During the execution of a resize transaction, the buffer associated
with a view's surface is saved and reused until the client acknowledges
the resulting configure event.
However, only one the main buffer of the main surface was stored and
rendered, meaning that subsurfaces disappear during resize.
Iterate over all, store and render buffers from all surfaces in the view
to ensure that correct rendering is preserved.
This fixes bugs where a floating container would take input way past its
borders when its parent was fullscreen, since the call to
`tiling_container_at` in input/cursor.c's `node_at_coords` did not check
bounds.
Add a separate per-view shortcuts_inhibitor command that can be used
with criteria to override the per-seat defaults. This allows to e.g.
disable shortcuts inhibiting globally but enable it for specific,
known-good virtualization and remote desktop software or, alternatively,
to blacklist that one slightly broken piece of software that just
doesn't seem to get it right but insists on trying.
Add a flag to sway_view and handling logic in the input manager that
respects that flag if configured but falls back to per-seat config
otherwise. Add the actual command but with just enable and disable
subcommands since there's no value in duplicating the per-seat
activate/deactivate/toggle logic here. Split the inhibitor retrieval
helper in two so we can use the backend half in the command to retrieve
inhibitors for a specific surface and not just the currently focused
one. Extend the manual page with documentation of the command and
references to its per-seat sibling and usefulness with criteria.
Signed-off-by: Michael Weiser <michael.weiser@gmx.de>
See issue #5228. Currently, WL_OUTPUT_SUBPIXEL_NONE is ignored and
CAIRO_ANTIALIAS_SUBPIXEL is still set. This commit checks if subpixel is
set to none and if so, calls set_antialias with CAIRO_ANTIALIAS_GRAY.
This mirrors the functionality in Mako's
[PR261](https://github.com/emersion/mako/pull/261)
In the case of multiple overlapping floating windows, this commit fixes an issue where the wrong window would be focused in response to a cursor if one of the windows came from a different output (overhanging).
If a subsurface is created for a surface that is associated with a
scratchpad hidden view, do not attempt to send an enter to it. The
subsurface is not on any output and since there is no workspace
associated with the view, attempting to get the output for the NULL
workspace will result in a SIGSEGV.
The output manager config is created when the output is created. It is
updated when the mode, transform, scale, or layout for the output
changes, as well as, when the output is destroyed.
Since the output->enabled property was not being set before calling
apply_output_config, the output event handlers were early returning and
never updating the output manager config when the output state was
committed.
This fixes the issue by setting output->enabled in apply_output_config
below the output disabling section. There are also a few other minor
changes that are required to function.
Additionally, this renames output_enable to output_configure to better
describe the recent changes.
The only output_enable caller is now apply_output_config. Stop calling
apply_output_config from output_enable to simplify the code and avoid
the back-and-forth between these two functions.
output_enable is now the symmetric of output_disable: it just marks the
output as enabled and performs bookkeeping (e.g. creating teh default
workspace). It is called from apply_output_config after the output
commit, so that it can read the current output state and act
accordingly.
This change also allows us to avoid an extraneous wlr_output_commit.
References: https://github.com/swaywm/sway/issues/4921
The container_at_tabbed and container_at_stacked container were checking
the bounds along the y-axis, but not the x-axis. This made it possible
to cause a segfault for specific resolution, horizontal gap, and
workspace children lengths. The issue is that child_index was -1 and was
resulting in a buffer underflow. Adding the x-axis bound checks for
early returns should prevent this from happening.
When a container was being made fullscreen and it is on the focused
workspace for a seat, focus was being set to the container. However,
when the container was on a non-focused workspace, the focus stack
wasn't being touched. When assigning a fullscreen container to a
workspace or moving a fullscreen container to a different workspace,
this would make it so the fullscreen container was never added to the
focus stack for the workspace thus preventing access to the workspace.
This adds the container to the top of the focus stack, behind the
container on the focused workspace.
If a view is mapped to a workspace using an assign, the pid should still
be removed from the pid mapping list. This prevents child processes from
matching against it and mapping a view to a likely undesired workspace.
When gaps are resized for lack of space the calculation could result in
a gap size of non-integer pixels. This would result in containers
located at non-integer pixels which would be subtly broken.
Because the layout code rounds down the dimensions of the windows
resizing would often be off by one pixel. The width/height fraction
would not exactly reflect the final computed width and so the resize
code would end up calculating things wrong.
