6f6991a1b3
* refactor: removed surface_width + surface_height from render_blur() * Fixed scaling issues * Minor refactors * removed scaled_dst box * removed uneeded fb bind * removed unneeded src_box * removed unneeded wlr_fbox_from_box function * removed src_box * Don't scale the blur translucent region twice * Renamed extended_damage to original_damage to reflect better what it actually is * Removed unneeded clearing of the wlr fbo before rendering onto it * Removed the need for our own main FBO, also fixes some damage bugs * Simplified detection of blur on workspace * cleaned up comments --------- Co-authored-by: Erik Reider <35975961+ErikReider@users.noreply.github.com> |
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fx_framebuffer.h | ||
fx_renderer.h | ||
fx_stencilbuffer.h | ||
fx_texture.h | ||
matrix.h |