vello/piet-wgsl/shader
Raph Levien 3c0752f6ae Fix rendering artifacts with strokes
A number of things weren't being computed correctly for strokes,
including bounding boxes and also incorrectly applying y_edge logic
(which is only correct for fills).
2022-11-26 16:51:22 -08:00
..
shared Fix rendering artifacts with strokes 2022-11-26 16:51:22 -08:00
backdrop.wgsl Remove all wgsl-analyzer errors (#210) 2022-11-25 16:43:21 +00:00
backdrop_dyn.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
bbox_clear.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
binning.wgsl Clean up unneded type annotations in vec 2022-11-25 09:37:11 -08:00
clip_leaf.wgsl Clean up unneded type annotations in vec 2022-11-25 09:37:11 -08:00
clip_reduce.wgsl More cleanup 2022-11-25 09:51:11 -08:00
coarse.wgsl Clean up unneded type annotations in vec 2022-11-25 09:37:11 -08:00
draw_leaf.wgsl More cleanup 2022-11-25 09:51:11 -08:00
draw_reduce.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
fine.wgsl wgsl port in realtime 2022-11-25 17:16:56 -05:00
path_coarse.wgsl Clean up unneded type annotations in vec 2022-11-25 09:37:11 -08:00
path_coarse_full.wgsl Fix rendering artifacts with strokes 2022-11-26 16:51:22 -08:00
pathseg.wgsl Fix rendering artifacts with strokes 2022-11-26 16:51:22 -08:00
pathtag_reduce.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
pathtag_scan.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
tile_alloc.wgsl Clean up unneded type annotations in vec 2022-11-25 09:37:11 -08:00