces, those should be able to be used instead for the
last side.
Adds the function `config_add_swaynag_warning(char *fmt, ...)` so that
handlers can add warnings to the swaynag config log in a uniform way.
The formatting is identical to errors and include the line number, line,
and config path.
This also alters the background file access warning to use the function
and introduces a warning for duplicate bindings.
This matches i3's behavior of returning a list of results that contain
the result of each command that was executed. Additionally, the
`parse_error` attribute has been added to the IPC JSON reply.
Damage subsurfaces when they are destroyed. Since subsurfaces don't have an
unmap event we need to do that on destroy.
We also don't want to keep a sway_view_child when the wlr_subsurface has been
destroyed.
Fixes https://github.com/swaywm/sway/issues/3197
This adds support for `i3 4.16`'s ability to set the title alignment.
The command is `title_align left|center|right`.
When the title is on the right, marks are moved to the left. Otherwise,
they are on the right.
This renames/moves the following properties:
* sway_view.{x,y,width,height} ->
sway_container.content_{x,y,width,height}
* This is required to support placeholder containers as they don't
have a view.
* sway_container_state.view_{x,y,width,height} ->
sway_container_state.content_{x,y,width,height}
* To remain consistent with the above.
* sway_container_state.con_{x,y,width,height} ->
sway_container_state.{x,y,width,height}
* The con prefix was there to give it contrast from the view
properties, and is no longer useful.
The function container_set_geometry_from_floating_view has also been
renamed to container_set_geometry_from_content.
`i3 4.16` allows users to list multiple outputs for a workspace and the
first available will be used. The syntax is as follows:
`workspace <workspace> output <outputs...>`
Additionally when the workspace is created, the outputs get added to the
output priority list in the order specified. This ensures that if a higher
output gets connected, the workspace will move to the higher output. This
works the same way as if the user had a workspace on an output, disconnected
the output, and then later reconnected the output.
This introduces the following command extensions from `i3-gaps`:
* `gaps horizontal|vertical|top|right|bottom|left <amount>`
* `gaps horizontal|vertical|top|right|bottom|left all|current
set|plus|minus <amount>`
* `workspace <ws> gaps horizontal|vertical|top|right|bottom|left
<amount>`
`inner` and `outer` are also still available as options for all three
of the above commands. `outer` now acts as a shorthand to set/alter
all sides.
Additionally, this fixes two bugs with the prevention of invalid gap
configurations for workspace configs:
1. If outer gaps were not set and inner gaps were, the outer gaps
would be snapped to the negation of the inner gaps due to `INT_MIN`
being less than the negation. This took precedence over the default
outer gaps.
2. Similarly, if inner gaps were not set and outer gaps were, inner
gaps would be set to zero, which would take precedence over the
default inner gaps.
Fixing both of the above items also requires checking the gaps again
when creating a workspace since the default outer gaps can be smaller
than the negation of the workspace specific inner gaps.
There's no point having both movement_direction and wlr_direction. This
replaces the former with the latter.
As movement_direction also contained MOVE_PARENT and MOVE_CHILD items,
these are now checked specifically in the focus command and handled in
separate functions, just like the other focus variants.
This approaches cursor rebasing from a different angle. Rather than
littering the codebase with cursor_rebase calls and using transaction
callbacks, this just runs cursor_rebase after applying every transaction
- but only if there's outputs connected, because otherwise it causes a
crash during shutdown.
There is one known case where we still need to call cursor_rebase
directly, and that's when running `seat seat0 cursor move ...`. This
command doesn't set anything as dirty so no transaction occurs.
I originally put the rebase at the end of view_map, but at this point
the view is still at its native size and will ignore the motion event if
it falls outside of its native size. The only way to do this properly is
to rebase the cursor later - either after sending the configure, after
the view commits with the new size, or after applying the transaction. I
chose to do it after applying the transaction for simplicity.
I then attempted to just call cursor_rebase after applying every
transaction, but this causes crashes when exiting sway (and possibly
other places) because cursor_rebase assumes the tree is in a valid
state.
So my chosen solution introduces transaction_commit_dirty_with_callback
which allows handle_map to register a callback which will run when the
transaction is applied.
window_properties is documented to contain a subset of the X11 properties
of a window (its title, class, instance, role, and transient ID). This
commit adds the missing json object from the get_tree output for
xwayland windows only.
This is a follow-up of #2911.
Signed-off-by: Franklin "Snaipe" Mathieu <me@snai.pe>
QT unmaps the view before destroying the popup. We destroyed the popup
in response to the view unmapping, but then we'd attempt to destroy it a
second time which caused a crash.
The patch removes the listener.
