vello/piet-gpu/src/render_ctx.rs

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Rust
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use std::{borrow::Cow, ops::RangeBounds};
use piet_gpu_types::encoder::{Encode, Encoder};
use piet_gpu_types::scene::{CubicSeg, Element, Fill, LineSeg, QuadSeg, SetLineWidth, Stroke};
use piet::{
kurbo::Size,
kurbo::{Affine, PathEl, Point, Rect, Shape},
HitTestPosition, TextAttribute, TextStorage,
};
use piet::{
Color, Error, FixedGradient, FontFamily, HitTestPoint, ImageFormat, InterpolationMode,
IntoBrush, LineMetric, RenderContext, StrokeStyle, Text, TextLayout, TextLayoutBuilder,
};
pub struct PietGpuImage;
#[derive(Clone)]
pub struct PietGpuTextLayout;
pub struct PietGpuTextLayoutBuilder;
#[derive(Clone)]
pub struct PietGpuText;
pub struct PietGpuRenderContext {
encoder: Encoder,
elements: Vec<Element>,
// Will probably need direct accesss to hal Device to create images etc.
inner_text: PietGpuText,
stroke_width: f32,
// We're tallying these cpu-side for expedience, but will probably
// move this to some kind of readback from element processing.
path_count: usize,
pathseg_count: usize,
}
#[derive(Clone)]
pub enum PietGpuBrush {
Solid(u32),
Gradient,
}
const TOLERANCE: f64 = 0.25;
impl PietGpuRenderContext {
pub fn new() -> PietGpuRenderContext {
let encoder = Encoder::new();
let elements = Vec::new();
let inner_text = PietGpuText;
let stroke_width = 0.0;
PietGpuRenderContext {
encoder,
elements,
inner_text,
stroke_width,
path_count: 0,
pathseg_count: 0,
}
}
pub fn get_scene_buf(&mut self) -> &[u8] {
self.elements.encode(&mut self.encoder);
self.encoder.buf()
}
pub fn path_count(&self) -> usize {
self.path_count
}
pub fn pathseg_count(&self) -> usize {
self.pathseg_count
}
}
impl RenderContext for PietGpuRenderContext {
type Brush = PietGpuBrush;
type Image = PietGpuImage;
type Text = PietGpuText;
type TextLayout = PietGpuTextLayout;
fn status(&mut self) -> Result<(), Error> {
Ok(())
}
fn solid_brush(&mut self, color: Color) -> Self::Brush {
PietGpuBrush::Solid(color.as_rgba_u32())
}
fn gradient(&mut self, _gradient: impl Into<FixedGradient>) -> Result<Self::Brush, Error> {
Ok(Self::Brush::Gradient)
}
fn clear(&mut self, _color: Color) {}
fn stroke(&mut self, shape: impl Shape, brush: &impl IntoBrush<Self>, width: f64) {
let width = width as f32;
if self.stroke_width != width {
self.elements
.push(Element::SetLineWidth(SetLineWidth { width }));
self.stroke_width = width;
}
let brush = brush.make_brush(self, || shape.bounding_box()).into_owned();
let path = shape.path_elements(TOLERANCE);
self.encode_path(path, false);
match brush {
PietGpuBrush::Solid(rgba_color) => {
let stroke = Stroke { rgba_color };
self.elements.push(Element::Stroke(stroke));
self.path_count += 1;
}
_ => (),
}
}
fn stroke_styled(
&mut self,
_shape: impl Shape,
_brush: &impl IntoBrush<Self>,
_width: f64,
_style: &StrokeStyle,
) {
}
fn fill(&mut self, shape: impl Shape, brush: &impl IntoBrush<Self>) {
let brush = brush.make_brush(self, || shape.bounding_box()).into_owned();
let path = shape.path_elements(TOLERANCE);
self.encode_path(path, true);
match brush {
PietGpuBrush::Solid(rgba_color) => {
let fill = Fill { rgba_color };
self.elements.push(Element::Fill(fill));
self.path_count += 1;
}
_ => (),
}
}
fn fill_even_odd(&mut self, _shape: impl Shape, _brush: &impl IntoBrush<Self>) {}
fn clip(&mut self, _shape: impl Shape) {}
fn text(&mut self) -> &mut Self::Text {
&mut self.inner_text
}
fn draw_text(&mut self, _layout: &Self::TextLayout, _pos: impl Into<Point>) {}
fn save(&mut self) -> Result<(), Error> {
Ok(())
}
fn restore(&mut self) -> Result<(), Error> {
Ok(())
}
fn finish(&mut self) -> Result<(), Error> {
Ok(())
}
fn transform(&mut self, _transform: Affine) {}
fn make_image(
&mut self,
_width: usize,
_height: usize,
_buf: &[u8],
_format: ImageFormat,
) -> Result<Self::Image, Error> {
Ok(PietGpuImage)
}
fn draw_image(
&mut self,
_image: &Self::Image,
_rect: impl Into<Rect>,
_interp: InterpolationMode,
) {
}
fn draw_image_area(
&mut self,
_image: &Self::Image,
_src_rect: impl Into<Rect>,
_dst_rect: impl Into<Rect>,
_interp: InterpolationMode,
) {
}
fn blurred_rect(&mut self, _rect: Rect, _blur_radius: f64, _brush: &impl IntoBrush<Self>) {}
