vello/piet-wgsl/shader
Chad Brokaw ff4f71ef3c wgsl port in realtime
* add writeable image support to engine
* add external resources to engine
* update fine to output to a texture
* copy over original piet-gpu test scenes
* put it all in a pretty (resizable!) window
2022-11-25 17:16:56 -05:00
..
shared wgsl port in realtime 2022-11-25 17:16:56 -05:00
backdrop.wgsl Remove all wgsl-analyzer errors (#210) 2022-11-25 16:43:21 +00:00
backdrop_dyn.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
bbox_clear.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
binning.wgsl Clean up unneded type annotations in vec 2022-11-25 09:37:11 -08:00
clip_leaf.wgsl Clean up unneded type annotations in vec 2022-11-25 09:37:11 -08:00
clip_reduce.wgsl More cleanup 2022-11-25 09:51:11 -08:00
coarse.wgsl Clean up unneded type annotations in vec 2022-11-25 09:37:11 -08:00
draw_leaf.wgsl More cleanup 2022-11-25 09:51:11 -08:00
draw_reduce.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
fine.wgsl wgsl port in realtime 2022-11-25 17:16:56 -05:00
path_coarse.wgsl Clean up unneded type annotations in vec 2022-11-25 09:37:11 -08:00
path_coarse_full.wgsl Clean up unneded type annotations in vec 2022-11-25 09:37:11 -08:00
pathseg.wgsl Clean up unneded type annotations in vec 2022-11-25 09:37:11 -08:00
pathtag_reduce.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
pathtag_scan.wgsl Clarify licensing for WGSL shaders (#205) 2022-11-19 16:45:42 +00:00
tile_alloc.wgsl Clean up unneded type annotations in vec 2022-11-25 09:37:11 -08:00