Commit graph

7054 commits

Author SHA1 Message Date
Erik Reider c82adeb7c0
Add EGL as sway dependency (#33) 2022-11-12 09:04:29 -05:00
Will McKinnon 6ef904a960 style: shader style fixes 2022-11-11 21:28:32 -05:00
Will McKinnon 1a9f17054d feat: added support for external textures 2022-11-11 21:24:42 -05:00
Will McKinnon 6ca742d4f2 feat: render tiling move indicator with round corners 2022-11-11 20:05:17 -05:00
Erik Reider 1881b01d3f
Per application color saturation support (#21)
* Initial implementation without fullscreen support

* Limit saturation to 2

* Fixed saturation not working for fullscreen applications like CSGO

* Fixed saturation ignoring border radius

* Updated README and sway.5 man page

* Rebased from Master

* Added command to README

* Fixed nitpicks
2022-11-11 19:38:09 -05:00
Will McKinnon 8c907a0bcb doc: updated README with contribution info 2022-11-11 02:08:27 -05:00
William McKinnon 1930bd0d71
feat: add round titlebars (#26) 2022-11-11 01:19:02 -05:00
Will McKinnon 9ee7fa61af style: moved corner radius scaling out of fx call 2022-11-10 02:16:15 -05:00
Will McKinnon 26271ef865 refactor: move shaders to individual files 2022-11-10 01:52:04 -05:00
Erik Reider 79dfbb9f44
Merge pull request #29 from WillPower3309/fedora-spec
Official Copr repo
2022-11-06 00:29:07 +01:00
Erik Reider cb9978b5ae Added GitHub build and copr actions 2022-11-04 22:12:08 +01:00
Erik Reider 6ed680a135 Added more packaged file locations to %files 2022-11-04 22:05:39 +01:00
Erik Reider 73136c1e07 Added initial spec file 2022-11-04 21:39:11 +01:00
Will McKinnon 78ac402053 bug: fix label build failure 2022-11-01 18:31:01 -04:00
Will McKinnon eddbde479c style: cleaned up some frag shaders 2022-10-26 02:48:49 -04:00
Will McKinnon ed130cdacc style: cleaned up rounded corner shader 2022-10-26 01:19:02 -04:00
Will McKinnon e6cb4e9fa0 fix: corner borders no longer render when borders are off 2022-10-26 01:12:57 -04:00
Will McKinnon 55f8222855 refactor: improved rounded corner shader 2022-10-26 00:25:33 -04:00
Will McKinnon ab5e65e050 refactor: move corner_radius to container struct 2022-10-21 00:44:03 -04:00
Will McKinnon f27ee32bd8 style: cleaned up comments 2022-10-20 21:18:25 -04:00
Will McKinnon 734dda8ffc style: cleaned up corner rendering function 2022-10-20 21:07:42 -04:00
Will McKinnon 193c46310f removed unused assets 2022-10-18 01:03:28 -04:00
Will McKinnon 906a8311a0 added screenshot to readme 2022-10-18 01:02:28 -04:00
Will McKinnon 61da2ef3b3 refactor: moved frag shader init to func 2022-10-15 13:37:48 -04:00
Will McKinnon aa9ac7f057 build: compile with swaybar 2022-10-09 11:51:40 -04:00
William McKinnon 90a80e7041
feat: add round borders (#22)
Co-authored-by: Erik Reider <35975961+ErikReider@users.noreply.github.com>
2022-10-09 11:47:34 -04:00
Will McKinnon 22a6aba9f0 removed unused (for now) blur shaders 2022-09-09 00:40:33 -04:00
William McKinnon c1f4cf17db
Add Anti-Aliased Corner Radius (#18) 2022-08-29 18:25:11 -04:00
Will McKinnon 3b287a73b9 moved shaders to header 2022-08-25 00:27:14 -04:00
Will McKinnon bdbd2512a8 added corner_radius documentation 2022-08-21 17:28:59 -04:00
William McKinnon 5c0086b944
Add rounded corners (#9) 2022-08-21 17:12:54 -04:00
William McKinnon c5d08f6085
Render rect with fx_renderer (#14)
* initial fx_render_rect work

* fixed rect rendering
2022-08-21 16:30:00 -04:00
Will McKinnon a61ad7c1a4 updated issue template 2022-08-16 22:08:37 -04:00
Will McKinnon d0ac9ca67e updated flake for revert to 1.7 2022-08-15 00:59:43 -04:00
Will McKinnon 7b530bf448 Revert "merge sway master"
This reverts commit 7460d9f565.
2022-08-15 00:54:07 -04:00
William McKinnon cf1ed777ae
Add official fx renderer (#3) 2022-08-13 02:14:23 -04:00
William McKinnon 06f19c81a4 Update README.md 2022-04-29 12:55:02 -04:00
William McKinnon 0eccfe24df default waybar to false 2022-04-29 12:45:34 -04:00
William McKinnon 45bca03713
Create README.md 2022-04-29 12:41:35 -04:00
William McKinnon 7460d9f565 merge sway master 2022-04-27 17:33:23 -04:00
William McKinnon c37aba2736 added nix flake 2022-04-27 14:31:46 -04:00
William McKinnon 4660771f6a
Merge pull request #1 from swaywm/v1.7
V1.7
2022-04-26 21:44:51 -04:00
William McKinnon ccda4dae0f added nix shell 2022-04-26 21:38:47 -04:00
Simon Ser 5543acff06 build: bump version to 1.7 2022-01-22 23:55:11 +01:00
Ronan Pigott 3a65ad427a cmd/swap: error on swapping a container with itself
(cherry picked from commit feea4b44108cf971ff8d1d474a75128dd737c1db)
2022-01-22 23:37:16 +01:00
Rouven Czerwinski 0adcf77f3f transaction: destroying nodes aren't hidden
Commit 37d7bc6998 ("transaction: Only wait for ack from visible
views") introduced a check which uses view_is_visible() to check if a view
is still visible on the screen. However view_is_visible() will early
return in case the node is in the destroying state. This is incorrect
for transactions, since a destroying view which is visible will trigger
configure events for other clients. This bug was visible when repeatedly
opening and closing two views side by side, since we ignore the
destroying node we get a frame where the still open view is shown with
the old configure values and the rest is the desktop background. The
next frame is than correct again.

Fix this by considering destroying views as visible, we correctly wait
for them and send the configure events to other views in time, fixing
the background flicker.

Fixes #6473

(cherry picked from commit e4909ab4a3514d9b3bfb01473cd3cd1704c8cd05)
2022-01-21 13:13:16 +01:00
Patrick Hilhorst cd1a0aa293 treat fullscreen windows as 'tiled' for commands/focus
(cherry picked from commit b2ee964434b25a0ccbccb1486b027f69ef34acff)
2022-01-21 13:13:16 +01:00
Tudor Brindus 7a5e62036d input/cursor: treat swipe begin as idle activity too
Accidentally overlooked in fd53f80.

(cherry picked from commit 7d1ccafae5a5d2eddfda2f857ea81ce88f141ddc)
2022-01-21 13:13:16 +01:00
Tudor Brindus 9a2155eed2 input/cursor: count pointer gestures as idle activity
Fixes https://github.com/swaywm/sway/issues/6765.

(cherry picked from commit fd53f80156cee413a5166fb8e904a11901e45548)
2022-01-21 13:13:16 +01:00
Simon Ser ab11f40479 build: bump version to 1.7-rc3 2022-01-16 19:40:11 +01:00