vello/piet-gpu
Raph Levien facc9e0982 Use sampler for texture images
Provide images to fine rasterization kernel as readonly textures with a
sampler, rather than storage images. That lets us use the GPU's hardware
for sampling, which should be considerably more efficient.

There are a bunch of parameters that are hardcoded, but it does seem to
work.
2020-11-25 18:05:10 -08:00
..
bin Continuing work on clips 2020-11-20 18:25:27 -08:00
shader Use sampler for texture images 2020-11-25 18:05:10 -08:00
src Use sampler for texture images 2020-11-25 18:05:10 -08:00
Cargo.toml Update dependencies 2020-11-14 08:25:43 -08:00
Ghostscript_Tiger.svg Fills 2020-05-01 19:42:20 -07:00