vello/piet-gpu/bin/android.rs
Raph Levien 7adb300671 Double-buffer scene buffer
Pipeline the CPU and GPU work so that two frames can be in flight at
once.

This dramatically improves the performance especially on Android. Note
that I've also changed the default configuration to be 3 frames in
flight and FIFO mode.
2021-10-21 14:28:27 -07:00

193 lines
6.2 KiB
Rust

//! Android example
//!
//! Run using `cargo apk run --example android`
//!
//! Requires the [cargo-apk] tool.
//! [cargo-apk]: https://crates.io/crates/cargo-apk
use raw_window_handle::android::AndroidHandle;
use raw_window_handle::{HasRawWindowHandle, RawWindowHandle};
use ndk::native_window::NativeWindow;
use ndk_glue::Event;
use piet_gpu_hal::{
Error, ImageLayout, Instance, QueryPool, Semaphore, Session, SubmittedCmdBuf, Surface,
Swapchain,
};
use piet::kurbo::Point;
use piet::{RenderContext, Text, TextAttribute, TextLayoutBuilder};
use piet_gpu::{test_scenes, PietGpuRenderContext, Renderer};
#[cfg_attr(target_os = "android", ndk_glue::main(backtrace = "on"))]
fn main() {
my_main().unwrap();
}
struct MyHandle {
handle: AndroidHandle,
}
// State required to render and present the contents
struct GfxState {
session: Session,
renderer: Renderer,
swapchain: Swapchain,
current_frame: usize,
submitted: [Option<SubmittedCmdBuf>; NUM_FRAMES],
query_pools: Vec<QueryPool>,
present_semaphores: Vec<Semaphore>,
}
const NUM_FRAMES: usize = 2;
fn my_main() -> Result<(), Error> {
let mut gfx_state = None;
loop {
for event in ndk_glue::poll_events() {
println!("got event {:?}", event);
match event {
Event::WindowCreated => {
let window = ndk_glue::native_window();
if let Some(window) = &*window {
let width = window.width() as usize;
let height = window.height() as usize;
let handle = get_handle(window);
let (instance, surface) = Instance::new(Some(&handle))?;
gfx_state =
Some(GfxState::new(&instance, surface.as_ref(), width, height)?);
} else {
println!("native window is sadly none");
}
}
Event::WindowRedrawNeeded => {
if let Some(gfx_state) = gfx_state.as_mut() {
for _ in 0..1000 {
gfx_state.redraw();
}
}
}
_ => (),
}
}
}
}
fn get_handle(window: &NativeWindow) -> MyHandle {
println!(
"window = {:?}, {}x{}",
window.ptr(),
window.width(),
window.height()
);
let mut handle = AndroidHandle::empty();
handle.a_native_window = window.ptr().as_ptr() as *mut std::ffi::c_void;
MyHandle { handle }
}
unsafe impl HasRawWindowHandle for MyHandle {
fn raw_window_handle(&self) -> RawWindowHandle {
RawWindowHandle::Android(self.handle)
}
}
impl GfxState {
fn new(
instance: &Instance,
surface: Option<&Surface>,
width: usize,
height: usize,
) -> Result<GfxState, Error> {
unsafe {
let device = instance.device(surface)?;
let swapchain = instance.swapchain(width, height, &device, surface.unwrap())?;
let session = Session::new(device);
let current_frame = 0;
let present_semaphores = (0..NUM_FRAMES)
.map(|_| session.create_semaphore())
.collect::<Result<Vec<_>, Error>>()?;
let query_pools = (0..NUM_FRAMES)
.map(|_| session.create_query_pool(8))
.collect::<Result<Vec<_>, Error>>()?;
let submitted = Default::default();
let renderer = Renderer::new(&session, width, height, NUM_FRAMES)?;
Ok(GfxState {
session,
renderer,
swapchain,
current_frame,
submitted,
query_pools,
present_semaphores,
})
}
}
fn redraw(&mut self) {
println!("redraw");
unsafe {
let frame_idx = self.current_frame % NUM_FRAMES;
let mut info_string = String::new();
if let Some(submitted) = self.submitted[frame_idx].take() {
submitted.wait().unwrap();
let ts = self
.session
.fetch_query_pool(&self.query_pools[frame_idx])
.unwrap();
info_string = format!("{:.1}ms", ts.last().unwrap() * 1e3);
println!("render time: {:?}", ts);
}
let mut ctx = PietGpuRenderContext::new();
test_scenes::render_anim_frame(&mut ctx, self.current_frame);
//test_scenes::render_tiger(&mut ctx);
render_info_string(&mut ctx, &info_string);
if let Err(e) = self.renderer.upload_render_ctx(&mut ctx, frame_idx) {
println!("error in uploading: {}", e);
}
let (image_idx, acquisition_semaphore) = self.swapchain.next().unwrap();
let swap_image = self.swapchain.image(image_idx);
let query_pool = &self.query_pools[frame_idx];
let mut cmd_buf = self.session.cmd_buf().unwrap();
cmd_buf.begin();
self.renderer.record(&mut cmd_buf, &query_pool, frame_idx);
// Image -> Swapchain
cmd_buf.image_barrier(&swap_image, ImageLayout::Undefined, ImageLayout::BlitDst);
cmd_buf.blit_image(&self.renderer.image_dev, &swap_image);
cmd_buf.image_barrier(&swap_image, ImageLayout::BlitDst, ImageLayout::Present);
cmd_buf.finish();
self.submitted[frame_idx] = Some(
self.session
.run_cmd_buf(
cmd_buf,
&[&acquisition_semaphore],
&[&self.present_semaphores[frame_idx]],
)
.unwrap(),
);
self.swapchain
.present(image_idx, &[&self.present_semaphores[frame_idx]])
.unwrap();
self.current_frame += 1;
}
}
}
fn render_info_string(rc: &mut impl RenderContext, info: &str) {
let layout = rc
.text()
.new_text_layout(info.to_string())
.default_attribute(TextAttribute::FontSize(60.0))
.build()
.unwrap();
rc.draw_text(&layout, Point::new(110.0, 120.0));
}