To fix this first snap the container size fractions to the pixel grid
and only then do the resize. Also use round() instead of floor() during
layout to avoid a slightly too small width. This applies in two cases:
1. For the container we are actually resizing using floor() might result
in being 1px too small.
2. For the other containers it might result in resizing them down by 1px
and then if the container being resized is the last all those extra
pixels would make the resize too large.
Fixes#4391
Any descendant of a scratchpad container may be fullscreen so checking
to see if the top-level scratchpad container is fullscreen in
root_scratchpad_hide is not sufficient. This iterates through all
descendants of the scratchpad container
Showing a window in the scratchpad can move a visible scratchpad window
from another workspace to the current one. If the scratchpad window was
the last visible container in that workspace, the old workspace should
be destroyed.
Calling wlr_output_manager_v1_set_configuration with an enabled output
and a NULL mode is incorrect if the output doesn't support modes.
When DPMS'ing an output, wlr_output_enable(output, false) is called.
This de-allocates the CRTC and sets wlr_output.current_mode to NULL.
Because we mark DPMS'ed outputs as enabled, we also need to provide a
correct output mode. Add a field to sway_output to hold the current
mode.
Closes: https://github.com/swaywm/wlroots/issues/1867
If the view was mapped as fullscreen or the view was assigned either a
workspace or output, the pid was not being populated since it was
occurring as part of the pid mapping check in select_workspace. This
extracts the pid population and makes it so it is always executed
This copies the width and height fractions from the container to the
container replacing it. Without setting these values, the container
is treated as a new container and throws off the existing sizing. Since
one container is replacing the other, it makes sense for the sizing to
remain the same.
Since each seat has its own focus, do not destroy a workspace until it
is no longer focused by any seat. This prevents seats from being forced
to evacuate the workspace just because another seat switched focus away
from it
Since output names can change in various configurations, including
DisplayPort MST, prefer output identifiers for the output priority.
Users can still use `workspace <ws> output <names-or-ids>`, but any
output that is programmatically added to the list will be added under
the output identifier. If the output name exists in the list (from the
user workspace output configs), then that will be retained instead of
switching to the output identifier for that output.
The documentation for wayland-server.h says:
> Use of this header file is discouraged. Prefer including
> wayland-server-core.h instead, which does not include the server protocol
> header and as such only defines the library PI, excluding the deprecated API
> below.
Replacing wayland-server.h with wayland-server-core.h allows us to drop the
WL_HIDE_DEPRECATED declaration.
This commit si similar to wlroots' ca45f4490ccc ("Remove all wayland-server.h
includes").
When arranging the workspace, prev_x and prev_y should be ignoring the
current gaps otherwise the workspace diff_x and diff_y location deltas
will be off. When the deltas are off, each arrangement of the workspace
would incorrectly move floaters an extra -workspace->current_gaps.left
along the x-axis and an extra -workspace->current_gaps.top along the
y-axis.
Instead of tracking gaps per child apply gaps in two logical places:
1. In tiled containers use the layout code to add the gaps between
windows. This is much simpler and guarantees that the sizing of children
is correct.
2. In the workspace itself apply all the gaps around the edge. Here
we're in the correct position to size inner and outer gaps correctly and
decide on smart gaps in a single location.
Fixes#4296
Instead of using container->width/height as both the input and output
of the layout calculation have container->width_fraction/height_fraction
as the share of the parent this container occupies and calculate the
layout based on that. That way the container arrangement can always be
recalculated even if width/height have been altered by things like
fullscreen.
To do this several parts are reworked:
- The vertical and horizontal arrangement code is ajusted to work with
fractions instead of directly with width/height
- The resize code is then changed to manipulate the fractions when
working on tiled containers.
- Finally the places that manipulated width/height are adjusted to
match. The adjusted parts are container split, swap, and the input
seat code.
It's possible that some parts of the code are now adjusting width and
height only for those to be immediately recalculated. That's harmless
and since non-tiled containers are still sized with width/height
directly it may avoid breaking other corner cases.
Fixes#3547Fixes#4297
If there is more than one new window layout correctly by calculating the
default size of the new windows using the information of how many of
them there are in total.
This helps with issue #3547 but doesn't fix it in all situations. Things
now work correctly if the first layout of new windows happens after
leaving fullscreen. But if for some reason an arrange_container() gets
called while we are fullscreen the windows will still be incorrectly
sized after saved_width/saved_height get used to restore the first
window's size before going fullscreen.