I tested it with GTK as well, and can confirm the popup is still being
destroyed.
* When using multiple seats, each seat has its own prev_workspace_name
for the purpose of workspace back_and_forth.
* Removes prev_workspace_name global variable.
* Removes unused next_name_map function in tree/workspace.c.
* Fixes memory leak in seat_destroy (seat was not freed).
The directive controlled whether floating views should raise to the top
when the cursor is moved over it while using focus_follows_mouse. The
default was enabled, which is undesirable. For example, if you have two
floating views where one completely covers the other, the smaller one
would be inaccessible because moving the mouse over the bigger one would
raise it above the smaller one.
There is no known use case for having raise_floating enabled, so this
patch removes the directive and implements the raise_floating disabled
behaviour instead.
The input manager is a singleton object. Passing the sway_input_manager
argument to each of its functions is unnecessary, while removing the
argument makes it obvious to the caller that it's a singleton. This
patch removes the argument and makes the input manager use server.input
instead.
On a similar note:
* sway_input_manager.server is removed in favour of using the server
global.
* seat.input is removed because it can get it from server.input.
Due to a circular dependency, creating seat0 is now done directly in
server_init rather than in input_manager_create. This is because
creating seats must be done after server.input is set.
Lastly, it now stores the default seat name using a constant and removes
a second reference to seat0 (in input_manager_get_default_seat).
Fixes a regression introduced in
24a90e5d86.
consider_warp_to_focus has been renamed to seat_consider_warp_to_focus,
moved to seat.c and made public. It is now called when switching
workspaces via `workspace <ws>`.
Because cursor warping was the default behaviour in seat_set_focus,
there may be cases where we may have been warping the cursor
unintentionally. This patch removes cursor warping from seat_set_focus
and only does it in the focus command. This is managed by a static
function in focus.c.
To know whether to warp or not, we need to know which node had focus
previously. To keep track of this easily, seat->prev_focus has been
introduced and is set to the previous in seat_set_focus.
The new functions allow a cursor to be warped without changing the focus.
This is a preparation commit to handle cursor warping not only in
seat_set_focus_warp.
For mouse_warping cursor to correctly work on newly spawned containers,
the workspace needs to be arranged before the cursor is warped.
The shell functions each implement their own fullscreen and arrange checks,
move them into the view_map function and pass their states via boolean arguments.
Fixes#2819
Previously we would compare the last focus's workspace with the new
focus's workspace to determine if we need to emit an IPC
workspace::focus event. This doesn't work when moving the focused
container to a new workspace.
This adds a workspace property to the seat which stores the last emitted
workspace::focus workspace. Using this method, after moving the
container, refocusing it will trigger exactly one workspace::focus
event: from the old workspace to the new workspace.
This introduces seat_set_raw_focus: a function that manipulates the
focus stack without doing any other behaviour whatsoever. There are a
few places where this is useful, such as where we set focus_inactive
followed by another call to set the real focus again. With this change,
the notify argument to seat_set_focus_warp is also removed as these
cases now use the raw function instead.
A bonus of this is we are no longer emitting window::focus IPC events
when setting focus_inactive, nor are we sending focus/unfocus events to
the surface.
This also fixes the following:
* When running `move workspace to output <name>` and moving the last
workspace from the source output, the workspace::focus IPC event is no
longer emitted for the newly created workspace.
* When splitting the currently focused container, unfocus/focus events
will not be sent to the surface when giving focus_inactive to the newly
created parent, and window::focus events will not be emitted.
Since wayland does not currently allow swaybar to create global
keybinds, this is handled within sway and sent to the bar using a custom
event, so as not to pollute existing events, called bar_state_update.
While allowing negative values for the outer gaps it is still prevented that negative values move windows out of the container. This replaces the non-i3 option for edge_gaps.
Returning a boolean from container_resize_tiled and resize_tiled doesn't
work in all cases. This patch changes it back to void and does a
before/after check to see if the container was resized.
This introduces a new view_impl function: is_transient_for. Similar to
container_has_ancestor but works using the surface parents rather than
the tree.
This patch modifies view_is_visible, container_at and so on to allow
transient views to function normally when they're in front of a
fullscreen view.
This patch makes it so when you run reload, the actual reloading is
deferred to the next time the event loop becomes idle. This avoids
several use-after-frees and removes the workarounds we have to avoid
them.
When you run reload, we validate the config before creating the idle
event. This is so the reload command will still return an error if there
are validation errors. To allow this, load_main_config has been adjusted
so it doesn't apply the config if validating is true rather than
applying it unconditionally.
This also fixes a memory leak in the reload command where if the config
failed to load, the bar_ids list would not be freed.