2c4fe20456
* suplified conditional in find_con_effect_iterator * removed has_blur * simplified optimized blur check * moved damage expansion to output.c * removed extraneous fx_renderer_scissor * cleaned up render_output * removed unneeded damage scale * moved workspace optimized check function to workspace.c * renamed ws iterator function * added back region expansion * removed uneeded parameter from get_main_buffer_blur * returned extended damage * moved get_blur_size back to original spot (reduce diff size) * Fixed blur artifacting * Fixed damage highlight not clearing correct framebuffer * removed unneeded conditional * moved initial damage expansion to output.c * moved extended damage to the top of output_render * moved blur damage to damage_surface_iterator * ensure damage doesnt expand beyond output size * removed stdint import --------- Co-authored-by: Erik Reider <ereider20010103@gmail.com> |
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arrange.h | ||
container.h | ||
node.h | ||
root.h | ||
view.h | ||
workspace.h |