Ryan
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b604dafe73
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Add combat example
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2022-07-17 21:29:44 -07:00 |
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Ryan
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865ab76699
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Add custom data
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2022-07-15 20:40:39 -07:00 |
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Ryan
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a36b5163f7
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Implement attack and movement speed
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2022-07-12 20:47:53 -07:00 |
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Ryan
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9d0363ac4e
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Add logo
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2022-07-12 16:54:36 -07:00 |
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Ryan
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3f150b4c8a
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Document most items
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2022-07-11 05:08:02 -07:00 |
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Ryan
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24cf864ed1
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Don't export items arbitrarily at the crate root
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2022-07-06 18:27:59 -07:00 |
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Ryan
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bfba7a1d11
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Swing correct hand
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2022-07-05 19:28:29 -07:00 |
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Ryan
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3ac711ca74
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Use idiomatic names
The Rust stdlib uses "Kind" instead of "Type".
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2022-07-05 19:21:52 -07:00 |
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Ryan
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fcda380f2a
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Improve entity event API
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2022-07-05 18:08:40 -07:00 |
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Ryan
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c4590a45fc
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Fix entity create/delete bugs
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2022-07-04 16:30:37 -07:00 |
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Ryan
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6c0eef1ae7
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Add more client events
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2022-07-04 15:51:28 -07:00 |
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Ryan
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0d07b3659f
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Store entity events in the entity struct
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2022-07-04 00:24:55 -07:00 |
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Ryan
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e8451da55e
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Add entity status codes
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2022-07-03 23:17:51 -07:00 |
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Ryan
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fb09ab7f8c
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Spawn player entities in the conway example
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2022-07-03 20:31:20 -07:00 |
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Ryan
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a6bb67ecfe
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Fix client respawning
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2022-07-03 18:45:11 -07:00 |
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Ryan
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79cb4c159a
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Store entities and clients per server rather than per world
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2022-07-03 15:31:24 -07:00 |
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Ryan
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985ecf3922
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Don't send untranslated error messages to clients
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2022-07-02 16:23:58 -07:00 |
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Ryan
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0c6ecc9c12
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Tweak biomes
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2022-07-02 13:41:45 -07:00 |
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Ryan
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c468fc3eea
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Use a VecDeque for events
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2022-07-02 11:22:28 -07:00 |
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Ryan
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878f2d1dcb
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Add conway example
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2022-07-02 00:14:39 -07:00 |
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