Commit graph

555 commits

Author SHA1 Message Date
Ryan Dwyer c620f76bea Move sticky containers when switching workspace via criteria
* Create a view on workspace 1
* Switch to workspace 2 (on the same output) and create a floating
sticky view
* Use criteria to focus the view on workspace 1

Previously, we only moved the sticky containers when using
workspace_switch, but the above method of focusing doesn't call it. This
patch relocates the sticky-moving code into seat_set_focus_warp.

A side effect of this patch is that if you have a sticky container
focused and then switch workspaces, the sticky container will no longer
be focused. It would previously retain focus.

In seat_set_focus_warp, new_output_last_ws was only set when changing
outputs, but now it's always set. This means new_output_last_ws and
last_workspace might point to the same workspace, which means we have to
make sure we don't destroy it twice. It now checks to make sure they're
different, and to make this more obvious I've moved both calls to
workspace_consider_destroy to be next to each other.
2018-10-06 19:16:41 +10:00
emersion 681ed1826d
Merge pull request #2759 from minus7/fix-view-container-null
Fix crash if view has no container
2018-10-03 21:22:25 +02:00
minus 95d7d5f4ee Fix crash if view has no container 2018-10-03 21:01:34 +02:00
Jonathan Buch 426c33f4dc
Reenable popup-handling for determining focus
This reenables the popup-handling code before the floating-window
focus change.
2018-10-03 16:23:14 +02:00
Jonathan Buch 7e978d7a4c
Use "raycasting" for determining focus for floating windows
Floating containers and their surfaces are ordered in "raised last".
This is used to detect the topmost surface and thus the focus.
2018-10-03 16:23:14 +02:00
Jonathan Buch 7727d54faf
Fix focusing topmost floating windows
Re-focus on the container on which the cursor hovers over.  A
special case is, if there are menus or other subsurfaces open
in the focused container.  It will prefer the focused container
as long as there are subsurfaces.

This commit starts caching the previous node as well as the
previous x/y cursor position.  Re-calculating the previous
focused node by looking at the current state of the cursor
position does not work, if the environment changes.
2018-10-03 16:23:14 +02:00
Drew DeVault 06c214a800
Merge pull request #2703 from RyanDwyer/csd-border
Add CSD to border modes
2018-10-03 13:03:06 +02:00
Brian Ashworth bb25194844 Handle border options for gaps
Fixes `hide_edge_borders smart` when gaps are in use.
Implements `hide_edge_borders smart_no_gaps` and `smart_borders
on|no_gaps|off`.

Since `smart_borders on` is equivalent to `hide_edge_borders smart`
and `smart_borders no_gaps` is equivalent to `hide_edge_borders
smart_no_gaps`, I opted to just save the last value set for
`hide_edge_borders` and restore that on `smart_borders off`. This
simplifies the conditions for setting the border.
2018-10-01 21:19:06 -04:00
Brian Ashworth 742d1764a6 Fix smart gaps 2018-10-01 09:41:15 -04:00
Drew DeVault f1dbdce0b2
Merge pull request #2726 from RyanDwyer/overhaul-gaps
Make gaps implementation consistent with i3-gaps
2018-09-30 13:47:35 +02:00
Drew DeVault e518c5dbaf
Merge pull request #2728 from RedSoxFan/move-sticky-on-evac
Move sticky containers in output_evacuate
2018-09-30 13:45:31 +02:00
Arkadiusz Hiler 1e70f7b19e Turn funcs() into funcs(void)
If they really do not take undefined number of arguments.
2018-09-30 14:09:05 +03:00
Ryan Dwyer 24bcb507ec Fix hotplugging down to zero outputs
When the last output is disconnected, output_disable is called like
usual and evacuates the output to the root->saved_workspaces list. It
then calls root_for_each_container to remove (untrack) the output from
each container's outputs list. However root_for_each_container did not
iterate the saved workspaces, so when the output gets freed the
containers would have a dangling pointer in their outputs list. Upon
reconnect, container_discover_outputs would attempt to use the dangling
pointer, causing a crash.

