swayfx/sway/input/cursor.c
Drew DeVault a3d3c819cf Fix focus_follows_mouse over swaybar
If you moved your mouse over swaybar (e.g. to scroll between
workspaces), focus would move to the workspace. This is not the right
thing to do. The solution is complicated by the fact that if you move
your mouse into a new output with an empty workspace, that workspace
_should_ receive focus.
2018-05-20 14:46:29 -04:00

508 lines
16 KiB
C

#define _XOPEN_SOURCE 700
#include <math.h>
#ifdef __linux__
#include <linux/input-event-codes.h>
#elif __FreeBSD__
#include <dev/evdev/input-event-codes.h>
#endif
#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/types/wlr_idle.h>
#include "list.h"
#include "log.h"
#include "sway/input/cursor.h"
#include "sway/layers.h"
#include "sway/output.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
#include "wlr-layer-shell-unstable-v1-protocol.h"
static uint32_t get_current_time_msec() {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
return now.tv_nsec / 1000;
}
static struct wlr_surface *layer_surface_at(struct sway_output *output,
struct wl_list *layer, double ox, double oy, double *sx, double *sy) {
struct sway_layer_surface *sway_layer;
wl_list_for_each_reverse(sway_layer, layer, link) {
struct wlr_surface *wlr_surface =
sway_layer->layer_surface->surface;
double _sx = ox - sway_layer->geo.x;
double _sy = oy - sway_layer->geo.y;
// TODO: Test popups/subsurfaces
if (wlr_surface_point_accepts_input(wlr_surface, _sx, _sy)) {
*sx = _sx;
*sy = _sy;
return wlr_surface;
}
}
return NULL;
}
/**
* Returns the container at the cursor's position. If there is a surface at that
* location, it is stored in **surface (it may not be a view).
*/
static struct sway_container *container_at_coords(
struct sway_seat *seat, double x, double y,
struct wlr_surface **surface, double *sx, double *sy) {
// check for unmanaged views first
struct wl_list *unmanaged = &root_container.sway_root->xwayland_unmanaged;
struct sway_xwayland_unmanaged *unmanaged_surface;
wl_list_for_each_reverse(unmanaged_surface, unmanaged, link) {
struct wlr_xwayland_surface *xsurface =
unmanaged_surface->wlr_xwayland_surface;
double _sx = x - unmanaged_surface->lx;
double _sy = y - unmanaged_surface->ly;
if (wlr_surface_point_accepts_input(xsurface->surface, _sx, _sy)) {
*surface = xsurface->surface;
*sx = _sx;
*sy = _sy;
return NULL;
}
}
// find the output the cursor is on
struct wlr_output_layout *output_layout =
root_container.sway_root->output_layout;
struct wlr_output *wlr_output = wlr_output_layout_output_at(
output_layout, x, y);
if (wlr_output == NULL) {
return NULL;
}
struct sway_output *output = wlr_output->data;
double ox = x, oy = y;
wlr_output_layout_output_coords(output_layout, wlr_output, &ox, &oy);
// find the focused workspace on the output for this seat
struct sway_container *ws = seat_get_focus_inactive(seat, output->swayc);
if (ws && ws->type != C_WORKSPACE) {
ws = container_parent(ws, C_WORKSPACE);
}
if (!ws) {
return output->swayc;
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
ox, oy, sx, sy))) {
return ws;
}
if (ws->sway_workspace->fullscreen) {
struct wlr_surface *wlr_surface = ws->sway_workspace->fullscreen->surface;
if (wlr_surface_point_accepts_input(wlr_surface, ox, oy)) {
*sx = ox;
*sy = oy;
*surface = wlr_surface;
return ws->sway_workspace->fullscreen->swayc;
}
return NULL;
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
ox, oy, sx, sy))) {
return ws;
}
struct sway_container *c;
if ((c = container_at(ws, x, y, surface, sx, sy))) {
return c;
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
ox, oy, sx, sy))) {
return ws;
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
ox, oy, sx, sy))) {
return ws;
}
c = seat_get_focus_inactive(seat, output->swayc);
if (c) {
return c;
}
if (!c && output->swayc->children->length) {
c = output->swayc->children->items[0];
return c;
}
return output->swayc;
}
void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec) {
if (time_msec == 0) {
time_msec = get_current_time_msec();
}
struct wlr_seat *seat = cursor->seat->wlr_seat;
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_container *c = container_at_coords(cursor->seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (c && config->focus_follows_mouse) {
if (c->type == C_WORKSPACE) {
// Only follow the mouse if it would move to a new output
// Otherwise we'll focus the workspace, which is probably wrong
struct sway_container *focus = seat_get_focus(cursor->seat);
if (focus->type != C_OUTPUT) {
focus = container_parent(focus, C_OUTPUT);
}
struct sway_container *output = c;
if (output->type != C_OUTPUT) {
output = container_parent(c, C_OUTPUT);
}
if (output != focus) {
seat_set_focus_warp(cursor->seat, c, false);
}
} else {
seat_set_focus_warp(cursor->seat, c, false);
}
}
// reset cursor if switching between clients
struct wl_client *client = NULL;
if (surface != NULL) {
client = wl_resource_get_client(surface->resource);
}
if (client != cursor->image_client) {
wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager,
"left_ptr", cursor->cursor);
cursor->image_client = client;
}
// send pointer enter/leave
if (surface != NULL) {
if (seat_is_input_allowed(cursor->seat, surface)) {
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(seat, time_msec, sx, sy);
}
} else {
wlr_seat_pointer_clear_focus(seat);
}
}
static void handle_cursor_motion(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, motion);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_pointer_motion *event = data;
wlr_cursor_move(cursor->cursor, event->device,
event->delta_x, event->delta_y);
cursor_send_pointer_motion(cursor, event->time_msec);
}
static void handle_cursor_motion_absolute(
