The pointer `data` is cast to a more strictly aligned pointer type. To
prevent issues, the `data32` buffer is removed and its occurrences are
replaced with an offset from the `data` buffer.
If the mouse/cursor/pointer is near the edge of an output when a "move
position to pointer" command is run, then the floating container will be
constrained to fit inside the bounds of the output as much as possible.
This behavior matches what i3 does in this scenario. I also think it is
a better user experience.
Relates to #4906
The logic for the bounds check follows the implementation in i3: 7330778223/src/floating.c (L536)
Usually it should be enough to simply not grant a client's
minimize request, however some applications (Steam, fullscreen
games in Wine) don't wait for the compositor and minimize anyway,
getting them stuck in an unrecoverable state.
Restoring them immediately lead to heavy flickering when unfocused
on my test application (Earth Defense Force 5 via Steam), so it's
preferable to grant their request without actually minimizing and
then restoring them once they are in focus again.
On warping to a cursor hint, update the pointer position we track as
well, so that on the next pointer rebase we don't send an unexpected
synthetic motion event to clients.
Fixes#5405.
Previously, we called output_disable prior to wlr_output_commit. This
mutates Sway's output state before the output commit actually succeeds.
This results in Sway's state getting out-of-sync with wlroots'.
An alternative fix [1] was to revert the changes made by output_disable
in case of failure. This is a little complicated. Instead, this patch
makes it so Sway's internal state is never changed before a successful
wlr_output commit.
We had two output flags: enabled and configured. However enabled was set
prior to the output becoming enabled, and was used to prevent the output
event handlers (specifically, the mode handler) from calling
apply_output_config again (infinite loop).
Rename enabled to enabling and use it exclusively for this purpose.
Rename configure to enabled, because that's what it really means.
[1]: https://github.com/swaywm/sway/pull/5521
Closes: https://github.com/swaywm/sway/issues/5483
As per the Wayland spec [1]:
> The icon surface is an optional (can be NULL) surface that provides an
> icon to be moved around with the cursor.
However, as of now Sway "start_drag" signal handler does not starts the
DND session unless a non-NULL drag icons is provided. This patch fixes
it by skipping handling of the drag icon if it is null.
Fixes#5509
[1] https://wayland.freedesktop.org/docs/html/apa.html#protocol-spec-wl_data_device
Signed-off-by: Nick Diego Yamane <nickdiego@igalia.com>
xdg-shell doesn't allow clients to set the title to NULL, so we
shouldn't need to call wlr_foreign_toplevel_handle_v1_set_title with an
empty string to reset the old one.
Closes: https://github.com/swaywm/sway/issues/5488
If moving e.g. `T[app app]` into a new workspace with `workspace_layout
tabbed`, then post-move the tree in that workspace will be `T[T[app
app]]`. This still happens with horizontal or vertical workspace layout,
but is less visible since those containers have no decorations.
Fixes#5426.
It is not a part of the foreign-toplevel-management protocol to get the
class of a toplevel, only for getting the app_id.
For xwayland clients this is an issue because that means that you cannot
identify what application the toplevel refers to which is the point of
the app_id property.
By falling back to class when an app_id does not exist solves this problem.
Phoc also uses app_id and class interchangeably in their implementation
of foreign-toplevel-management, in fact they always do that and not only
for just this protocol.
c8d8a4c544/src/xwayland.c (L236)
wlr_drag installs grabs for the full duration of the drag, leading to
the drag target not being focused when the drag ends. This leads to
unexpected focus behavior, especially for the keyboard which requires
toggling focus away and back to set.
We can only fix the focus once the grabs are released, so refocus the
seat when the wlr_drag destroy event is received.
Closes: https://github.com/swaywm/sway/issues/5116
If a client commits a new size on its own, we create a transaction for
the resize like any other. However, this involves sending a configure
and waiting for the ack, and wlroots will not send configure events when
there has been no change. This leads to transactions timing out.
Instead, just mark the view ready immediately by size when the client
is already ready, so that we avoid waiting for an ack that will never
come.
Closes: https://github.com/swaywm/sway/issues/5490
Prior to this commit, a tablet device could trigger mouse button down
bindings if the pen was pressed on a surface that didn't bind tablet
handlers -- but it wouldn't if the surface did bind tablet handlers.
We should expose consistent behavior to users so that they don't have to
care about emulated vs. non-emulated input, so stop triggering bindings
for any non-pointer devices.
Previously, a tablet or touch device could report activity as a pointer
device if it went through pointer emulation. This commit refactors idle
sources to be consistently reported based on the type of the device that
generated an input event, and now how that input event is being
processed.
Prior to this commit, a tablet device could trigger mouse button down
bindings if the pen was pressed on a surface that didn't bind tablet
handlers -- but it wouldn't if the surface did bind tablet handlers.
We should expose consistent behavior to users so that they don't have to
care about emulated vs. non-emulated input, so stop triggering bindings
for any non-pointer devices.
This commit makes tablet input more usable when `focus_follows_mouse` is
set to `no`.
Previously, tapping down on surfaces that bound tablet input would not
switch focus, whereas tapping on surfaces that didn't (and hence went
through pointer emulation) did.
This adds support for wlr_keyboard_group's enter and leave events. The
enter event just updates the keyboard's state. The leave event updates
the keyboard's state and if the surface was notified of a press event
for any of the keycodes, it is refocused so that it can pick up the
current keyboard state without triggering any keybinds.
If a resize is triggered on a tabbed or stacked container, change focus
to the tab which already had inactive focus, rather than to the tab
whose border was clicked -- otherwise, we'd change the active tab when
the user probably just wanted to resize.