vello/doc/blogs.md
Raph Levien db49bed50c Doc improvements
Explain the shader compilation approach. Also add links while I'm at it.
2022-07-13 12:07:55 -07:00

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Blogs and writing

Much of the research progress on piet-gpu is documented in blog entries. Here are the most relevant:

There are some posts more general to GPU compute programming that might be of some interest:

A paper, Fast GPU bounding boxes on tree-structured scenes, describes the algorithm to compute bounding boxes for clipping and blending.