Commit graph

16 commits

Author SHA1 Message Date
Raph Levien
8d01aba237 Update to piet 0.13
Get rid of kurbo patch, as we now use kurbo through piet. Also clean up
some warnings.
2020-05-12 08:26:48 -07:00
msiglreith
abd238bff3 Address review comments 2020-05-05 18:13:07 +02:00
msiglreith
b38e43f0c2 Initial work for surface support
surface: handle extensions

Implement swapchain creation and blit image to screen
2020-05-04 16:24:42 +02:00
Raph Levien
1cecde348b
Merge pull request #5 from msiglreith/reelase_build
Fix release build
2020-04-30 07:30:42 -07:00
msiglreith
f0c514a667 Fix release build 2020-04-30 15:48:01 +02:00
Raph Levien
aa8b71e922 Reset query pool before use
Quiets validation errors now that we can see them :)
2020-04-29 18:18:04 -07:00
Brian Merchant
2e3335f049 Set up validation layers and debug reporting. 2020-04-29 17:59:14 -07:00
Raph Levien
55e35dd879 Dynamic allocation of intermediate buffers
When the initial allocation is exceeded, do an atomic bump allocation.
This is done for both tilegroup instances and per tile command lists.
2020-04-25 10:45:47 -07:00
Raph Levien
2ed89dd65e First draft of kernel 1
Output of kernel 1 is validated by simple inspection, next step is to
wire it up properly.
2020-04-20 18:07:18 -07:00
Raph Levien
5adb703936 Staging buffers
Add hal methods to clear and copy buffers, so work happens in device
local buffers.
2020-04-18 07:46:59 -07:00
Raph Levien
228bfc88cd Add scene types
This patch adds a module that contains both scene and ptcl types (very
lightly adapted from piet-metal), as well as infrastructure for encoding
Rust-side.

WIP, it's not wired up in either the shader or on the Rust side.
2020-04-16 18:19:58 -07:00
Raph Levien
86e52a3f47 Start image rendering
Populates the piet-gpu subdir, with an extremely simple renderer. The
main program saves the image to a PNG.

Contains a few fixes (I was confused about the need for multiple
bindings, as opposed to multiple descriptors within a binding).
2020-04-16 14:04:40 -07:00
Raph Levien
487d948217 [hal] Add timer queries
Note: also make dispatch size programmable.
2020-04-12 22:28:27 -07:00
Raph Levien
265d990cbe [derive] Add layout
Add a layout pass to the struct derive logic.
2020-04-12 16:44:28 -07:00
Raph Levien
1e1b9ff319 Get Collatz example working
Rework Collatz example to use new traits.
2020-04-06 12:11:37 -07:00
Raph Levien
1b0248fbbf Starting piet-gpu repo
This brings in a bunch of code from vk-toy but doesn't yet do anything.
2020-04-05 15:17:26 -07:00