fn current_transform(&self) -> Affine {
Default::default()
}
}
impl PietGpuRenderContext {
fn encode_line_seg(&mut self, seg: LineSeg, is_fill: bool) {
if is_fill {
self.elements.push(Element::FillLine(seg));
} else {
self.elements.push(Element::StrokeLine(seg));
}
self.pathseg_count += 1;
}
fn encode_quad_seg(&mut self, seg: QuadSeg, is_fill: bool) {
if is_fill {
self.elements.push(Element::FillQuad(seg));
} else {
self.elements.push(Element::StrokeQuad(seg));
}
self.pathseg_count += 1;
}
fn encode_cubic_seg(&mut self, seg: CubicSeg, is_fill: bool) {
if is_fill {
self.elements.push(Element::FillCubic(seg));
} else {
self.elements.push(Element::StrokeCubic(seg));
}
self.pathseg_count += 1;
}
fn encode_path(&mut self, path: impl Iterator<Item = PathEl>, is_fill: bool) {
let flatten = false;
if flatten {
let mut start_pt = None;
let mut last_pt = None;
piet::kurbo::flatten(path, TOLERANCE, |el| {
match el {
PathEl::MoveTo(p) => {
let scene_pt = to_f32_2(p);
start_pt = Some(scene_pt);
last_pt = Some(scene_pt);
}
PathEl::LineTo(p) => {
let scene_pt = to_f32_2(p);
let seg = LineSeg {
p0: last_pt.unwrap(),
p1: scene_pt,
};
self.encode_line_seg(seg, is_fill);
last_pt = Some(scene_pt);
}
PathEl::ClosePath => {
if let (Some(start), Some(last)) = (start_pt.take(), last_pt.take()) {
if last != start {
let seg = LineSeg {
p0: last,
p1: start,
};
self.encode_line_seg(seg, is_fill);
}
}
}
_ => (),
}
//println!("{:?}", el);
});
} else {
let mut start_pt = None;
let mut last_pt = None;
for el in path {
match el {
PathEl::MoveTo(p) => {
let scene_pt = to_f32_2(p);
start_pt = Some(scene_pt);
last_pt = Some(scene_pt);
}
PathEl::LineTo(p) => {
let scene_pt = to_f32_2(p);
let seg = LineSeg {
p0: last_pt.unwrap(),
p1: scene_pt,
};
self.encode_line_seg(seg, is_fill);
last_pt = Some(scene_pt);
}
PathEl::QuadTo(p1, p2) => {
let scene_p1 = to_f32_2(p1);
let scene_p2 = to_f32_2(p2);
let seg = QuadSeg {
p0: last_pt.unwrap(),
p1: scene_p1,
p2: scene_p2,
};
self.encode_quad_seg(seg, is_fill);
last_pt = Some(scene_p2);
}
PathEl::CurveTo(p1, p2, p3) => {
let scene_p1 = to_f32_2(p1);
let scene_p2 = to_f32_2(p2);
let scene_p3 = to_f32_2(p3);
let seg = CubicSeg {
p0: last_pt.unwrap(),
p1: scene_p1,
p2: scene_p2,
p3: scene_p3,
};
self.encode_cubic_seg(seg, is_fill);
last_pt = Some(scene_p3);
}
PathEl::ClosePath => {
if let (Some(start), Some(last)) = (start_pt.take(), last_pt.take()) {
if last != start {
let seg = LineSeg {
p0: last,
p1: start,
};
self.encode_line_seg(seg, is_fill);
}
}
}
}
//println!("{:?}", el);
}
}
}
}
impl Text for PietGpuText {
type TextLayout = PietGpuTextLayout;
type TextLayoutBuilder = PietGpuTextLayoutBuilder;
fn load_font(&mut self, _data: &[u8]) -> Result<FontFamily, Error> {
Ok(FontFamily::default())
}
fn new_text_layout(&mut self, _text: impl TextStorage) -> Self::TextLayoutBuilder {
PietGpuTextLayoutBuilder
}
fn font_family(&mut self, _family_name: &str) -> Option<FontFamily> {
Some(FontFamily::default())
}
}
impl TextLayoutBuilder for PietGpuTextLayoutBuilder {
type Out = PietGpuTextLayout;
fn max_width(self, _width: f64) -> Self {
self
}
fn alignment(self, _alignment: piet::TextAlignment) -> Self {
self
}
fn default_attribute(self, _attribute: impl Into<TextAttribute>) -> Self {
self
}
fn range_attribute(
self,
_range: impl RangeBounds<usize>,
_attribute: impl Into<TextAttribute>,
) -> Self {
self
}
fn build(self) -> Result<Self::Out, Error> {
Ok(PietGpuTextLayout)
}
}
impl TextLayout for PietGpuTextLayout {
fn size(&self) -> Size {
Size::ZERO
}
fn image_bounds(&self) -> Rect {
Rect::ZERO
}
fn line_text(&self, _line_number: usize) -> Option<&str> {
None
}
fn line_metric(&self, _line_number: usize) -> Option<LineMetric> {
None
}
fn line_count(&self) -> usize {
0
}
fn hit_test_point(&self, _point: Point) -> HitTestPoint {
HitTestPoint::default()
}
fn hit_test_text_position(&self, _text_position: usize) -> HitTestPosition {
HitTestPosition::default()
}
fn text(&self) -> &str {
""
}
}
impl IntoBrush<PietGpuRenderContext> for PietGpuBrush {
fn make_brush<'b>(
&'b self,
_piet: &mut PietGpuRenderContext,
_bbox: impl FnOnce() -> Rect,
) -> std::borrow::Cow<'b, PietGpuBrush> {
Cow::Borrowed(self)
}
}
fn to_f32_2(point: Point) -> [f32; 2] {
[point.x as f32, point.y as f32]
}