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Merge pull request #347 from linebender/simbleau-readme-update2
Add bevy_vello in README integrations
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@ -76,6 +76,8 @@ This currently draws to a [`wgpu`] `Texture` using `vello`, then uses that textu
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cargo run -p with_bevy
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```
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There is also a separate community integration for rendering lottie and SVG files through [`bevy_vello`]([https://github.com/linebender/velato](https://github.com/vectorgameexperts/bevy_vello).
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## Platforms
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We aim to target all environments which can support WebGPU with the [default limits](https://www.w3.org/TR/webgpu/#limits).
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