Brian Ashworth
750a497a8b
Pre-multiply alpha for non-textures
2018-05-20 09:33:47 -04:00
Konstantin Pospelov
fcc11f9771
Fix pixel bar below title
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This commit changes how the left and right indents are calculated for the
title bottom pixel bar, so that it is displayed properly in case the left or
right border is hidden.
2018-05-19 18:39:01 +03:00
Ryan Dwyer
f0212d66ee
Update marks textures on output scale event
2018-05-17 08:29:14 +10:00
Ryan Dwyer
ebb0d051db
Fix many border opacity issues
2018-05-17 08:29:14 +10:00
Ryan Dwyer
0e2cc0af30
Implement show_marks
2018-05-17 08:29:14 +10:00
emersion
79e970d86e
Correctly clip title texture if necessary
2018-05-15 08:38:28 +01:00
Brian Ashworth
9ba0dca7ba
Merge branch 'master' into fix-1975
2018-05-14 09:06:23 -04:00
Brian Ashworth
77b42ec821
Always render top border for border normal
2018-05-14 09:04:18 -04:00
emersion
95a10dd4f3
Kill wl_shell
2018-05-14 13:26:10 +01:00
Brian Ashworth
6ff7c52736
Fix titles and detect edges for hide_edge_borders
2018-05-14 00:20:34 -04:00
Brian Ashworth
2adf23c2a3
Only count views for hide_edge_borders smart
2018-05-12 12:56:26 -04:00
Brian Ashworth
e3625d8f33
Count descendant views for hide_edge_borders smart
2018-05-12 12:37:48 -04:00
Brian Ashworth
3db7fc2bb2
Implement hide_edge_borders
2018-05-11 18:44:56 -04:00
Ryan Dwyer
83e314bf51
Highlight all child borders when using focus parent
2018-05-11 09:20:46 +10:00
emersion
44fcc06efd
Fix damage tracking on HiDPI
2018-05-10 23:22:00 +01:00
emersion
90614f3a63
Accumulate surface damage even if whole=true
2018-05-10 23:03:51 +01:00
emersion
bec80f1551
Damage borders when damaging view
2018-05-10 23:03:50 +01:00
emersion
98f7ee8f59
Render borders with damage
2018-05-10 23:03:50 +01:00
emersion
c8a9ea3903
Implement full damage tracking
2018-05-10 23:02:37 +01:00
Ryan Dwyer
4922d269b8
Fix titles on rotated outputs
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If the output is rotated, the scissor box needs to be transformed in the
opposite rotation.
2018-05-09 16:41:54 +10:00
Ryan Dwyer
e83e5487be
Use scissor to render title texture
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This allows the title's texture to always be the full width of the text,
and clipped at render time according to the desired width (eg. tabs...).
As an added bonus, the texture no longer needs to be updated when
containers are arranged.
2018-05-05 20:32:31 +10:00
Ryan Dwyer
b667298a0a
Render titles
2018-05-03 15:12:00 +10:00
Ryan Dwyer
daab8e3503
Support alpha in border colours
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The alpha component is merged with the container's opacity.
Completes #1882 .
2018-05-02 08:40:38 +10:00
Ryan Dwyer
a19a511b90
Implement indicator border
2018-05-01 19:21:29 +10:00
Ryan Dwyer
d847ac1120
Scale borders according to output scale
2018-05-01 18:35:58 +10:00
Ryan Dwyer
e67f354333
Implement borders
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Implements rendering of borders. Title text is still to do.
Implements the following configuration directives:
* client.focused
* client.focused_inactive
* client.unfocused
* client.urgent
* border
* default_border
2018-04-30 21:24:13 +10:00
Ryan Dwyer
167c2e1aa9
Refactor arrange_windows()
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Replaces arrange_windows() with arrange_root(), arrange_output(),
arrange_workspace() and arrange_children_of().
Also makes fullscreen views save and restore their dimensions, which
allows it to preserve any custom resize and is also a requirement for
floating views once they are implemented.
2018-04-28 11:26:14 +10:00
Ryan Dwyer
4d2b3fc950
Render unmanaged xwayland views when an xwayland view is fullscreen
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This makes Chromium and Firefox context menus appear when fullscreen.
2018-04-23 09:20:19 +10:00
Ryan Dwyer
6afccd07d9
Add TODO about rendering fullscreen views smaller than the output
2018-04-20 08:12:03 +10:00
Ryan Dwyer
bd67342bdc
Don't render top layer when fullscreen.
2018-04-20 08:08:34 +10:00
Ryan Dwyer
9715e38ca8
render_output(): When fullscreen, clear to black and don't render background
2018-04-19 13:01:43 +10:00
Ryan Dwyer
8d06b222f0
Fullscreen rendering and input fixes.
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* Render background when using fullscreen, because transparency.
* Check that fullscreen surface allows input.
* Don't look for surfaces in top layer if there's a fullscreen view.
2018-04-18 13:06:10 +10:00
Ryan Dwyer
35ccdd67a8
More fullscreen fixes.
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* Render fullscreen views without wlr function, which makes popups and
lockscreen work.
* Don't allow input events to surfaces behind fullscreen views.
* Use correct output dimensions (for rotated outputs).
2018-04-18 08:35:28 +10:00
Ryan Dwyer
a44d016e2b
Don't damage views if they're hidden by a fullscreen view.
2018-04-17 10:58:42 +10:00
Ryan Dwyer
c685ef081f
Create sway_workspace struct.
2018-04-17 09:31:34 +10:00
Ryan Dwyer
bfd5834f4c
Feedback for fullscreen.
2018-04-17 08:11:50 +10:00
Ryan Dwyer
52420cc24d
Implement fullscreen.
2018-04-16 20:36:40 +10:00
Drew DeVault
b12b848bdc
Merge pull request #1759 from emersion/output-send-frame-done
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Don't send frame done immediately when rendering
2018-04-07 12:23:26 -04:00
emersion
8af0c2b000
Don't send frame done immediately when rendering
2018-04-07 12:10:50 -04:00
emersion
33b4f945ab
Fix inverted assertion
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Seems like it doesn't work this way
2018-04-07 12:03:13 -04:00
Drew DeVault
c47b4d4edb
Merge pull request #1756 from emersion/output-damage
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Fine-grained damage tracking
2018-04-07 11:53:10 -04:00
emersion
0c627918bb
Damage all surfaces when damaging whole container
2018-04-06 15:59:50 -04:00
emersion
58914822aa
Don't damage the whole output
2018-04-06 14:17:58 -04:00
emersion
e550e22c0b
Refactor rendering code
2018-04-06 13:27:01 -04:00
Drew DeVault
603e0e42c5
Add debug tree view
2018-04-06 11:49:27 -04:00
emersion
516f5454ad
Simplify damage tracking functions, use them in layer shell
2018-04-06 11:45:40 -04:00
emersion
641807d920
Handle unmanaged surfaces motion
2018-04-05 18:48:35 -04:00
emersion
d65d001aa5
Fix desktop_damage_whole_surface
2018-04-05 18:38:50 -04:00
emersion
076bedb85e
Add container_damage_whole
2018-04-05 18:31:19 -04:00
emersion
1c91d0c10f
Add damage tracking for xwayland unmanaged surfaces
2018-04-05 17:39:17 -04:00