.. |
backdrop.dxil
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
backdrop.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
backdrop.msl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
backdrop.spv
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
backdrop_lg.dxil
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
backdrop_lg.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
backdrop_lg.msl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
backdrop_lg.spv
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
bbox_clear.dxil
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
bbox_clear.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
bbox_clear.msl
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
bbox_clear.spv
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
binning.dxil
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
binning.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
binning.msl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
binning.spv
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
coarse.dxil
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
coarse.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
coarse.msl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
coarse.spv
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
draw_leaf.dxil
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
draw_leaf.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
draw_leaf.msl
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
draw_leaf.spv
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
draw_reduce.dxil
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Add draw object stage
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2021-12-02 13:37:16 -08:00 |
draw_reduce.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
draw_reduce.msl
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
draw_reduce.spv
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
draw_root.dxil
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Add draw object stage
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2021-12-02 13:37:16 -08:00 |
draw_root.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
draw_root.msl
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Add draw object stage
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2021-12-02 13:37:16 -08:00 |
draw_root.spv
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Add draw object stage
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2021-12-02 13:37:16 -08:00 |
kernel4.dxil
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
kernel4.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
kernel4.msl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
kernel4.spv
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
path_coarse.dxil
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
path_coarse.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
path_coarse.msl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
path_coarse.spv
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
pathseg.dxil
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
pathseg.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
pathseg.msl
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
pathseg.spv
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
pathtag_reduce.dxil
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
pathtag_reduce.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
pathtag_reduce.msl
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
pathtag_reduce.spv
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
pathtag_root.dxil
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Cross-platform path stage shaders
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2021-12-01 08:42:06 -08:00 |
pathtag_root.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
pathtag_root.msl
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Cross-platform path stage shaders
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2021-12-01 08:42:06 -08:00 |
pathtag_root.spv
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Path stream processing
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2021-12-01 07:33:24 -08:00 |
tile_alloc.dxil
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
tile_alloc.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
tile_alloc.msl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
tile_alloc.spv
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
transform_leaf.dxil
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
transform_leaf.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
transform_leaf.msl
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
transform_leaf.spv
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
transform_reduce.dxil
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
transform_reduce.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
transform_reduce.msl
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
transform_reduce.spv
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Beginnings of new element pipeline
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2021-12-03 15:33:01 -08:00 |
transform_root.dxil
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Start work on new element pipeline
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2021-11-24 08:01:43 -08:00 |
transform_root.hlsl
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Make shaders cross-platform
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2021-12-03 15:49:58 -08:00 |
transform_root.msl
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Start work on new element pipeline
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2021-11-24 08:01:43 -08:00 |
transform_root.spv
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Start work on new element pipeline
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2021-11-24 08:01:43 -08:00 |