struct wl_listener *listener, void *data) {
struct sway_cursor *cursor =
wl_container_of(listener, cursor, motion_absolute);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_pointer_motion_absolute *event = data;
wlr_cursor_warp_absolute(cursor->cursor, event->device, event->x, event->y);
cursor_send_pointer_motion(cursor, event->time_msec);
}
void dispatch_cursor_button(struct sway_cursor *cursor,
uint32_t time_msec, uint32_t button, enum wlr_button_state state) {
if (time_msec == 0) {
time_msec = get_current_time_msec();
}
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_container *cont = container_at_coords(cursor->seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (surface && wlr_surface_is_layer_surface(surface)) {
struct wlr_layer_surface *layer =
wlr_layer_surface_from_wlr_surface(surface);
if (layer->current.keyboard_interactive) {
seat_set_focus_layer(cursor->seat, layer);
return;
}
}
// Avoid moving keyboard focus from a surface that accepts it to one
// that does not unless the change would move us to a new workspace.
//
// This prevents, for example, losing focus when clicking on swaybar.
if (surface && cont && cont->type != C_VIEW) {
struct sway_container *new_ws = cont;
if (new_ws && new_ws->type != C_WORKSPACE) {
new_ws = container_parent(new_ws, C_WORKSPACE);
}
struct sway_container *old_ws = seat_get_focus(cursor->seat);
if (old_ws && old_ws->type != C_WORKSPACE) {
old_ws = container_parent(old_ws, C_WORKSPACE);
}
if (new_ws != old_ws) {
seat_set_focus(cursor->seat, cont);
}
} else {
seat_set_focus(cursor->seat, cont);
}
wlr_seat_pointer_notify_button(cursor->seat->wlr_seat,
time_msec, button, state);
}
static void handle_cursor_button(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, button);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_pointer_button *event = data;
dispatch_cursor_button(cursor,
event->time_msec, event->button, event->state);
}
static void handle_cursor_axis(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, axis);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_pointer_axis *event = data;
wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec,
event->orientation, event->delta, event->delta_discrete, event->source);
}
static void handle_touch_down(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_down);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_touch_down *event = data;
struct wlr_seat *seat = cursor->seat->wlr_seat;
struct wlr_surface *surface = NULL;
double lx, ly;
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
event->x, event->y, &lx, &ly);
double sx, sy;
container_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy);
if (!surface) {
return;
}
// TODO: fall back to cursor simulation if client has not bound to touch
if (seat_is_input_allowed(cursor->seat, surface)) {
wlr_seat_touch_notify_down(seat, surface, event->time_msec,
event->touch_id, sx, sy);
cursor->image_client = NULL;
wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0);
}
}
static void handle_touch_up(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_up);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_touch_up *event = data;
struct wlr_seat *seat = cursor->seat->wlr_seat;
// TODO: fall back to cursor simulation if client has not bound to touch
wlr_seat_touch_notify_up(seat, event->time_msec, event->touch_id);
}
static void handle_touch_motion(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor =
wl_container_of(listener, cursor, touch_motion);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_touch_motion *event = data;
struct wlr_seat *seat = cursor->seat->wlr_seat;
struct wlr_surface *surface = NULL;
double lx, ly;
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
event->x, event->y, &lx, &ly);
double sx, sy;
container_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy);
if (!surface) {
return;
}
// TODO: fall back to cursor simulation if client has not bound to touch
if (seat_is_input_allowed(cursor->seat, surface)) {
wlr_seat_touch_notify_motion(
seat, event->time_msec, event->touch_id, sx, sy);
}
}
static double apply_mapping_from_coord(double low, double high, double value) {
if (isnan(value)) {
return value;
}
return (value - low) / (high - low);
}
static void apply_mapping_from_region(struct wlr_input_device *device,
struct input_config_mapped_from_region *region, double *x, double *y) {
double x1 = region->x1, x2 = region->x2;
double y1 = region->y1, y2 = region->y2;
if (region->mm) {
if (device->width_mm == 0 || device->height_mm == 0) {
return;
}
x1 /= device->width_mm;
x2 /= device->width_mm;
y1 /= device->height_mm;
y2 /= device->height_mm;
}
*x = apply_mapping_from_coord(x1, x2, *x);
*y = apply_mapping_from_coord(y1, y2, *y);
}
static void handle_tool_axis(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_axis);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_tablet_tool_axis *event = data;
struct sway_input_device *input_device = event->device->data;
double x = NAN, y = NAN;
if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X)) {
x = event->x;
}
if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) {
y = event->y;
}
struct input_config *ic = input_device_get_config(input_device);
if (ic != NULL && ic->mapped_from_region != NULL) {
apply_mapping_from_region(event->device, ic->mapped_from_region, &x, &y);
}
wlr_cursor_warp_absolute(cursor->cursor, event->device, x, y);
cursor_send_pointer_motion(cursor, event->time_msec);
}
static void handle_tool_tip(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_tip);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_tablet_tool_tip *event = data;
dispatch_cursor_button(cursor, event->time_msec,
BTN_LEFT, event->state == WLR_TABLET_TOOL_TIP_DOWN ?
