..
annotated.h
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
binning.comp
Merge one segment at a time
2020-05-30 08:51:52 -07:00
binning.spv
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
bins.h
Progress on wiring up fills
2020-05-20 11:14:19 -07:00
build.ninja
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
coarse.comp
Simplify ringbuf
2020-05-30 21:20:48 -07:00
coarse.spv
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
elements.comp
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
elements.spv
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
image.comp
Add first draft of kernel 3
2020-04-21 18:49:50 -07:00
image.spv
Add first draft of kernel 3
2020-04-21 18:49:50 -07:00
kernel4.comp
Output multiple pixels per thread in k4
2020-05-28 07:54:24 -07:00
kernel4.spv
Output multiple pixels per thread in k4
2020-05-28 07:54:24 -07:00
path_coarse.comp
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
path_coarse.spv
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
pathseg.h
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
ptcl.h
Reinstate fills
2020-05-25 15:27:03 -07:00
scene.h
Progress on wiring up fills
2020-05-20 11:14:19 -07:00
setup.h
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
state.h
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
tile.h
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
tile_alloc.comp
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
tile_alloc.spv
Experiment with new sorting scheme
2020-06-03 09:29:25 -07:00
tilegroup.h
Implement stroked polylines
2020-04-28 18:45:59 -07:00