This makes root_for_each_container check the saved workspaces list,
which fixes the problem.
2018-09-30 11:58:56 +10:00
Brian Ashworth 8f09ba7885 Move sticky containers in output_evacuate 2018-09-28 23:47:22 -04:00
Ryan Dwyer 415a48ac63 Make gaps implementation consistent with i3-gaps
This changes our gaps implementation to behave like i3-gaps.

Our previous implementation allowed you to set gaps on a per container
basis. This isn't supported by i3-gaps and doesn't seem to have a
practical use case. The gaps_outer and gaps_inner properties on
containers are now removed as they just read the gaps_inner from the
workspace.

`gaps inner|outer <px>` no longer changes the gaps for all workspaces.
It only sets defaults for new workspaces.

`gaps inner|outer current|workspace|all set|plus|minus <px>` is now
runtime only, and the workspace option is now removed. `current` now
sets gaps for the current workspace as opposed to the current container.

`workspace <ws> gaps inner|outer <px>` is now implemented. This sets
defaults for a workspace.

This also fixes a bug where changing the layout of a split container
from linear to tabbed would cause gaps to not be applied to it until you
switch to another workspace and back.
2018-09-29 11:08:19 +10:00
Ryan Dwyer 56e9f31b2f Check for NULL output in workspace_valid_on_output 2018-09-28 22:35:38 +10:00
Ryan Dwyer 138d10d5d6 Rename workspace_outputs to workspace_configs and fix memory leak
When we eventually implement `workspace <ws> gaps inner|outer <px>`,
we'll need to store the gaps settings for workspaces before they're
created. Rather than create a workspace_gaps struct, the approach I'm
taking is to rename workspace_outputs to workspace_configs and then add
gaps settings to that.

I've added a lookup function workspace_find_config. Note that we have a
similar thing for outputs (output_config struct and output_find_config).

Lastly, when freeing config it would create a memory leak by freeing the
list items but not the workspace or output names inside them. This has
been rectified using a free_workspace_config function.
2018-09-28 22:35:38 +10:00
Ryan Dwyer 22412f57b0 Fix floating views in tabbed/stacked workspaces not getting frame events
view_is_visible would return false, which meant the view wouldn't
receive a frame done event. view_is_visible needs to make an exception
for floating containers.

This also moves the workspace_is_visible check to an earlier location
for performance reasons.
2018-09-28 17:02:35 +10:00
Ryan Dwyer 21ff87d72b Improve CSD logic
This does the following:

* Removes the xdg-decoration surface_commit listener. I was under the
impression the client could ignore the server's preference and set
whatever decoration they like using this protocol, but I don't think
that's right.
* Adds a listener for the xdg-decoration request_mode signal. The
protocol states that the server should respond to this with its
preference. We'll always respond with SSD here.
* Makes it so tiled views which use CSD will still have sway decorations
rendered. To do this, using_csd had to be added back to the view struct,
and the border is changed when floating or unfloating a view.
2018-09-27 22:51:37 +10:00
Ryan Dwyer 6d0442c0c2 Rename view_set_csd_from_client to view_update_csd_from_client 2018-09-27 22:51:37 +10:00
Ryan Dwyer 7b138e5ef0 Add CSD to border modes
This replaces view.using_csd with a new border mode: B_CSD. This also
removes sway_xdg_shell{_v6}_view.deco_mode and
view->has_client_side_decorations as we can now get these from the
border.

You can use `border toggle` to cycle through the modes including CSD, or
use `border csd` to set it directly. The client must support the
xdg-decoration protocol, and the only client I know of that does is the
example in wlroots.

If the client switches from SSD to CSD without us expecting it (via the
server-decoration protocol), we stash the previous border type into
view.saved_border so we can restore it if the client returns to SSD. I
haven't found a way to test this though.
2018-09-27 22:51:37 +10:00
Ryan Dwyer 4e4898e90f Fix race condition crash when view unmaps + maps quickly
When a view unmaps, we start a transaction to destroy the container,
then when the transaction completes we destroy the container and unset
the view's container pointer. But if the view has remapped in the
meantime, the view's container pointer will be pointing to a different
container which should not be cleared.

