* Expose extracted enchantments to Rust.
* Give enchantments a `level: i16` field.
* Update enchantment derive impls
* Restructure how enchants are exposed to Rust through C-like enums
* Update build/enchant.rs
Co-authored-by: Ryan Johnson <ryanj00a@gmail.com>
* Update build/enchant.rs
Co-authored-by: Ryan Johnson <ryanj00a@gmail.com>
* Move enchantment sources to their own struct.
* make id() function return it's discriminant instead of matching
Co-authored-by: Ryan Johnson <ryanj00a@gmail.com>