vello/piet-gpu-types/src
Raph Levien 294f6fd1db Experiment with new sorting scheme
Path segments are unsorted, but other elements are using the same
sort-middle approach as before.

This is a checkpoint. At this point, there are unoptimized versions
of tile init and coarse path raster, but it isn't wired up into a
working pipeline. Also observing about a 3x performance regression in
element processing, which needs to be investigated.
2020-06-03 09:29:25 -07:00
..
annotated.rs Experiment with new sorting scheme 2020-06-03 09:29:25 -07:00
bins.rs Progress on wiring up fills 2020-05-20 11:14:19 -07:00
encoder.rs Add scene types 2020-04-16 18:19:58 -07:00
lib.rs Experiment with new sorting scheme 2020-06-03 09:29:25 -07:00
main.rs Experiment with new sorting scheme 2020-06-03 09:29:25 -07:00
pathseg.rs Experiment with new sorting scheme 2020-06-03 09:29:25 -07:00
ptcl.rs Reinstate fills 2020-05-25 15:27:03 -07:00
scene.rs Progress on wiring up fills 2020-05-20 11:14:19 -07:00
state.rs Experiment with new sorting scheme 2020-06-03 09:29:25 -07:00
test.rs Add f16 support. 2020-04-21 15:03:06 -07:00
tile.rs Experiment with new sorting scheme 2020-06-03 09:29:25 -07:00
tilegroup.rs Implement stroked polylines 2020-04-28 18:45:59 -07:00