This adds a check to make sure the view is still pointing to the
container being destroyed before clearing the pointer. The freeing of
the title format is also removed as it is already freed when the view
destroys in view_destroy.
2018-09-26 21:33:54 +10:00
Ryan Dwyer b1a0e95e8e Fix crash when disconnecting output
If the output being disconnected contains views, and the views are being
relocated to another output of a different size, a transaction must
occur to reconfigure them. This means by the time
container_discover_outputs is called, the output is already disabled and
wlr_output is NULL.

I considered making it check output->wlr_output, but output->enabled
should work just as well and is more descriptive.
2018-09-25 08:21:22 +10:00
emersion 4bc327a021
Merge pull request #2694 from RyanDwyer/fix-sticky-jumping-on-switch
Prevent sticky containers from jumping on workspace switch
2018-09-23 09:42:07 +02:00
emersion 1af4d314d1
Merge pull request #2686 from RyanDwyer/tab-scrolling
Implement tab cycling using mouse wheel
2018-09-23 09:39:53 +02:00
Ryan Dwyer 64445f4214 Prevent sticky containers from jumping on workspace switch
If you have swaybar docked to the top, and you create a floating sticky
container and switch workspaces on the same output, the sticky container
would move down by the height of swaybar on each switch.

This happens because when creating the workspace we set the dimensions
to the same as the output, then the subsequent arrange corrects it.
During this arrange, floating containers are translated so they stay
relative to the workspace. This translation needs to not occur for the
initial arrange.

This patch makes workspaces have a zero width and height when first
created, so we can detect whether this is the initial arrange and avoid
translating the floating containers if so.
2018-09-23 11:36:16 +10:00
Drew DeVault 68395f34f6
Merge pull request #2688 from RyanDwyer/exec-commands-without-focus
Allow running commands on containers without focusing them
2018-09-22 19:51:02 -05:00
Ryan Dwyer cb66bbea42 Allow running commands on containers without focusing them
This adds a `con` argument to `execute_command` which allows you to
specify the container to execute the command on. In most cases it leaves
it as `NULL` which makes it use the focused node. We only set it when
executing `for_window` criteria such as when a view maps. This means we
don't send unnecessary IPC focus events, and fixes a crash when the
criteria command is `move scratchpad` (because we can't give focus to a
hidden scratchpad container).

Each of the shell map handlers now check to see if the view has a
workspace. It won't have a workspace if criteria has moved it to the
scratchpad.
2018-09-23 08:39:11 +10:00
Ian Fan d101f3d357 commands: remove obselete code for sticky windows when switching workspace 2018-09-22 23:27:53 +01:00
Geoff Greer c495164f60 swaybar, swaylock, & tree/container: Set cairo font options to render text and lines with subpixel hinting (if available). 2018-09-22 11:34:21 -07:00
emersion eae42606e2
Merge pull request #2660 from RyanDwyer/fix-scratchpad-iteration
Fix double iteration of scratchpad containers
2018-09-22 13:40:01 +02:00
Ryan Dwyer 10ef118e09 Fix pango escaping and refactor escape_markup_text
Fixes #2674.

The cause of the issue was in get_pango_layout. When we call
pango_parse_markup, `text` is the escaped string, and the unescaped
string is then computed and written to `buf`. We were then passing the
unescaped string to pango_layout_set_markup, but this function needs the
escaped string. `buf` is not needed and has been removed.

The other part of this PR refactors escape_markup_text to remove the
dest_length argument and removes the -1 return value on error. It now
assumes that you've allocated dest to the correct length.
2018-09-22 18:33:28 +10:00
Ryan Dwyer bf5933c501 Implement tab cycling using mouse wheel
Firstly, a change had to be made to the container_at functions. If you
create layout `T[view H[view view]]` and hover the second tab, the
container_at functions would return the focus_inactive child. They now
return the split container itself. To compensate for this,
dispatch_cursor_button has been adjusted to find the focus_inactive
child before focusing it.

