vello/piet-gpu/shader/gen/draw_root.msl
Raph Levien 875c8badf4 Add draw object stage
This is one of the stages in the new element pipeline. It's a simple
one, just a prefix sum of a couple counts, and some of it will probably
get merged with a downstream stage, but we'll do it separately for now
for convenience.

This patch also contains an update to Vulkan tools 1.2.198, which
accounts for the large diff of translated shaders.
2021-12-02 13:37:16 -08:00

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#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wmissing-braces"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T, size_t Num>
struct spvUnsafeArray
{
T elements[Num ? Num : 1];
thread T& operator [] (size_t pos) thread
{
return elements[pos];
}
constexpr const thread T& operator [] (size_t pos) const thread
{
return elements[pos];
}
device T& operator [] (size_t pos) device
{
return elements[pos];
}
constexpr const device T& operator [] (size_t pos) const device
{
return elements[pos];
}
constexpr const constant T& operator [] (size_t pos) const constant
{
return elements[pos];
}
threadgroup T& operator [] (size_t pos) threadgroup
{
return elements[pos];
}
constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
{
return elements[pos];
}
};
struct DrawMonoid
{
uint path_ix;
uint clip_ix;
};
struct DrawMonoid_1
{
uint path_ix;
uint clip_ix;
};
struct DataBuf
{
DrawMonoid_1 data[1];
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(512u, 1u, 1u);
static inline __attribute__((always_inline))
DrawMonoid combine_tag_monoid(thread const DrawMonoid& a, thread const DrawMonoid& b)
{
DrawMonoid c;
c.path_ix = a.path_ix + b.path_ix;
c.clip_ix = a.clip_ix + b.clip_ix;
return c;
}
static inline __attribute__((always_inline))
DrawMonoid tag_monoid_identity()
{
return DrawMonoid{ 0u, 0u };
}
kernel void main0(device DataBuf& _57 [[buffer(0)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]])
{
threadgroup DrawMonoid sh_scratch[512];
uint ix = gl_GlobalInvocationID.x * 8u;
spvUnsafeArray<DrawMonoid, 8> local;
local[0].path_ix = _57.data[ix].path_ix;
local[0].clip_ix = _57.data[ix].clip_ix;
DrawMonoid param_1;
for (uint i = 1u; i < 8u; i++)
{
uint _82 = ix + i;
DrawMonoid param = local[i - 1u];
param_1.path_ix = _57.data[_82].path_ix;
param_1.clip_ix = _57.data[_82].clip_ix;
local[i] = combine_tag_monoid(param, param_1);
}
DrawMonoid agg = local[7];
sh_scratch[gl_LocalInvocationID.x] = agg;
for (uint i_1 = 0u; i_1 < 9u; i_1++)
{
threadgroup_barrier(mem_flags::mem_threadgroup);
if (gl_LocalInvocationID.x >= (1u << i_1))
{
DrawMonoid other = sh_scratch[gl_LocalInvocationID.x - (1u << i_1)];
DrawMonoid param_2 = other;
DrawMonoid param_3 = agg;
agg = combine_tag_monoid(param_2, param_3);
}
threadgroup_barrier(mem_flags::mem_threadgroup);
sh_scratch[gl_LocalInvocationID.x] = agg;
}
threadgroup_barrier(mem_flags::mem_threadgroup);
DrawMonoid row = tag_monoid_identity();
if (gl_LocalInvocationID.x > 0u)
{
row = sh_scratch[gl_LocalInvocationID.x - 1u];
}
for (uint i_2 = 0u; i_2 < 8u; i_2++)
{
DrawMonoid param_4 = row;
DrawMonoid param_5 = local[i_2];
DrawMonoid m = combine_tag_monoid(param_4, param_5);
uint _178 = ix + i_2;
_57.data[_178].path_ix = m.path_ix;
_57.data[_178].clip_ix = m.clip_ix;
}
}