vello/shader
Chad Brokaw 15efb8b3f6 fixes after rebase
* remove SceneBuilder::finish() calls
* remove old Config struct
* comment about syncing structs in config.wgsl
2023-03-03 20:46:50 -05:00
..
shared fixes after rebase 2023-03-03 20:46:50 -05:00
backdrop.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
backdrop_dyn.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
bbox_clear.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
binning.wgsl Address review feedback 2023-01-18 21:36:32 -05:00
clip_leaf.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
clip_reduce.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
coarse.wgsl Partially revert uniform load of bump.failed 2023-01-29 09:01:13 -08:00
draw_leaf.wgsl use matrix math! 2023-02-23 01:19:04 -05:00
draw_reduce.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
fine.wgsl Renamed clear_color to base_color; addressed review comments 2023-03-02 14:29:44 -08:00
path_coarse.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
path_coarse_full.wgsl Address review feedback 2023-01-18 21:36:32 -05:00
pathseg.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
pathtag_reduce.wgsl Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00
pathtag_reduce2.wgsl Support for larger pathtags 2023-01-05 14:25:21 -08:00
pathtag_scan.wgsl Fix missing barriers in the pathtag_scans (#255) 2023-01-16 20:20:20 +00:00
pathtag_scan1.wgsl Fix missing barriers in the pathtag_scans (#255) 2023-01-16 20:20:20 +00:00
tile_alloc.wgsl Partially revert uniform load of bump.failed 2023-01-29 09:01:13 -08:00
UNLICENSE Move the vello crate to the workspace root (#231) 2023-01-05 09:32:09 +00:00