Commit graph

18 commits

Author SHA1 Message Date
Ryan a36b5163f7 Implement attack and movement speed 2022-07-12 20:47:53 -07:00
Ryan 9d0363ac4e Add logo 2022-07-12 16:54:36 -07:00
Ryan 3f150b4c8a Document most items 2022-07-11 05:08:02 -07:00
Ryan 24cf864ed1 Don't export items arbitrarily at the crate root 2022-07-06 18:27:59 -07:00
Ryan bfba7a1d11 Swing correct hand 2022-07-05 19:28:29 -07:00
Ryan 3ac711ca74 Use idiomatic names
The Rust stdlib uses "Kind" instead of "Type".
2022-07-05 19:21:52 -07:00
Ryan fcda380f2a Improve entity event API 2022-07-05 18:08:40 -07:00
Ryan c4590a45fc Fix entity create/delete bugs 2022-07-04 16:30:37 -07:00
Ryan 6c0eef1ae7 Add more client events 2022-07-04 15:51:28 -07:00
Ryan 0d07b3659f Store entity events in the entity struct 2022-07-04 00:24:55 -07:00
Ryan e8451da55e Add entity status codes 2022-07-03 23:17:51 -07:00
Ryan fb09ab7f8c Spawn player entities in the conway example 2022-07-03 20:31:20 -07:00
Ryan a6bb67ecfe Fix client respawning 2022-07-03 18:45:11 -07:00
Ryan 79cb4c159a Store entities and clients per server rather than per world 2022-07-03 15:31:24 -07:00
Ryan 985ecf3922 Don't send untranslated error messages to clients 2022-07-02 16:23:58 -07:00
Ryan 0c6ecc9c12 Tweak biomes 2022-07-02 13:41:45 -07:00
Ryan c468fc3eea Use a VecDeque for events 2022-07-02 11:22:28 -07:00
Ryan 878f2d1dcb Add conway example 2022-07-02 00:14:39 -07:00