winit-sonoma-fix/examples/cursor.rs

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1.8 KiB
Rust
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extern crate winit;
use winit::{Event, ElementState, MouseCursor, WindowEvent, KeyboardInput, ControlFlow};
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fn main() {
let mut events_loop = winit::EventsLoop::new();
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let window = winit::WindowBuilder::new().build(&events_loop).unwrap();
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window.set_title("A fantastic window!");
let cursors = [MouseCursor::Default, MouseCursor::Crosshair, MouseCursor::Hand, MouseCursor::Arrow, MouseCursor::Move, MouseCursor::Text, MouseCursor::Wait, MouseCursor::Help, MouseCursor::Progress, MouseCursor::NotAllowed, MouseCursor::ContextMenu, MouseCursor::NoneCursor, MouseCursor::Cell, MouseCursor::VerticalText, MouseCursor::Alias, MouseCursor::Copy, MouseCursor::NoDrop, MouseCursor::Grab, MouseCursor::Grabbing, MouseCursor::AllScroll, MouseCursor::ZoomIn, MouseCursor::ZoomOut, MouseCursor::EResize, MouseCursor::NResize, MouseCursor::NeResize, MouseCursor::NwResize, MouseCursor::SResize, MouseCursor::SeResize, MouseCursor::SwResize, MouseCursor::WResize, MouseCursor::EwResize, MouseCursor::NsResize, MouseCursor::NeswResize, MouseCursor::NwseResize, MouseCursor::ColResize, MouseCursor::RowResize];
let mut cursor_idx = 0;
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events_loop.run_forever(|event| {
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match event {
Event::WindowEvent { event: WindowEvent::KeyboardInput { input: KeyboardInput { state: ElementState::Pressed, .. }, .. }, .. } => {
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println!("Setting cursor to \"{:?}\"", cursors[cursor_idx]);
window.set_cursor(cursors[cursor_idx]);
if cursor_idx < cursors.len() - 1 {
cursor_idx += 1;
} else {
cursor_idx = 0;
}
},
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Event::WindowEvent { event: WindowEvent::Closed, .. } => {
return ControlFlow::Break;
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},
_ => ()
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}
ControlFlow::Continue
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});
}