Commit graph

8 commits

Author SHA1 Message Date
Chad Brokaw b103a55301 rework radial gradients
Adds full support for COLRv1 radial gradients based on the two-point conical gradient algorithm at https://skia.org/docs/dev/design/conical/

Also adds robustness to degenerate cases in gradient encoding:
* Radial where p0 == p1 && r0 == r1 renders transparent solid
* Empty stops render as transparent solid
* Single stop renders as solid
2023-05-09 18:09:53 -04:00
Chad Brokaw e9c2ce1623 resolve merge conflicts 2023-05-03 14:53:36 -04:00
Chad Brokaw 4f9ae4c937 Merge branch 'main' into gradient-fixes 2023-05-03 14:49:57 -04:00
Chad Brokaw c68d011c7c feature gate full pipeline encoding support
Adds a new feature called "full" (on by default) that enables encoding support for the full pipeline.
2023-05-03 12:22:51 -04:00
Chad Brokaw 15cd306af6 Extend modes for gradients
This patch implements the pad, repeat and reflect extend modes for gradient brushes. Adds a new example demonstrating the functionality.

Also fixes a few bugs:
* Clamps alpha in blend.wgsl for the `blend_compose` function. The `Plus` mode was generating `alpha > 1.0` leading to incorrect rendering.
* Small change to radial gradients in fine.wgsl to reject pixels outside the cone when the circles don't nest. This requires further work to properly extend the cone when one of the radii is not 0.
2023-04-30 23:11:57 -04:00
Arman Uguray 4ae4177510 [vello_encoding] Fixup copyright headers 2023-04-18 14:46:16 -07:00
Chad Brokaw 9f27fae64e capture computation of workgroup and buffer sizes 2023-04-18 14:46:16 -07:00
Arman Uguray db2fefdc8f [vello_encoding] Move the encoding module into its own crate
This change moves the vello encoding logic to a new crate under
crates/encoding. Combined with the `vello_shaders` crate, this enables
lightweight integration of the Vello pipelines into renderers that don't
depend on wgpu (or perhaps written in languages other than Rust).

The Scene/Fragment API currently remain the vello crate.
2023-04-18 14:46:14 -07:00
Renamed from src/encoding/encoding.rs (Browse further)