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4fea305883
This just a collection of minor fixes to various things I noticed while looking over the code. Adds a `Device::poll` call to the winit example. Removes some lingering unnecessary `<f32>`s in the blit shaders. Removes a duplicated bbox entry in the shared shader inclusion code and collapses nested `concat!`s. Finally, it reintroduces the computation of separated alpha in the output of fine which I removed in a previous PR. This allows the `render_to_texture` mode to be useful for generating images that can be properly blended over other content. The blit shader has been changed to accommodate this. |
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.. | ||
main.rs | ||
pico_svg.rs | ||
simple_text.rs | ||
test_scene.rs |