Commit graph

16 commits

Author SHA1 Message Date
Raph Levien e59a87c281 Editing improvements in response to feedback
This addresses most of the feedback other than the need to rework the opening paragraphs to be clearer to a casual observer.
2023-01-09 18:24:02 -08:00
Raph Levien 6f80729917 Draft roadmap
Also includes a link to it from the READE
2023-01-06 13:19:07 -08:00
Daniel McNab 480e5a5e2f
Update the README to reflect velloness (#233)
Co-authored-by: Raph Levien <raph.levien@gmail.com>
2023-01-05 22:56:46 +00:00
Daniel McNab ff59839737
Move the vello crate to the workspace root (#231)
* Move the vello crate to the root of the crate

* Add warning that README is work in progress

* Add newline in warning

* Move the unlicense into the shader folder

* Fixup wgsl-analyzer include paths
2023-01-05 09:32:09 +00:00
Chad Brokaw 093af31e05 address initial review feedback
* move "formerly piet-gpu" text from title to body in readme
* use [T;N]::map() for affine conversion functions
2022-12-09 14:17:16 -05:00
Chad Brokaw 628bc9566d Rename piet-wgsl to vello!
Also drops the scene crate and moves the code to the main project.
2022-12-09 13:23:03 -05:00
Daniel McNab c689767782
Remove the old pipeline (#209)
Remove the old hal and pipeline. 

Update the README to reflect this
2022-11-27 16:02:16 +00:00
Elias Naur 18c0da02e5
Clarify licensing for WGSL shaders (#205)
As stated by the README, the intention is for the shaders to be
provided under the terms of the Unlicense in addition to the MIT
and Apache-2.0 licenses.

While here, add a self-contained UNLICENSE file to replace the
external reference to unlicense.org.
2022-11-19 16:45:42 +00:00
Raph Levien db49bed50c Doc improvements
Explain the shader compilation approach. Also add links while I'm at it.
2022-07-13 12:07:55 -07:00
Nils Martel 96f39af14b
Use proper hyperlink in README 2021-11-15 11:25:17 +01:00
Raph Levien 619fc8d4eb Merge branch 'master' into dx12 2021-05-16 10:19:06 -07:00
Raph Levien abf8aeef1f Add vision document 2020-12-10 09:15:50 -08:00
Raph Levien d63583083c Start DX12 backend
Very early so far, but cool to have a branch for it.
2020-11-24 10:32:49 -08:00
Raph Levien 4470cdeccc Add unlicense
Also take the opportunity to add more links to the README and adopt
the Rust code of conduct.
2020-07-02 17:32:14 -07:00
Darío Hereñú 9b87de055f
Minor fix on paragraph 35 2020-06-15 11:15:32 -03:00
Raph Levien 5c147b8576 Licenses and README 2020-04-15 08:56:39 -07:00