WLR_BUTTON_PRESSED : WLR_BUTTON_RELEASED);
}
static void handle_tool_button(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_button);
wlr_idle_notify_activity(cursor->seat->input->server->idle, cursor->seat->wlr_seat);
struct wlr_event_tablet_tool_button *event = data;
// TODO: the user may want to configure which tool buttons are mapped to
// which simulated pointer buttons
switch (event->state) {
case WLR_BUTTON_PRESSED:
if (cursor->tool_buttons == 0) {
dispatch_cursor_button(cursor,
event->time_msec, BTN_RIGHT, event->state);
}
cursor->tool_buttons++;
break;
case WLR_BUTTON_RELEASED:
if (cursor->tool_buttons == 1) {
dispatch_cursor_button(cursor,
event->time_msec, BTN_RIGHT, event->state);
}
cursor->tool_buttons--;
break;
}
}
static void handle_request_set_cursor(struct wl_listener *listener,
void *data) {
struct sway_cursor *cursor =
wl_container_of(listener, cursor, request_set_cursor);
struct wlr_seat_pointer_request_set_cursor_event *event = data;
struct wl_client *focused_client = NULL;
struct wlr_surface *focused_surface =
cursor->seat->wlr_seat->pointer_state.focused_surface;
if (focused_surface != NULL) {
focused_client = wl_resource_get_client(focused_surface->resource);
}
// TODO: check cursor mode
if (focused_client == NULL ||
event->seat_client->client != focused_client) {
wlr_log(L_DEBUG, "denying request to set cursor from unfocused client");
return;
}
wlr_cursor_set_surface(cursor->cursor, event->surface, event->hotspot_x,
event->hotspot_y);
cursor->image_client = focused_client;
}
void sway_cursor_destroy(struct sway_cursor *cursor) {
if (!cursor) {
return;
}
wlr_xcursor_manager_destroy(cursor->xcursor_manager);
wlr_cursor_destroy(cursor->cursor);
free(cursor);
}
struct sway_cursor *sway_cursor_create(struct sway_seat *seat) {
struct sway_cursor *cursor = calloc(1, sizeof(struct sway_cursor));
if (!sway_assert(cursor, "could not allocate sway cursor")) {
return NULL;
}
struct wlr_cursor *wlr_cursor = wlr_cursor_create();
if (!sway_assert(wlr_cursor, "could not allocate wlr cursor")) {
free(cursor);
return NULL;
}
cursor->seat = seat;
wlr_cursor_attach_output_layout(wlr_cursor,
root_container.sway_root->output_layout);
// input events
wl_signal_add(&wlr_cursor->events.motion, &cursor->motion);
cursor->motion.notify = handle_cursor_motion;
wl_signal_add(&wlr_cursor->events.motion_absolute,
&cursor->motion_absolute);
cursor->motion_absolute.notify = handle_cursor_motion_absolute;
wl_signal_add(&wlr_cursor->events.button, &cursor->button);
cursor->button.notify = handle_cursor_button;
wl_signal_add(&wlr_cursor->events.axis, &cursor->axis);
cursor->axis.notify = handle_cursor_axis;
wl_signal_add(&wlr_cursor->events.touch_down, &cursor->touch_down);
cursor->touch_down.notify = handle_touch_down;
wl_signal_add(&wlr_cursor->events.touch_up, &cursor->touch_up);
cursor->touch_up.notify = handle_touch_up;
wl_signal_add(&wlr_cursor->events.touch_motion,
&cursor->touch_motion);
cursor->touch_motion.notify = handle_touch_motion;
// TODO: tablet protocol support
// Note: We should emulate pointer events for clients that don't support the
// tablet protocol when the time comes
wl_signal_add(&wlr_cursor->events.tablet_tool_axis,
&cursor->tool_axis);
cursor->tool_axis.notify = handle_tool_axis;
wl_signal_add(&wlr_cursor->events.tablet_tool_tip, &cursor->tool_tip);
cursor->tool_tip.notify = handle_tool_tip;
wl_signal_add(&wlr_cursor->events.tablet_tool_button, &cursor->tool_button);
cursor->tool_button.notify = handle_tool_button;
wl_signal_add(&seat->wlr_seat->events.request_set_cursor,
&cursor->request_set_cursor);
cursor->request_set_cursor.notify = handle_request_set_cursor;
cursor->cursor = wlr_cursor;
return cursor;
}