The actual implementation of wheel scrolling is pretty straightforward.
This uses handle_cursor_axis, so I took a similar approach to
handle_cursor_button (ie. creating a dispatch_cursor_axis function).
2018-09-22 10:42:59 +10:00
emersion 82f1393cbb swaybar: handle hotplugging
Don't kill and respawn swaybars on hotplug.
2018-09-20 18:37:51 +02:00
Ian Fan 81f3fda6fa ipc: add pid information for views in layout tree 2018-09-19 22:21:09 +01:00
Ryan Dwyer c6ff1f67f1 Fix double iteration of scratchpad containers
root_for_each_container and root_find_container were using incorrect
logic to determine if a container was hidden in the scratchpad.
Containers will have a NULL parent if they are a direct child of a
workspace. Containers will have a NULL workspace if they are hidden in
the scratchpad.

The incorrect check meant that root_for_each_container would run the
callback on scratchpad containers twice. This meant that executing a
command such as `[class="$something"] scratchpad show` would cause the
command to run twice, resulting in the container being shown and hidden
again which is effectively a no op.

Fixes #2655.
2018-09-18 21:53:02 +10:00
Ryan Dwyer f6e218a643 Rename seat_get_active_child to seat_get_active_tiling_child
Also renames container to con in one function to prevent ugly line
wrapping.
2018-09-16 22:01:54 +10:00
Ryan Dwyer 09733e233f Fix crash when unmapping last child of a tabbed workspace
* Create layout T[view view]
* Move the cursor into the title bar area
* Close both views

Sway would crash because container_at_tabbed would attempt to divide by
zero when there are no children.

The children check isn't needed for the stacked function because it
doesn't divide anything by the number of children.

Fixes #2636.
2018-09-16 14:18:13 +10:00
Ian Fan 34dbbb1314 ipc: handle NULL cases for node_get_output 2018-09-15 09:42:49 +01:00
Ian Fan 25ba80057d Remove redundant container creation in view initialization 2018-09-15 01:24:10 +01:00
Drew DeVault d8a96c9e4d
Merge pull request #2621 from emersion/fix-unmap-segfault
Don't use handler_context in view_unmap
2018-09-11 19:50:00 -04:00
Ryan Dwyer 679c7eb08c Minor fixes to tiling drag implementation
* Make container_add_sibling's `after` argument a boolean.
* Use a constant for drop layout border
* Make thickness an int
* Add button state check
* Move comments in seat_end_move_tiling
2018-09-12 08:46:46 +10:00
emersion 8b263429cf Don't use handler_context in view_unmap 2018-09-11 19:34:58 +02:00
Ryan Dwyer df95c61044 Fix crash in workspace_wrap_children
When workspace_wrap_children is called on a workspace which has a
fullscreen child and the fullscreen child is a direct child of the
workspace, sway would crash.

The workspace's fullscreen pointer is unset when the fullscreen
container is detached and applied again when added to a parent, but in
this case the parent hadn't yet been added to the workspace which meant
con->workspace was NULL.

The fix makes container_handle_fullscreen_reparent return if there's no
workspace, and the fullscreen pointer is reapplied in
workspace_wrap_children.
2018-09-11 23:38:17 +10:00
Ryan Dwyer 8bb40c24c7 Implement tiling drag
Hold floating_modifier and drag a tiling view to a new location.
2018-09-11 21:34:21 +10:00
William Wold 097ed03647 Minor fix 2018-09-10 17:52:42 -07:00
William Wold 22c5dd8a02 Minor fix 2018-09-10 10:18:12 -07:00
William Wold 9a08019267 Prevent stacked layout from crashing 2018-09-10 10:18:12 -07:00
William Wold e787a1581c Give windows pointer focus immediately when they are switched to
Fixes #2401 (aka #2558)

Previously, when switching windows, pointer focus was not changed until the pointer was moved. This makes the pointer enter happen immediately, without the side effects of other attempted fixes.
2018-09-10 10:18:12 -07:00
Ryan Dwyer 9215ca0f01 Align titles to baseline
This does the following:

* Adds a baseline argument to get_text_size (the baseline is the
distance from the top of the texture to the baseline).
* Stores the baseline in the container when calculating the title
height.
* Takes the baseline into account when calculating the config's max font
height.
* When rendering, pads the textures according to the baseline so they
line up.
2018-09-08 16:25:07 +10:00