vello/piet-gpu
Elias Naur 19f4d9fa95 change tile segment representation to (origin, vector)
Eliminates the precision loss of the subtraction in the sign(end.x - start.x)
expression in kernel4. That's important for the next change that avoids
inconsistent line intersections in path_coarse.

Updates #23

Signed-off-by: Elias Naur <mail@eliasnaur.com>
2020-12-01 18:34:40 +01:00
..
bin Continuing work on clips 2020-11-20 18:25:27 -08:00
shader change tile segment representation to (origin, vector) 2020-12-01 18:34:40 +01:00
src Scratch buffer for clip stack 2020-11-22 18:14:09 -08:00
Cargo.toml Update dependencies 2020-11-14 08:25:43 -08:00
Ghostscript_Tiger.svg Fills 2020-05-01 19:42:20 -07:00