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Naive implementation of resize events for OS X.
These events are batched, and delievered en masse at the end of the resize. This isn't a great developer experience (and it should probably be called out in the docs), but it makes it possible for winit client applications to detect and respond to resizes without special-casing Mac OS targets. See #39. This is only a partial fix, and does not provide on-the-fly resize events.
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@ -75,13 +75,15 @@ impl WindowDelegate {
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// need to notify context before (?) event
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// need to notify context before (?) event
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// let _: () = msg_send![*state.context, update];
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// let _: () = msg_send![*state.context, update];
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let rect = NSView::frame(*state.view);
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let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
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let width = (scale_factor * rect.size.width as f32) as u32;
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let height = (scale_factor * rect.size.height as f32) as u32;
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if let Some(handler) = state.resize_handler {
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if let Some(handler) = state.resize_handler {
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let rect = NSView::frame(*state.view);
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(handler)(width, height);
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let scale_factor = NSWindow::backingScaleFactor(*state.window) as f32;
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(handler)((scale_factor * rect.size.width as f32) as u32,
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(scale_factor * rect.size.height as f32) as u32);
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}
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}
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(*state).pending_events.lock().unwrap().push_back(Event::Resized(width, height));
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}
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}
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}
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}
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