* Prevent EventLoop from getting initialized outside the main thread
This only applies to the cross-platform functions. We expose functions
to do this in a platform-specific manner, when available.
* Add CHANGELOG entry
* Formatting has changed since the latest stable update...
* Fix error spacing
* Unix: Prevent initializing EventLoop outside main thread
* Updates libc dependency to 0.2.64, as required by BSD platforms
* Update CHANGELOG.md for Linux implementation
* Finish sentence
* Consolidate documentation
* Fix so the compiler can infer msg_send! return type
Currently, due to a quirk in Rust's type inference interacting with the
structure of the msg_send! macro, a () return type will be inferred when
the compiler cannot otherwise determine the return type. This behavior
is expected to change, and in the future could resolve to a ! return
type, which results in undefined behavior.
Linting has previously been added for this in rust-lang/rust#39216, but
it did not catch these cases due to SSheldon/rust-objc#62. An upcoming
version of objc will be fixed to stop hiding these errors, at which
point they will become compile errors.
This change fixes these errors and allows winit to compile with the
fixed version of objc.
* Bump cocoa to 0.19.1
* Add web targets to travis
* Fix some bash syntax
* Avoid crash on providing no features
* Fix syntax error
* Syntax?
* Fix pleas
* Fix features check
* Add a comment
* Add nightly builds
Adds fullscreen using native web APIs to the stdweb and web-sys backends.
Due to limitations of browser APIs, requests for fullscreen can only be fulfilled during a short-lived user-triggered event. This commit does automatically handle that under the hood, but it does introduce unavoidable latency in full-screening the canvas.
* Expose HINSTANCE now using a getter function
* Missing changes
* remove unused import
* Required changes for the PR
* Rust fmt
* Use GetWindowLong
* Use GetWindowLong
* [#1111] Use consistent return types for available_monitors()
Always use `impl Iterator<Item = MonitorHandle>` instead of
`AvailableMonitorsIter`. Fix an example that used the Debug
implementation of `AvailableMonitorsIter`.
* [#1111] Update changelog
* [#1111] Remove AvailableMonitorsIter type completely
* [#1111] Remove doc references to AvailableMonitorsIter
* Fixed relative_pointer not being set up when the "zwp_relative_pointer_manager_v1" callback comes after the "wl_seat" callback
* Ran cargo fmt
* Updated changelog
* Added wayland support for set_grab_cursor and set_cursor_visible
* Updated changelog
* Ran cargo fmt
* Fixed set_cursor_visible and set_cursor_grab so they can be called from any thread.
* Ran cargo_fmt
* Improved CHANGELOG
* Added workaround so that when cursor is hidden it takes effect before the cursor enters the surface. Making the cursor visible again still only happens once the cursor re-enters the surface
* Switched to using Rc<RefCell> instead of Arc<Mutex> since all accesses to the relative_pointer_manager_proxy will happen on the same thread.
* Forgot to run cargo fmt
* Switched to using Rc and RefCell instead of Arc and Mutex where applicable.
* Improved comments and documentation relating to changing a hidden cursor back to visible on wayland.
* Wayland: Fixed cursor not appearing immendiately when setting the cursor to visible.
* Forgot to run cargo fmt
* Switched to only storing the pointers in CursorManager as AutoPointer.
* Fixed typo and removed println
* Update CHANGELOG.md
Co-Authored-By: Kirill Chibisov <wchibisovkirill@gmail.com>
* Fixed relative_pointer not being set up when the "zwp_relative_pointer_manager_v1" callback comes after the "wl_seat" callback
* Ran cargo fmt
* Updated changelog
* Improved CHANGELOG
* Switched to using Rc<RefCell> instead of Arc<Mutex> since all accesses to the relative_pointer_manager_proxy will happen on the same thread.
* Forgot to run cargo fmt
* X11: Fix panic when no monitors are available
* Set dummy monitor's dimensions to `(1, 1)`
* X11: Avoid panicking when there are no monitors in Window::new
* Allow using multiple `XWindowType`s on X11 (#1140)
* Update documentation to make combining window types clearer
* Update build flags because X11 runs on more than just Linux
* Revert "Update build flags because X11 runs on more than just Linux"
This reverts commit 882b9100462a5ee0cf89dcd42891ebd0f709964f.
* Revert "Update documentation to make combining window types clearer"
This reverts commit da00ad391a8ce42cea08b577b216316b013f9e36.
* Revert "Allow using multiple `XWindowType`s on X11 (#1140)"
This reverts commit a23033345697463400286c4d297f5c1552369fc2.
* Allow using multiple `XWindowType`s on X11 (slice variant) (#1140)
* Multiple `XWindowType`s, with non-static lifetime.
* Multiple `XWindowType`s (#1140) (`Vec` variant)
* Append change to changelog.
* Fix formatting.
* Keep track of what windows have requested redraw
Instead of using request_animation_frame and sending redraw request
events, just keep track of all windows that have asked for a redraw.
This doesn't handle dispatching the events
* Issue redraw events to windows that request it
* Cargo fmt
* Use actual numeric IDs to differentiate Windows
This is generally important to identifying which window should
recieve which event, but is also specifically crucial for fixing
RedrawRequested on web.
* Cargo fmt
* Flush high surrogate if not followed by low surrogate
* Remove transmute from WM_CHAR handler
* Fix window_state being locked while dispatching ReceivedCharacter for surrogate codepoints.
* Format