Commit graph

147 commits

Author SHA1 Message Date
Ryan 1d97d9e509 Add more top level docs to serde_nbt 2022-09-03 15:31:40 -07:00
Ryan d98681e3b3 Add doc link 2022-09-03 07:34:55 -07:00
Ryan Johnson bf792392b5
Update README.md 2022-09-03 07:27:49 -07:00
Ryan 40eff76d4b Add 256x256 png logo 2022-09-03 06:56:06 -07:00
Ryan d3a71bd70a Add FUNDING.yml 2022-09-03 06:52:56 -07:00
Ryan f3c96403e0 Slow down conway example 2022-09-03 01:40:09 -07:00
Ryan dafc9a375a Fix clippy issues 2022-09-02 00:37:02 -07:00
Ryan f7a35f356e Update rust docs 2022-09-02 00:06:45 -07:00
Ryan 5d8f7a49da Add documentation to serde_nbt 2022-09-01 20:19:42 -07:00
Ryan 27033c758e Update packet_inspector 2022-09-01 00:57:02 -07:00
Ryan 5fb46178dd Don't hide the protocol module behind a feature 2022-08-31 19:20:49 -07:00
Ryan 6e0a7e0a88 Allow pausing and clearing the conway example 2022-08-31 04:51:13 -07:00
Ryan 79399c153e Update to 1.19.2 2022-08-30 18:41:17 -07:00
Ryan c8cc7a021c Add valence_nbt to valence 2022-08-29 19:28:19 -07:00
Ryan 8f3a46bccf Tweak tests 2022-08-29 19:26:18 -07:00
Ryan 794fa10153 Add support for Some and None 2022-08-29 19:18:23 -07:00
Ryan 8abe8b7ebf rename path to trace 2022-08-29 05:05:04 -07:00
Ryan 158eba1d15 Improve error type 2022-08-29 04:45:43 -07:00
Ryan 2a266fb091 Change rustfmt settings 2022-08-28 21:31:07 -07:00
Ryan c503e6eb78 NBT Value can now be round-trip encoded/decoded properly 2022-08-28 21:06:38 -07:00
Ryan 7568ff8b4b Add serde_nbt 2022-08-24 18:17:51 -07:00
Ryan 793a795732 Check protocol version during login 2022-08-14 15:18:22 -07:00
Ryan 7fac522a8e Tweak packet macros 2022-08-14 14:58:32 -07:00
Ryan 02fe0bae3b Sort entity extractor output for better diffing 2022-08-12 10:28:16 -07:00
Ryan 55cb595740 Improve chunks API 2022-08-10 20:09:10 -07:00
Ryan e27144bc01 Direct bits per idx for biomes depends on the size of the biome registry 2022-08-10 19:15:53 -07:00
Ryan 003c2e3649 Enable authentication in examples 2022-08-10 10:32:05 -07:00
Ryan b2310db7b7 Fix chunks loading multiple times
The default chunk view distance has also been lowered to 2 since that is the most conservative guess.
2022-08-10 10:27:25 -07:00
Ryan d61c3f1f6f Fix change detection bug in build script 2022-08-09 17:35:49 -07:00
Ryan d4d169d130 Use chunk state instead of HashSet 2022-08-09 17:24:21 -07:00
Ryan 760f4bddcf Fix extra knockback sprint bug 2022-08-09 15:42:05 -07:00
Ryan 3649a8ca99 Make superflat option per client rather than per world 2022-08-09 15:09:51 -07:00
Ryan a5a560220c New player list implementation 2022-08-09 14:44:04 -07:00
Ryan 1838c290a0 Extract slotmap logic into separate modules 2022-08-08 18:42:39 -07:00
Ryan cd110c3cbb Add translation keys to block kind 2022-08-06 16:50:50 -07:00
Ryan 9c67978e06 Add collision shapes to block states 2022-08-06 16:46:07 -07:00
Ryan c1857e1603 Implement basic incoming packet buffering
There is still room for improvement because of one unnecessary layer of copying.
2022-08-06 03:53:39 -07:00
Ryan fb9220bf58 Implement outgoing packet buffering 2022-08-05 23:10:25 -07:00
Ryan 49d63a39c0 Clean up client and fix names 2022-08-05 12:36:34 -07:00
Ryan 6b5e795f81 Rename entity data 2022-08-02 19:02:05 -07:00
Ryan e21fd70160 Restructure packet module 2022-07-29 05:34:29 -07:00
Ryan 959e2b2deb Rename packets
Use yarn packet names (with some exceptions) for better consistency. We should also avoid using Mojang names for things in the future.
2022-07-29 04:49:08 -07:00
Ryan c8fe351dd3 Extract packets 2022-07-29 02:38:53 -07:00
Ryan ffad0b4021 Use the extracted data in the block generator 2022-07-28 08:15:23 -07:00
Ryan 2ceceed0d9 Deduplicate collision shapes 2022-07-28 06:38:13 -07:00
Ryan 35c697ff93 Rename *Data to *State 2022-07-27 19:21:11 -07:00
Ryan 2e22946ffc Rewrite the entity generator 2022-07-27 07:10:35 -07:00
Ryan f97c67d42a Extract entity animation codes 2022-07-26 23:50:19 -07:00
Ryan 37f5789202 Extract more data from entities 2022-07-26 02:18:32 -07:00
Ryan d95c51b492 Fix missing translation keys in entity extractor 2022-07-25 19:33:09 -07:00