Update README.md

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Spencer C. Imbleau, M.Sc. (he/him) 2023-07-21 09:05:18 -04:00 committed by GitHub
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@ -41,10 +41,6 @@ This is used in the [winit](#winit) example for the SVG rendering.
A separate integration for playing Lottie animations is available through the [`velato`](https://github.com/linebender/velato) crate.
### Bevy
This repository contains a minimal example [with_bevy](./examples/with_bevy/). There is also a separate community integration for rendering lottie and SVG files through [`bevy_vello`]([https://github.com/linebender/velato](https://github.com/vectorgameexperts/bevy_vello).
## Examples
Our examples are provided in separate packages in the [`examples`](examples) folder.
@ -80,6 +76,8 @@ This currently draws to a [`wgpu`] `Texture` using `vello`, then uses that textu
cargo run -p with_bevy
```
There is also a separate community integration for rendering lottie and SVG files through [`bevy_vello`]([https://github.com/linebender/velato](https://github.com/vectorgameexperts/bevy_vello).
## Platforms
We aim to target all environments which can support WebGPU with the [default limits](https://www.w3.org/TR/webgpu/#limits).