vello/piet-gpu
Raph Levien 294f6fd1db Experiment with new sorting scheme
Path segments are unsorted, but other elements are using the same
sort-middle approach as before.

This is a checkpoint. At this point, there are unoptimized versions
of tile init and coarse path raster, but it isn't wired up into a
working pipeline. Also observing about a 3x performance regression in
element processing, which needs to be investigated.
2020-06-03 09:29:25 -07:00
..
bin Experiment with new sorting scheme 2020-06-03 09:29:25 -07:00
shader Experiment with new sorting scheme 2020-06-03 09:29:25 -07:00
src Experiment with new sorting scheme 2020-06-03 09:29:25 -07:00
Cargo.toml Add command line args for loading svg 2020-05-31 09:57:25 -07:00
Ghostscript_Tiger.svg Fills 2020-05-01 19:42:20 -07:00